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The Good Ol' Mugen AI Tournament 3 (Read 115854 times)

Started by Amidweiz, March 19, 2017, 02:54:15 am
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Re: The Good Ol' Mugen AI Tournament 3
#21  March 21, 2017, 07:29:42 pm
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Fixed the google doc permissions thanks for telling me

looks good. The team is P.A.D.S not P.I.A.S. and i'm swapping secondary and primary. But it all looks pretty solid. :)
Re: The Good Ol' Mugen AI Tournament 3
#22  March 22, 2017, 02:14:44 am
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Fixed the google doc permissions thanks for telling me

looks good. The team is P.A.D.S not P.I.A.S. and i'm swapping secondary and primary. But it all looks pretty solid. :)

Will do, I've also listed in yellow on the google doc what needs to be replaced, what isn't given, and what is wrong currently with the character. I have also listed the champion team (the team that the finalist will face) on it as well for those curious.
Let me put it this way: BloodStorm is designed and programmed better than most characters in MUGEN. Let that sink in for a moment

Request thread/Edits thread
Re: The Good Ol' Mugen AI Tournament 3
#23  March 22, 2017, 09:06:10 pm
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Hello there, Here are my teams:


Team CAPTAIN:

Captain America by Kong
Captain Atlantis by Descolor
Captain Falcon by Kamekaze
Captain Rolf by NHK (AI by wakuwaku)


Secondary team:

Cursehead by Ikaruga
Krauser by Jin (AI by Ikaruga)
Corpse by Ahuron (AI by Shao)
Ohga by Descolor

Re: The Good Ol' Mugen AI Tournament 3
#24  March 23, 2017, 04:11:30 pm
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changing Wolverine by Froz to Ash by Chazzanova & Quickfist
Config.txt options are here

Code:
; POT's Style Hitsparks
[State 5900, POT's Style Hitsparks]
type = VarSet
trigger1 = 1
v = 43
value = 2
___________________________________________________________________________
;Change the value number to 0 if you do not want POT's style hitsparks
;Change the value number to 1 if you want the POT's style hitsparks
;Change the value number to 2 if you want multi-colored POT's style hitsparks-Only

; POT's Style Hit Sounds
[State 5900, POT's Style Hit Sounds]
type = VarSet
trigger1 = 1
v = 44
value = 1
___________________________________________________________________________
;Change the value number to 0 if you do not want POT's style hitsounds
;Change the value number to 1 if you want the POT's style hitsounds
;Default value is 0.


==============
; Ash Version
[State 5900, Ash Version]
type = VarSet
trigger1 = !var(39)
v = 28
value = 1
;___________________________________________________________________________
;Change the value number to 0 if you want Regular Ash
;Change the value number to 1 if you want Dark Ash
;Default value is 0.

I  also change Dhalsim to
Rugal by Vyn
Re: The Good Ol' Mugen AI Tournament 3
#25  March 23, 2017, 09:09:17 pm
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Added both of small times teams and updated mete122's team

We currently have 10 people in the tournament we need either 6 more people to run people with two teams or 22 more people to run people with single teams. (I'm thinking more of the former myself)

Some people still need to provide me with a second team (@yaminogun , @kingofgames1996 , and @Trololo) and replacements for characters (@kingofgames1996 , and @Trololo) so we can get the tournament started sooner 
Let me put it this way: BloodStorm is designed and programmed better than most characters in MUGEN. Let that sink in for a moment

Request thread/Edits thread
Re: The Good Ol' Mugen AI Tournament 3
#26  March 24, 2017, 01:50:21 am
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Got any idea how your going to get more people in this? Curious because i'm thinking of holding my own tournament. After this one is done and gets plenty of support of course.
Re: The Good Ol' Mugen AI Tournament 3
#27  March 24, 2017, 03:03:03 am
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Got any idea how your going to get more people in this? Curious because i'm thinking of holding my own tournament. After this one is done and gets plenty of support of course.

Not sure, mainly in the past two tournaments it's been mostly people that browse this forum (I think for the first tournament I had a video about it) which I should probably do one. The only other thing I've done for this is messaged people on yt with not much luck, I guess having a announcement on the top of the front page of mfg (the massage on the top) would help though I don't know who puts them up there.

If you want to share about this tournament elsewhere go ahead just link them back here
Let me put it this way: BloodStorm is designed and programmed better than most characters in MUGEN. Let that sink in for a moment

Request thread/Edits thread
Last Edit: March 24, 2017, 03:13:07 am by Amidweiz
Re: The Good Ol' Mugen AI Tournament 3
#28  March 24, 2017, 04:22:19 am
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Re: The Good Ol' Mugen AI Tournament 3
#29  March 24, 2017, 02:36:19 pm
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i chang my first team order. adel to first

my second  team name: not cheap
1.oyashirorika by baggy (12p)
2.spiderman kofm by hell (12p)
3.kenshiro kofm by hell (12p)
4.spidermanu by unkoman (12p)
http://signavatar.com/32255_s.gif

please visit my request thread. here
bad grammar is art
Last Edit: March 24, 2017, 02:39:45 pm by yaminogun
Re: The Good Ol' Mugen AI Tournament 3
#30  March 24, 2017, 06:09:02 pm
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same as usual amidz

