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The CS Discussion Thread (Read 35882 times)

Started by Froz, August 14, 2013, 06:40:53 am
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Re: The CS Discussion Thread
#381  September 19, 2014, 04:21:51 am
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A few contributions for the Gambit color separation project (I'll make more later on):
Xtremist Gambit


Remy Brando (Dio Brando)

Sig by Watta
Last Edit: September 20, 2014, 06:56:00 am by TotalDramaXtremist
Re: The CS Discussion Thread
#382  September 20, 2014, 01:21:50 am
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I might as well dish out a few here and there. I made 4 so far seeing how Im kinda out of ideas here for Gambit.

Louisiana Royal Flush (Default)


2 Pair Dummkopf  (Magneto)


Sneaky Joker (Skrull)


Hand of Death (Apocolypse's Horseman)
I'm not Crazy...I'm just Mentally not-ill enough....
Re: The CS Discussion Thread
#383  September 20, 2014, 06:54:34 am
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3 more contributions for Gambit:

Man of a Thousand Souls (Ermac)


Mad Albino (Shiro)


Phantom Menace (Darth Maul)

Sig by Watta
Re: The CS Discussion Thread
#384  September 20, 2014, 12:55:24 pm
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^^^ those look nice but you might want to go back over them. Your black tones could use some contrast and your whites as far as the pants and gloves. Other than that good work.
Re: The CS Discussion Thread
#385  September 23, 2014, 04:57:12 am
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Long overdue. I know

Gambit - Fabula Nova Crystallis Mode (Noctis):


Tomorrow, I'll do a Ryu Hayabusa and Alucard Mode palettes ;)
P.S: The Noctis colors were taken from Zenaki's Noctis sprite.
Re: The CS Discussion Thread
#386  September 23, 2014, 08:25:05 am
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Re: The CS Discussion Thread
#387  October 22, 2014, 03:21:46 am
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Gambit - Ninja Gaiden Black Mode Palette (running outta names ;D):


^Made with a CvS Ryu Hayabusa sprite (forgot the spriter's name..)

Gambit - Alucard (Castlevania) Mode Palette:


^Made with PrimeOp's CvS Alucard sprite.
Last Edit: October 22, 2014, 04:33:21 am by Black Hatter
Re: The CS Discussion Thread
#388  November 22, 2014, 08:19:38 am
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Posting a little teaser of something I started working on... :3

Spoiler, click to toggle visibilty
Where to find me:
Twitter | Youtube

Re: The CS Discussion Thread
#389  November 22, 2014, 09:58:21 pm
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^ Oh dear mother of YES!
Re: The CS Discussion Thread
#390  November 22, 2014, 09:59:50 pm
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Awesome!
Is a mess. :gonk: Needs sexy new coding to go with sexy sprites.
Re: The CS Discussion Thread
#391  November 22, 2014, 10:02:59 pm
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That looks lovely. <3

I feel my motivation picking up again.
Re: The CS Discussion Thread
#392  November 23, 2014, 02:19:20 am
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Double-post

I created this thread so the users can post their color separations and receive criticism (whether the exceed with the separation, etc)
And here I am thinking this was Froz's WIP thread, I'm really off today. :P




Anyway, recent KoF love has re-energized me to work on Geese; finished around 100 sprites today (another 200 was already done). Really only a touchup job on Koopa and KOD's Geese. Little things; separated the belt from his hakama (pants), pupils separated to give him blue eyes, socks separated from gi. Will post a palette sheet later.

Other projects are in the works but won't say anything yet since I'd rather make decent progress before saying anything.
Last Edit: November 23, 2014, 04:32:36 am by Niitris
Re: The CS Discussion Thread
#393  November 23, 2014, 03:12:43 am
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The separation looks really nice :D the most important is getting that hair consistent looking and the rest seems pretty easy to separate. Best of lucks :)
Re: The CS Discussion Thread
#394  November 23, 2014, 03:33:57 am
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As a matter of fact, now that you mention it Aldo, I'm pretty sure the hair on that stance sprite is wrong :P
"We live in a world of perpetual outrage"
Re: The CS Discussion Thread
#395  November 23, 2014, 04:32:53 am
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Yeah, it does look off. :-\
The hair was already separated, just didn't fix the base palette. One on the right looks better.
Re: The CS Discussion Thread
#396  November 24, 2014, 10:39:31 pm
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I'll just leave it here...





Last Edit: December 07, 2014, 12:27:51 am by sabockee
Re: The CS Discussion Thread
#397  November 24, 2014, 10:48:36 pm
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Woah, when did Demitri get so tall?!

Is that his set from CFJ?
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Re: The CS Discussion Thread
#398  November 24, 2014, 11:34:12 pm
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Oh yes, he's huge in Koldskool's version. However, I like him that way. He looks more menacing.
Re: The CS Discussion Thread
#399  November 24, 2014, 11:36:05 pm
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CFJ manually scaled up Demitri's sprites and made some minor changes to his face to compensate.  I say manually scaled as opposed to scaled in game like CPS2 sprites are at times.
Re: The CS Discussion Thread
#400  November 24, 2014, 11:51:47 pm
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@sabockee: Those palletes are sick!
Apart from me praising sabockee's skills, I need to fiddle around with these sprites when I have the time. :D