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TEST RUN - Spritesheet Expansion Thread Addendum - Request thread (Read 166901 times)

Started by Graphicus, August 09, 2013, 11:41:11 am
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Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#61  September 30, 2013, 03:53:00 pm
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at best
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#62  October 02, 2013, 11:36:04 am
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Last Edit: October 02, 2013, 07:19:41 pm by Chazzanova
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#63  October 02, 2013, 06:31:09 pm
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What do the original XIII sprites look like?

Please provide bases, so people can know what they're dealing with.
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#64  October 02, 2013, 07:13:17 pm
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Sure, sorry :P



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Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#65  October 02, 2013, 09:12:35 pm
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Added to the list.
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#66  October 03, 2013, 07:57:03 am
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Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#67  October 10, 2013, 07:17:26 pm
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Hey Graphicus, I would like to update the first post adding these bases I've done. Hope this makes the request more easy.



ink

Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#68  December 18, 2013, 10:00:08 pm
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Not sure if this fits here...

Long story short... I thought I would have the time to remake Ryo's CVS stance, a mix between both CVS and XIII. Judas beat me to it, did an amazing job making an alt XIII version.

I still wanted to make my version at this point so I chopped up Judas' sprites and used them in parts of mine.

I will not be able to finish these sprites anytime soon! Anyone who would like to use what I have so far or finish these up you are very welcomed to do so.

Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#69  December 19, 2013, 08:05:59 pm
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This is the Request thread for the SET project, so ideally the only submissions that should be posted are ones that meet any of the requests in the first page :P

You can post this in the original Spritesheet Expansion Thread here: http://mugenguild.com/forum/topics/spritesheet-expansion-thread-146532.0.html.

It looks pretty awesome and I'm sure someone will get some use out of it if they finish it.
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#70  December 19, 2013, 11:17:42 pm
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Any news yet on my request for a new taunt animation for Link? Not trying to rush anyone, just looking for an update.
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Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#71  December 20, 2013, 08:22:26 pm
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Anyone interested in fulfilling a request should indicate it in the thread before they actually start working on it (this is so we don't have more than one person working on the same submission for no reason).

If no one has indicated that they're doing it, then it would imply that unfortunately no one has taken on your request yet. :(

You should mention your request in your own project thread if you haven't yet. Might help it get more visibility.
Last Edit: December 21, 2013, 12:56:47 pm by Graphicus
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#72  December 20, 2013, 08:27:28 pm
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I may have, but I don't recall. I'll go ahead and make a new post on the matter and hope it comes through.
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Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#73  January 12, 2014, 07:20:49 pm
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Excuse me, but I would like to know, whenever it is already enough to post screenshots of a WIP in order to be able to request something.
I'm mainly asking this, because I am currently doing a character for Ryon's Project Catch'em All...
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#74  January 13, 2014, 06:48:02 pm
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Again, it's relative. :P

You need something that shows that what you request will actually be put to good use if it is fulfilled. Ideally on something that's already at least 90% complete. Maybe it's easier if I show you examples of requests that aren't valid:

1. "I'm thinking of working on a new version of Zangief character but I really want him to have this one move that there are no sprites for. If someone sprites that move I promise I'll start working on the character!"

The above doesn't work because the person hasn't even done anything yet with the character. For all we know, he'll give up halfway or something or never get started.

2. "I'm working on this project, but I only have 50% of the sprites. I'd like to ask for this first (then I'll worry about the rest)"

The above doesn't work because the idea of this thread is to supply one or two missing animations, not half the sheet. And even if you weren't asking for the remaining half here, it would still mean that whatever effort the submitter maker may end up being wasted, since there's no way to tell when that other 50% will appear.
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#75  January 13, 2014, 07:47:01 pm
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Well, it's hard to tell about the completition of the character, but I am working on Togetic, who will appear in Ryon's Fullgame "Project Catch'em All".
I have already fully coded the intro, two attacks and the first version of the third attack, and I have almost fully coded the winpose (there is only one bug left), thus making him around 70% complete.
The only thing missing is the second version of the third attack, which only needs around 2 sprites+transition sprites, and the fourth attack, which I rather don't want to think about (since it is Metronome). However, I am currently only asking for sprites for the second version of the third attack, while I try to somehow make some of the needed sprites for Metronome myself (I will try to do this by franken-spriting and limb-spriting).
What I basically need is an animation of Togetic charging up (like if he would do a CvSish Power Charge) and an animation of Togetic doing a tackle, since I am trying to replicate the anime version of the Pokemon attack "Facade".
the most important things:
1. No new shades, please. Just work with the amount of shades already given by the original sprite.
2. Please seperate the sprites in limbs as well, so I could reuse some of the limbs for future animations.
For those, who wonder about the sprite style: It has to be JoshR's style of drawing.

What do you think? Is that enough?
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#76  January 13, 2014, 10:08:58 pm
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If all that's left is two animations, then yes, that's fine.
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#77  January 13, 2014, 11:28:09 pm
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Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#78  January 14, 2014, 05:16:47 pm
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If all that's left is two animations, then yes, that's fine.
Well, I really hope it will be only two animations.
Anyway, here are the screenshots:




And here is the sprite sheet for references:

Thanks in advance!
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#79  January 14, 2014, 07:19:13 pm
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So, wait... what do you need again? A charging move and a tackle-like move?

Can you post a really rough sketch of what that would look like or do you have a Youtube video or something showing what that "facade" move looks like? I'm not sure people will be able to submit what you want with the information given. We're not all Pokemon aficionados, hehe... :P

(FYI, by asking this I'm basically saying that you've shown enough progress to qualify for a request ;))
Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread
#80  January 14, 2014, 08:00:57 pm
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So, wait... what do you need again? A charging move and a tackle-like move?

Can you post a really rough sketch of what that would look like or do you have a Youtube video or something showing what that "facade" move looks like? I'm not sure people will be able to submit what you want with the information given. We're not all Pokemon aficionados, hehe... :P

(FYI, by asking this I'm basically saying that you've shown enough progress to qualify for a request ;))
Ah, thanks for qualifying my request.
Well, we obviously cannot take the anime for animation references there, since the only two Pokemon in the anime, which performed Facade, were Milotic, who didn't had any arms or feet, and Zebstrika, who was standing on 4 feet. So yeah, I guess the best idea is to use other FG characters as a base...
...eitherway, here are the bases:

Power Charge (minus the hair rising part and transitioning from Togetic's idle)

Tackle (closest thing to a tackle I could find, transitioning from the Power Charge and then transition into Togetic's idle when finished)
Thanks in advance!
Last Edit: January 15, 2014, 10:30:35 am by Trinitronity