Team Sengoku C-Delta Division
1. Sol badguy by Muteki
2. Tenrou Kunagi by Songfu
3. Sanada by syouga
4. Uesugi Kenshin by syouga

im sure you still have their ai patch of sanada and kenshin

2nd team K-Division
Capt falcon by Kamekaze
alcott by kamekaze
Roa by Kamekaze
Kyoudou Senna by songfu (i believe you still have her til now)

(if you still have the outdated version of kame's stuff please update them)


honestly amidz instead of  team matches why not on best of 3 using solo , simul and team (in other means you need 2 wins to adv on the next round ex. solo: win , simul: lose ,team: win = adv to next round)

if you going to take this idea

solo match life sets at 300% (5 rounds (race to 3 wins))
simul match life sets at 200/250%
Team match life sets on 150% or the casual 100% (since i done a tourney before)


honestly HnK chars should be ban on team matches since it carry you know what i mean
Last Edit: March 24, 2017, 06:17:57 pm by Sima Shi
Re: The Good Ol' Mugen AI Tournament 3
#31  March 24, 2017, 06:45:05 pm
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That would increase the length of the tournament. Don't know if that is good or bad however.
Re: The Good Ol' Mugen AI Tournament 3
#32  March 24, 2017, 06:47:51 pm
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Are we able to change the order of a character team after putting them in? if that's the case, i will request to change the order of the Captain team, order could be:

Captain Atlantis
Captain Falcon
Captain Rolf
Captain America
Re: The Good Ol' Mugen AI Tournament 3
#33  March 24, 2017, 08:17:52 pm
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Here are my teams
Team 1 (Team Boomer) Link: https://www.dropbox.com/s/lnitnwb3kd8ij27/Team%20Boomer.zip?dl=0
Asuna by Kohaku Patched by Boomer
Kuroyukihime by Kohaku Patched by Boomer
Miyuki by Kohaku Patched by Boomer
Selvaria by Kohaku Patched by Boomer

Team 2 (Team ZAGA) Link: https://www.dropbox.com/s/4yrcq00svis5elr/Team%20ZAGA.zip?dl=0
Zero By N64Mario
Alex by GM
Nightmare by Warusaki3
Asura by ahuron
PM me if there is any problems

Only two characters in your first team are fine (asuna, and selvaria) they just have long ass combos but they do drop the combo, Kuroyukihime and Miyuki on the otherhand

Spoiler, click to toggle visibilty

Your second team is a-ok

That would increase the length of the tournament. Don't know if that is good or bad however.

6 in one, Half a dozen in the other the only real thing that would take longer is people signing up hence why people get two teams so we can run 16 people instead of 32

Are we able to change the order of a character team after putting them in? if that's the case, i will request to change the order of the Captain team, order could be:

Captain Atlantis
Captain Falcon
Captain Rolf
Captain America

I can see why you put Captain America last though I did reduce his attack to 50 because his basics were chewing the shit out of the opponents health (I don't usually nerf characters in this but sometimes I have to do it)

honestly amidz instead of  team matches why not on best of 3 using solo , simul and team (in other means you need 2 wins to adv on the next round ex. solo: win , simul: lose ,team: win = adv to next round)

if you going to take this idea

solo match life sets at 300% (5 rounds (race to 3 wins))
simul match life sets at 200/250%
Team match life sets on 150% or the casual 100% (since i done a tourney before)


honestly HnK chars should be ban on team matches since it carry you know what i mean

First of all, simultaneous mode is a broken ass mode to begin with for plenty of reasons that If you even watched a match for a minute or two you can tell what's wrong and the only redeeming factor is that you can turn it into tag

Second of all, best out of 5 if all matches were 2:1 that would be 15 matches a single set and 10 matches a single set if they are all 2:0 which I don't think anyone would like to see two characters bash for that long.

Maybe I might reduce the health boost but I've only really seen you complain about the health and time so majority rules on this one and the kenshiro that yamiogun has is a KoF version of him not the one I had.
Let me put it this way: BloodStorm is designed and programmed better than most characters in MUGEN. Let that sink in for a moment

Request thread/Edits thread
Re: The Good Ol' Mugen AI Tournament 3
#34  March 24, 2017, 09:23:48 pm
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Here are my teams
Team 1 (Team Boomer) Link: https://www.dropbox.com/s/lnitnwb3kd8ij27/Team%20Boomer.zip?dl=0
Asuna by Kohaku Patched by Boomer
Kuroyukihime by Kohaku Patched by Boomer
Miyuki by Kohaku Patched by Boomer
Selvaria by Kohaku Patched by Boomer

Team 2 (Team ZAGA) Link: https://www.dropbox.com/s/4yrcq00svis5elr/Team%20ZAGA.zip?dl=0
Zero By N64Mario
Alex by GM
Nightmare by Warusaki3
Asura by ahuron
PM me if there is any problems

Only two characters in your first team are fine (asuna, and selvaria) they just have long ass combos but they do drop the combo, Kuroyukihime and Miyuki on the otherhand

Spoiler, click to toggle visibilty

Your second team is a-ok

That would increase the length of the tournament. Don't know if that is good or bad however.

