@poetas_muertos14Cool, Juri need a little more contrast.Some of the basic edits I made in something like 2008/2009These and some others will be used for Mai Shiranui by DivineWolf-Dive knee-overhead command move-air smash punch-Toki Tsubute throw
[E] said, May 29, 2012, 01:00:41 amthose are really, nice, do you have full anims ?Thanks,Not for the moment. I'll try to add themBut you'll have them in some of the next updates of "Divine Mai"@KarasaiOK, so what is a good dat ass? you can edit it to show me.
That shaded area behind her knee looks strange...and the curve of her right leg looks a bit unnatural to me.
Ooo! Ooo! Maybe I can help! I can't do the whole sprite, and hell I'm not good with bigger sprites at all, but I do know a lot about asses.Probably messed up the thigh positioning a lot, and twisted her spine into a knot, but at least I made her ass nice and plump.
Caddie said, May 29, 2012, 07:32:46 amI'm not good with bigger sprites at all, but I do know a lot about asses.Spoiler, click to toggle visibiltyBut yeah, that does look better.
Actually, back in the days, I based this detail on her kof sprite, this is the reason of the weird area... Diepod said, May 29, 2012, 06:31:50 amPerhaps this will helpSpoiler, click to toggle visibiltyNice job Diepod. I'll try to edit it this way still with her CVS style.I'll do it later.@Caddie, Yes it's a nice and plump one!
I need some assistance...I was wondering if I am going the right way as far as proportions and shading. I'm in a huge spriter's block when it deals with proportions
D THE CHEMIST said, May 25, 2012, 01:15:51 amlol oh shit man you get Kudos for doing my peace keeper (rushin beat asura) character Flynn!! i actually was plotting to do a mugen character of him eons ago....Delete ur PMs, I have something to tell u (Sorry, I don't know where I can tell that to him)
My Response is my avatarToo big, proportions are WAY off, if you are going to try the style...try looking at that tutorial that Titiln posted?Titiln said, May 26, 2012, 05:40:33 pmthe shading and light source are way way off for cvs. you should take a closer look at official cvs sprites to see how they handle that. look up some tutorials. i dunno. http://irwt.smeenet.org/sprite-cvs.html is a good tutorial but it might be too verbose
Shiki-San said, May 31, 2012, 05:14:56 amheres my cvs sprite and wip temari from naruto shippudentell me what you guys think Wow looks great, very good Shiki-San!
Nedflandeurse said, May 30, 2012, 04:58:56 pmLooks better now, but still seems a little flat (to me anyways, but I don't know much) Sorry to sound like another new guy, but is this just a "learn by experience" style or is there some magical tutorial that could show me CvS spriting secrets? I've been trying for a while now but everything I put together ends up looking like shit