YesNoOk
avatar

The Resident Evil Megathread! JILL SANDWICHES INSIDE! (Read 63857 times)

Started by GOH, August 04, 2011, 04:36:53 pm
Share this topic:
Re: The Resident Evil Megathread
#41  September 14, 2011, 11:57:45 pm
  • avatar
  • ****
Except in Rebirth where killing them and not burning the bodies meant Crimson Head city, especially on the harder difficultys where most places had 2-3 zombies per hallway/room and if I recall from my recent playthrough only enough kerosine to burn 15 individual zombies throughout the entire game, 2 or 3 at a time if you're hot stuff with avoiding them and having them drop on top of each other. First time playing through it in 03 really made me step back and rethink what level of cannon fodder they really are. Resident Evil 6 better have invisible enemy mode.

Wow. I remember I was too young and scared to play this game. All I remember, was watching my brother play it through. Yeah, remembered seeing the stacking of 2-3 zombies on top to conserve kerosine. Good days.

Have you ever tried to beat the game on Real Survivor? It's impossible to beat that game...
Re: The Resident Evil Megathread
#42  September 15, 2011, 12:32:21 am
  • ****
  • - Might get annyoing from time to time.
    • Poland
    • humanshideout.webs.com/
3DS? How the F..k I suppose to be scared on that?

DMK

Re: The Resident Evil Megathread
#43  September 15, 2011, 12:33:42 am
  • ******
  • SuDR3arHEex+α
    • USA
    • www.twitch.tv/ThisbeDMK
Re: The Resident Evil Megathread
#44  September 15, 2011, 01:44:56 am
  • ******
  • ALE ALEJANDRO
new crossover opportunities - Lien Neville from KOF:MI enters Resident Evil!
"We live in a world of perpetual outrage"
Re: The Resident Evil Megathread
#45  September 15, 2011, 01:48:01 am
  • ******
  • Christmas isn't about getting into clubs, Zorak!
    • USA
    • network.mugenguild.com/jmorphman

  • Online
Re: The Resident Evil Megathread
#46  September 15, 2011, 02:22:29 am
  • avatar
  • ****
I was use to no auto aim an all the uninterlocking chest meant was alot of back and fourth back tracking or just making sure you move what will be important later to the one you can get to the easiest.


Wow, have to say, that's respect! Could never beat Real Survivor. The difficulty on it was just ridiculous. No herbs, the uninterlocking chest thing was insane because one would have to run around the crimson heads.. and ugh, it was terrible. It was fun, but terrible. Gave up about half way through when I was heading toward Lisa Trevor in the waterfall place. Was like, no way, fuck that.

In any case, maybe you should do a YouTube walkthrough and show us how to beat it :D
There is no Real Survivor walkthrough online...

DMK

Re: The Resident Evil Megathread
#47  September 15, 2011, 11:26:13 am
  • ******
  • SuDR3arHEex+α
    • USA
    • www.twitch.tv/ThisbeDMK
I remember just faking Lisa out, like say you needed to go down the right cave, you'd just fake left and she'd have to either follow you or go completely around to catch up. Now going back with the flamethrower and the timed switch that goes with it was fairly tricky, but it would work the same way.
Re: The Resident Evil Megathread
#48  September 16, 2011, 05:29:24 am
  • ******
  • ゴゴゴゴゴ

SNT

Re: The Resident Evil Megathread
#49  September 16, 2011, 05:40:20 am
  • ******
  • Sodium Nonchalance Technician
    • Australia

  • Online
Anyone know people in Thunder Bay, Canada?
Hibernating.

GOH

Re: The Resident Evil Megathread
#50  September 16, 2011, 10:32:08 am
  • ******
  • Never give up your dreams. Go back to sleep.
    • Portugal
Last Edit: September 16, 2011, 10:38:37 am by CL4P-GOH

SNT

Re: The Resident Evil Megathread
#51  September 16, 2011, 10:38:45 am
  • ******
  • Sodium Nonchalance Technician
    • Australia

  • Online
Leaked Resident Evil 6 trailer.  Contained a set of coordinates.
Hibernating.
Re: The Resident Evil Megathread
#52  September 16, 2011, 10:58:22 am
  • ******
  • 2015 - OCR.com and GA-HQ.com
    • www.game-art-hq.com
reboot sounds good..but please more horror orientated this time ..there are enough other action games for lil`jimmy
Game Art HQ, Community & Blog about game related art (drawn, cosplay art, 3d, sprites, sculptures and more)
Re: The Resident Evil Megathread
#53  September 16, 2011, 11:32:01 am
  • ******
  • No.
    • Finland
Seriously i though that was jmorphman

anyway: Real horror is a good thing. I hope they mange to pull it off here.

Yeah, that works.

No witty quotes though.

DMK

Re: The Resident Evil Megathread
#54  September 16, 2011, 11:39:50 am
  • ******
  • SuDR3arHEex+α
    • USA
    • www.twitch.tv/ThisbeDMK
The coordinates were placed some where in Canada and motherfucking BOWS taking over. FUCKING HYPE. LETS GO CAPCOM, I WANT SOME OFFICIAL CONFIRMATION

GOH

Re: The Resident Evil Megathread
#55  September 16, 2011, 11:43:22 am
  • ******
  • Never give up your dreams. Go back to sleep.
    • Portugal
Shebandowan

GOH

Re: The Resident Evil Megathread
#56  September 19, 2011, 11:33:39 am
  • ******
  • Never give up your dreams. Go back to sleep.
    • Portugal

DMK

Re: The Resident Evil Megathread
#57  September 19, 2011, 11:56:01 am
  • ******
  • SuDR3arHEex+α
    • USA
    • www.twitch.tv/ThisbeDMK
I MAD. So was the information release honestly pushed back? My brain is just full of FUCK right now.

GOH

Re: The Resident Evil Megathread
#58  September 19, 2011, 12:12:11 pm
  • ******
  • Never give up your dreams. Go back to sleep.
    • Portugal
Capcom confirmed that the trailer was fake and there was no reveal at the TGS, but they also didn't deny that the game was in development. So I guess we're still in the same stage.

DMK

Re: The Resident Evil Megathread
#59  September 20, 2011, 01:45:25 pm
  • ******
  • SuDR3arHEex+α
    • USA
    • www.twitch.tv/ThisbeDMK
Resident Evil 4 is officially out now on PSN and XBL.

GOH

Re: The Resident Evil Megathread
#60  September 21, 2011, 01:01:35 pm
  • ******
  • Never give up your dreams. Go back to sleep.
    • Portugal
Last Edit: September 21, 2011, 01:07:11 pm by 3 Balls