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Temporarily Freezing an Animation (Read 220 times)

Started by felineki, September 24, 2012, 06:21:29 pm
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Temporarily Freezing an Animation
#1  September 24, 2012, 06:21:29 pm
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I'm attempting to recreate some Street Fighter II behavior. When a character in a non-fall aerial hitstun comes in contact with a wall they go into a small hitpause of sorts before dropping straight down. (During a falling aerial hitstun they do something similar, but the animation doesn't freeze during the pause. Go figure.) I have the necessary custom gethit states set up, but haven't been able to find a way to freeze the character's animation during the wall impact. Any suggestions?
Re: Temporarily Freezing an Animation
#2  September 24, 2012, 07:59:56 pm
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Maybe a posfreeze and changeanim (using elem=animelem or something like that) in the states themselves or in state -2.
Re: Temporarily Freezing an Animation
#3  September 24, 2012, 08:11:15 pm
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I tried using a changeanim with elem = animelem but it gave me a parsing error.
Re: Temporarily Freezing an Animation
#4  September 24, 2012, 08:55:12 pm
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Oh, yeah :
elem = animelemno(0)
Re: Temporarily Freezing an Animation
#5  September 24, 2012, 09:13:08 pm
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Worked like a charm. Thanks!