Can somebody familiar with cvs2 terry confirm this.Standing medium far punch dose not cancel into anything.Crouching medium punch only cancels into punch based specials.I read that from a faq somebody made in 2002http://www.gamefaqs.com/arcade/562704-capcom-vs-snk-2/faqs/15646
Standing far medium punch does not cancel into anything. Crouching medium punch can cancel into any super/special.
Zer0degreez said, May 02, 2014, 09:01:36 amStanding far medium punch does not cancel into anything. Crouching medium punch can cancel into any super/special.Ok thanks, I couldn't get that info from cvs pro since its a 4 button fighter.
Finally got around to testing your Terry, very solid my friend.Some suggestions.- Replace his Ex Burn Knuckle that you have for Vyns, his feels more EX if that makes seance lol-In CVS 2 His Buster Wolf was able to connect from one end of the screen to the other. Also I believe jtp768 was doing a CS on Terry by Vyn.http://mugenguild.com/forum/topics/atp-cs-wip-project-155058.20.htmlJust some food for thought, keep up the great work Memo. -EditIf you hit you opponent with a power geyser and launch them in the air in a corner, you can use Down Hard Punch continuously for about 13 hits
HUNGRY WOLF said, May 03, 2014, 06:43:36 pmFinally got around to testing your Terry, very solid my friend.Some suggestions.- Replace his Ex Burn Knuckle that you have for Vyns, his feels more EX if that makes seance lol-In CVS 2 His Buster Wolf was able to connect from one end of the screen to the other. Also I believe jtp768 was doing a CS on Terry by Vyn.http://mugenguild.com/forum/topics/atp-cs-wip-project-155058.20.htmlJust some food for thought, keep up the great work Memo. -EditIf you hit you opponent with a power geyser and launch them in the air in a corner, you can use Down Hard Punch continuously for about 13 hits Ill check out vyns ex burn knuckleIll fix buster wolf tooDamn cs sprites....so I have to swap them all out...I check them outWow! I didnt now crouching hard punch did that, ill fix the juggle pointsThanks for the feedback!
If you guys dont know already, Terry has a palette selector (turned off by default)Im gonna nedd some dope ass palettes in a couple days so here is the template!
yaret said, May 04, 2014, 05:20:33 pm You could get me those hitsparks or saying where can I download it?Terrys? Take them from the char. Sprite # 8000-8013Then copy statedefs 8000-8020In the helpers.st And look at his basic attacks so youCan see how they are coded in his hitdefSparkno =Guard.sparkno =Sparkxy =Or just download the template,The template has all that stuff in it.If you never worked with p.o.t.sStyle hitsparks, they are moreComplicated than regular mugen hitsparks.
YO Memoyou should talk to Quickfist he was working on Terry too, but I believe he stopped do to some IRL problems He was using the same CS. QuickFist said, January 23, 2014, 03:17:21 am@Hungry Wolf:Happy birthday bro, sorry I couldn't get it ready for tomorrow, but here it is:Spoiler, click to toggle visibiltyJTP is close to finishing Garou Terry's CS so it'll be fast, these two will be released TOGETHEROr If you want to go your own route that's totally understandable
Vyn's Terry has not the same scale (not CVS) than your. you will delete burning fire, right ? Just one last thing, check warusaki3's Terry gameplay, i think it's a good Way !!! Good luck and Thanks for making him on real pots style
HUNGRY WOLF said, May 04, 2014, 06:26:48 pmYO Memoyou should talk to Quickfist he was working on Terry too, but I believe he stopped do to some IRL problems He was using the same CS. QuickFist said, January 23, 2014, 03:17:21 am@Hungry Wolf:Happy birthday bro, sorry I couldn't get it ready for tomorrow, but here it is:Spoiler, click to toggle visibiltyJTP is close to finishing Garou Terry's CS so it'll be fast, these two will be released TOGETHEROr If you want to go your own route that's totally understandable I got the cs sprites yesterday, I started swapping them out today, I did group 0-220 so far,Its a pain but will be worth it.
porcaro said, May 04, 2014, 06:46:09 pmVyn's Terry has not the same scale (not CVS) than your. you will delete burning fire, right ? Just one last thing, check warusaki3's Terry gameplay, i think it's a good Way !!! Good luck and Thanks for making him on real pots style You mean over heat geyser? I built that of power dunk and power geyser,If I cant remake it I will abandon the cs sprites!I love that move.
porcaro said, May 04, 2014, 09:24:16 pmNo, no . I mean the "ranbu" like !!! Keep the over heat geyser !!!!Ohhh, that should be fine those are just basic attacks in the animation.
Did this one a while back so I decided to take a whack at the rest.Spoiler: Funky Comma Kecthem (click to see content)All Ash from the different seasons of Pokemon
Calhoun Tubbs87 said, May 04, 2014, 11:13:36 pmDid this one a while back so I decided to take a whack at the rest.Spoiler: Funky Comma Kecthem (click to see content)All Ash from the different seasons of PokemonThanks those are dope, I made one based on ken ill post it later.If anybody wants to make a default palette I need one desperately.
Calhoun Tubbs87 said, May 05, 2014, 06:49:00 amI suck at defaults so until someone makes a better one here you go.CvS2 Default (attempt) Theres nothing wrong with that default palette, looks good thanks!Im almost done swapping out the sprites for terry, just 2 super movesLeft to convert over and this default palette to implement.
Damn so I finally finished swapping out the sprites for Terry, nowhe is color seperated! This is the only palette I made, based of Ken.