6 in one, Half a dozen in the other the only real thing that would take longer is people signing up hence why people get two teams so we can run 16 people instead of 32

Are we able to change the order of a character team after putting them in? if that's the case, i will request to change the order of the Captain team, order could be:

Captain Atlantis
Captain Falcon
Captain Rolf
Captain America

I can see why you put Captain America last though I did reduce his attack to 50 because his basics were chewing the shit out of the opponents health (I don't usually nerf characters in this but sometimes I have to do it)

honestly amidz instead of  team matches why not on best of 3 using solo , simul and team (in other means you need 2 wins to adv on the next round ex. solo: win , simul: lose ,team: win = adv to next round)

if you going to take this idea

solo match life sets at 300% (5 rounds (race to 3 wins))
simul match life sets at 200/250%
Team match life sets on 150% or the casual 100% (since i done a tourney before)


honestly HnK chars should be ban on team matches since it carry you know what i mean

First of all, simultaneous mode is a broken ass mode to begin with for plenty of reasons that If you even watched a match for a minute or two you can tell what's wrong and the only redeeming factor is that you can turn it into tag

Second of all, best out of 5 if all matches were 2:1 that would be 15 matches a single set and 10 matches a single set if they are all 2:0 which I don't think anyone would like to see two characters bash for that long.

Maybe I might reduce the health boost but I've only really seen you complain about the health and time so majority rules on this one and the kenshiro that yamiogun has is a KoF version of him not the one I had.




Team Kohaku https://www.dropbox.com/s/5umjpbu91eyjiek/Team%20Kohaku.zip?dl=0
Asuna by Kohaku
Taiga by Kohaku
Selvaria by Kohaku
Kirino by Kohaku

Team 2 (Team ZAGA) Link: https://www.dropbox.com/s/4yrcq00svis5elr/Team%20ZAGA.zip?dl=0
Zero By N64Mario (use the palette 9-12)
Alex by GM
Nightmare by Warusaki3
Asura by ahuron

Here are the new teams
Re: The Good Ol' Mugen AI Tournament 3
#35  March 25, 2017, 01:30:15 am
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Team Nintendo;

- Mario by ShinRyoga & NeOaNkH's
- Luigi by ShinRyoga & NeoAnkH's
- Fox McCloud (DarkWolf's 13 edit)
- Link by RMX, Silencer, Eikichi, & Mike Werewolf
Re: The Good Ol' Mugen AI Tournament 3
#36  March 26, 2017, 07:13:52 am
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Added wargame10's and Jaymis Peixoto's teams to the list,

I've noticed that people have provided me with no AI what so ever these would include

  • Fox McCloud by Darkwolf13
  • Link by rmx
  • CvS T. Hawk by 2
  • Gustavo by Andres Borghi (though considering his gimmick I don't think he needs too much of one)
[li]Spiderman by unkoman (I swore his characters had some good ai to them)
[/li][/list]

One thing is to make sure your AI activators variable actually goes to an AI (fox and link are an example of this) and people still need to give me replacements and a second team (we're going to do the two team setup since we are so close to 16 people in this tournament)
Let me put it this way: BloodStorm is designed and programmed better than most characters in MUGEN. Let that sink in for a moment

Request thread/Edits thread
Last Edit: March 26, 2017, 07:38:11 am by Amidweiz
Re: The Good Ol' Mugen AI Tournament 3
#37  March 26, 2017, 08:30:28 am
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ai by happa for spidermanu
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please visit my request thread. here
bad grammar is art
Re: The Good Ol' Mugen AI Tournament 3
#38  March 26, 2017, 04:04:46 pm
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TEAM HAJIKE: 
The Producer - ハロヴェリ
Frank West - balmsold
Don Patch - -MikeDaBike
Assault Abe - k63d7

Team SuperStars
Kinnikuman - Borewood
Alex - GM
Shaq - The_None
Captain Cat Kit - Soul Taker
Re: The Good Ol' Mugen AI Tournament 3
#39  March 26, 2017, 05:03:29 pm
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....I think we need a rule on how many of a certain character can be in one's team.

That's three Frank Wests now, god damn.

And just so I don't sound weird, I'll swap my Frank West out for:

Date Masamune - Neat Unsou

Last Edit: March 26, 2017, 05:06:54 pm by Bob8644
Re: The Good Ol' Mugen AI Tournament 3
#40  March 26, 2017, 05:28:24 pm
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....I think we need a rule on how many of a certain character can be in one's team.

That's three Frank Wests now, god damn.

And just so I don't sound weird, I'll swap my Frank West out for:

Date Masamune - Neat Unsou



I agree