Tekken has tried projectiles before, with Jinpachi and the vampire girl. Maybe proper jump-in combos ? Launcher-jump-air combo ?
Maybe the 2nd character can jump higher and faster than all other characters? lol... true 2d jump like movements for him/her?
I'm not expecting anything too out there.Maybe guard break attacks, I think that would fit into Tekken rather well. Or maybe some armor property mechanic (like focus attack or KoF autoguard).
launcher combos is actually a good idea, but I can't imagine it right in 3d.also offtopic DKDC that quote in your sig is awesome.
DKDC said, September 20, 2014, 02:51:06 pmTekken has tried projectiles before, with Jinpachi and the vampire girl. Maybe proper jump-in combos ? Launcher-jump-air combo ?it's metaworld invocation from ougon musou kyouko.
A new mechanic that's usually found in 2D fighting games? Oh, they're going to lock out half of the roster and make them paid dlc.
Kirishima said, September 20, 2014, 10:15:18 pmI got it now.Meter gauge of some sort. EX moves? Super Arts?that's the one that makes most sense atm.
Whatever the new game play addition is, I hope it adds better depth along with another layer and not just some gimmick so that the game will easily appeal to everyone. If Tekken 7 is supposed to go back to its roots here, don't those roots stem from simplicity?? The bound system made it too easy to kill someone outright in conjunction with walls. I have a feeling the bound system was implemented because of the same reasoning here, and that's to appeal to more people. The worst part was you didn't even have to be a seasoned player. Catch an expert off guard and bingo, easy kill.If the game plays well enough, you don't need gimmicks or stupid flashy projectiles. Please don't give Tekken projectiles. Devil/Angel and Ogre were enough for me, thank you.
so she uses French martial art ? makes you wonder why they didn't add a fighter from french yet, they may as well add someone from south Africa
Quotemakes you wonder why they didn't add a fighter from french yetThey have a Monegasque, that's close enough for them I suppose.
Markpachi said, September 20, 2014, 10:17:30 pmA new mechanic that's usually found in 2D fighting games? Oh, they're going to lock out half of the roster and make them paid dlc.QOTDKirishima said, September 20, 2014, 10:15:18 pmI got it now.Meter gauge of some sort. EX moves? Super Arts?Nooooo, I hope not.
Saikoro said, September 21, 2014, 02:20:28 amIf the game plays well enough, you don't need gimmicks or stupid flashy projectiles.Although Tekken already has/tried projectiles (in addition to the 2 examples above, Alisa's unblockable though not the best example). And yeah, I wouldn't want to see meter gauges in Tekken either, even if there's a decent chance that's what it is.Still think it'd be a great idea for a game whom's name translates to "Iron Fist" to have moves that can break through one's guarding state.
Dunno why, but she reminds me A LOT to Violet's secretary (Lee's a bit different)Spoiler, click to toggle visibiltySpoiler, click to toggle visibilty