A few contributions for the Gambit color separation project (I'll make more later on):Xtremist GambitRemy Brando (Dio Brando)
I might as well dish out a few here and there. I made 4 so far seeing how Im kinda out of ideas here for Gambit.Louisiana Royal Flush (Default)2 Pair Dummkopf (Magneto)Sneaky Joker (Skrull)Hand of Death (Apocolypse's Horseman)
3 more contributions for Gambit:Man of a Thousand Souls (Ermac)Mad Albino (Shiro)Phantom Menace (Darth Maul)
^^^ those look nice but you might want to go back over them. Your black tones could use some contrast and your whites as far as the pants and gloves. Other than that good work.
Long overdue. I knowGambit - Fabula Nova Crystallis Mode (Noctis):Tomorrow, I'll do a Ryu Hayabusa and Alucard Mode palettes P.S: The Noctis colors were taken from Zenaki's Noctis sprite.
Spoiler: The Nature Boy (click to see content)WOOOThe inspiration behind it.http://shanghaicowboy.files.wordpress.com/2011/06/flair.jpgGoldustThe last palette was brought to you by Shattered Dreams Productions & .24 Karat Pictures.
Gambit - Ninja Gaiden Black Mode Palette (running outta names ):^Made with a CvS Ryu Hayabusa sprite (forgot the spriter's name..)Gambit - Alucard (Castlevania) Mode Palette:^Made with PrimeOp's CvS Alucard sprite.
Double-postFroz said, August 14, 2013, 06:40:53 amI created this thread so the users can post their color separations and receive criticism (whether the exceed with the separation, etc)And here I am thinking this was Froz's WIP thread, I'm really off today. Anyway, recent KoF love has re-energized me to work on Geese; finished around 100 sprites today (another 200 was already done). Really only a touchup job on Koopa and KOD's Geese. Little things; separated the belt from his hakama (pants), pupils separated to give him blue eyes, socks separated from gi. Will post a palette sheet later.Other projects are in the works but won't say anything yet since I'd rather make decent progress before saying anything.
The separation looks really nice the most important is getting that hair consistent looking and the rest seems pretty easy to separate. Best of lucks
As a matter of fact, now that you mention it Aldo, I'm pretty sure the hair on that stance sprite is wrong
Yeah, it does look off. The hair was already separated, just didn't fix the base palette. One on the right looks better.
CFJ manually scaled up Demitri's sprites and made some minor changes to his face to compensate. I say manually scaled as opposed to scaled in game like CPS2 sprites are at times.
@sabockee: Those palletes are sick! Apart from me praising sabockee's skills, I need to fiddle around with these sprites when I have the time.