.Hades. said, February 28, 2012, 01:19:53 amKiwi-RGB updated Caitlyn, thanks very much (if you read this ) Very nice caitlyn sprite there...my favourite champ
@Felo: Thanks. Honda looks good but... isn't he resized? I like the shading that you've done on him @tJun: Excellent, I'm glad you like it
- Prodigy: I like the 4A as the main - Zero: I like it, but there's something(aside the non-moving torso) which I don't like, there's something I can't unsee, try changing the colours.- Hades: I like her!! !! Just, try to give her hair(la parte adelantada) a bit more of flow, movement, that would be awesome!!Now it's time for...THE KING! Of course, SF1 and SF2. Aside that, I forgot to paint 4 pixels in his left arm bandage U_U. I'll fix it as soon as I can.Base is eFeX SF3 Sagat sprite, without resizing(big characters need to be big+I'm lazy as Hell )Have a nice day!!EDIT: I have put Ryu's at his side, just for size comparison. Thanks to Zero, since I just copied the link !
Quote - NewBoyFlow: Those are good, but in general, you can improve the work on their legs, using, for example, some folds on the pants. Alisa seems fat and the shading on the boob...Nope. Try to put the light ONLY in the upper part, not in the lower, because before seeming a boob...it makes the effect of a chest :/. Try, you can! i redone alisha awhile ago i saw her weight problem i just forgot to resend the pic and thanks for the advice felo
The overall posture and sprite is not bad, but as mentioned the expression and movement is quite jerky.Its like he's the creep that crawls out of a street basement onto unsuspecting women in broad daylight."Hey sweetheart!!! I got your bag o' nuts right here honey!!!" *insert cynical laughter*Felo, I love what you did with the shading on that Sagat!Keep up the inspiring work up as always fellas.
Black Ops said, March 01, 2012, 03:38:01 pm ZeroMy other w.i.p for the CFAS project...You used this as a base. Of course, a lot of it was changed, but the hands are definitely the same.
No...I scaled a screen shot down 57% x 57% and went from there.Here's the whole process...I got a whole screenshot pack from Nestor to sprite him for the project. I suck at spriting hands which is why he doesn't have fingers on the left hand. It'll get fixed later. I only use Microsoft paint which is why I copy and save while I sprite(so if I mess up I can go back). So yea..didn't use his sprite.
Black Ops said, March 02, 2012, 01:42:51 am No...I scaled a screen shot down 57% x 57% and went from there.Here's the whole process...I got a whole screenshot pack from Nestor to sprite him for the project. I suck at spriting hands which is why he doesn't have fingers on the left hand. It'll get fixed later. I only use Microsoft paint which is why I copy and save while I sprite(so if I mess up I can go back). So yea..didn't use his sprite.Very nice work. How long do you usually take?
So, I gather from this process sheet that both Rolento and you used the same process. What bothers me is that I put the sprites on top of each other, and you seem to have made the same mistakes PIXEL BY PIXEL as Rolento did, with the difference of very few pixels. Not to mention it's clear in the transition from Frame 15 to Frame 16 that you used Rolento's palette, where the gray is closer to a red/yellow tone, and then in frame 16 you changed it to a blue-ish/white tone.I'm not the police or anything, but I don't like people who lie