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[Theme Thread] CVS Sprite thread (Read 608957 times)

Started by Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#3061  November 08, 2012, 02:20:10 pm
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Re: [Theme Thread] CVS Sprite thread
#3062  November 08, 2012, 06:05:35 pm
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Re: [Theme Thread] CVS Sprite thread
#3063  November 08, 2012, 06:50:02 pm
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add spaces between the out lines. you do have the outlines right. and give luffy a cvs styled palatte

I think I´m loosing the concept of what cvs style is...oh well I think I´ll make a smart pallet of this so I can add a cvs styled pallete
Re: [Theme Thread] CVS Sprite thread
#3064  November 08, 2012, 11:53:43 pm
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Re: [Theme Thread] CVS Sprite thread
#3065  November 09, 2012, 02:43:24 am
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I need help to know if something is wrong on my Adam Blade sprite please.



Hmm wow that sprite looks mighty simular to Crom Lando's Adam Blade sprite^^

For a hot second i thought lando changed his name to Adam Excahm lol

anyway impressive sprite skills mannnnnn!! *applause*  :lugoi:

I really want to see how far you can go with this adam blade...Lando is already creating his basic sprite moves for his also. it looks hot so far too...so you doing your own adam with the sprites you did from scratch should be very interesting to see :beam:

Re: [Theme Thread] CVS Sprite thread
#3066  November 11, 2012, 06:12:03 am
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My first animation, i need to fix somethings (neck, t-shirt, etc).

Frame per frame
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#3067  November 11, 2012, 06:21:15 am
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Great!! Shingo is great in CVS style too!
It make me want so bad a descent version of him in CVS style... ::)
Last Edit: November 11, 2012, 09:26:59 am by Nedflandeurse
Re: [Theme Thread] CVS Sprite thread
#3068  November 11, 2012, 06:50:38 am
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I'm surprised no one's ever tried to make CVS Shingo. Seems like it wouldn't be much work.
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Re: [Theme Thread] CVS Sprite thread
#3069  November 11, 2012, 06:52:01 am
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My only complaint is that the arm does an almost 180 degree motion o_O
Re: [Theme Thread] CVS Sprite thread
#3070  November 11, 2012, 06:55:56 am
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I don't see anything wrong with that kind of motion.



Re: [Theme Thread] CVS Sprite thread
#3071  November 11, 2012, 06:59:03 am
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Re: [Theme Thread] CVS Sprite thread
#3072  November 11, 2012, 08:20:45 am
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The first three frames could use some work actually. Perhaps getting the first three frames to match the shadowing on the shoulders of frame four would make the animation a lot better than it already is.
Re: [Theme Thread] CVS Sprite thread
#3073  November 11, 2012, 10:03:58 am
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Re: [Theme Thread] CVS Sprite thread
#3074  November 11, 2012, 10:48:12 am
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Re: [Theme Thread] CVS Sprite thread
#3075  November 11, 2012, 12:53:52 pm
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The only thing looking off imo is the single pixel leg movement, if you'd edit the leg so his feet keeps at the standing position, it will be even better, I don't see anything else really wrong with it. How is the 180 degree arm movement weird? That's completely natural.


*Jacky Chan!



Progess gif:
Last Edit: November 11, 2012, 02:38:39 pm by Balthazar
Re: [Theme Thread] CVS Sprite thread
#3076  November 11, 2012, 04:20:10 pm
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That ish beautiful.  :beam:

Only thing thats off is the scale. The way its sized currently, if jackie were to stand straight up he would be nearing 6'6" probably.
Re: [Theme Thread] CVS Sprite thread
#3077  November 11, 2012, 05:41:32 pm
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Hmm yeah scaling has never been by strenght :P

GOH

Re: [Theme Thread] CVS Sprite thread
#3078  November 12, 2012, 01:08:24 am
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Make Tony Jaa pls.
Re: [Theme Thread] CVS Sprite thread
#3079  November 12, 2012, 01:26:40 am
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uh, im gonna wreck it?
Re: [Theme Thread] CVS Sprite thread
#3080  November 12, 2012, 01:30:39 am
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Why are there highlights in the shadow?