- Judas: Drooling. That Superman sprite is P-E-R-Fect .- CROM: Be careful with the crothc area, the way it's done seems to have a BIG thing behind that swimsuit. Also, her right leg seems to lose the whole shading, and the right gauntlet it lacks the definition it has in the games. Fix these details and it will be OK
[Judas] said, March 09, 2013, 01:55:05 amCaddie said, March 09, 2013, 01:45:03 amThe body looks perfect, but to me the chin looks a bit too square and the mouth is too high. IMOYeah, I went all Bruce Timm with it. The design is subject to change depending on the client's wishes. Still hammering out those details behind the scenes. Bruce Timm Supes is the only Supes I ever really enjoyed, honestly. I actually despise the guy for the same reason I've always hated Captain America and Hal Jordan; god damned boy scouts. Cap and Hal are at least less boring. I'unno. A different rant for a different time. Edit:Old->NewI tweaked the head a little bit, and I think I like it more. Good call, Caddie.that's great, there is something about your sprites, I don't konw what is it, in teh case of most spriters their work makes me lose motivation but your sprites actually fire me up to get into spriting again.
Awesome Sprite you got there.- Too tall to be CvS imo- Since Heavy is from TF2, Muscle definition can be ignored. (I think)- His face doesn't resemble CvS that much. It looks nice though.- That bullet vest must have been hell to sprite. It looked great on his front but when it headed to the back ... Please don't stop spriting. Make Pyro next!
- I don't have the right tools to resize him to CvS scales and would probably just make it more ugly if I tried. (Did the sprite in MS Paint)- I think it can, after all TF2 doesn't have Muscle definition that much to start with. (And hell, I aint gonna try to add that myself)- The face was hard to get right, I attempted to make it seem more CvS but it would get rid of some of Heavy's facial features and it's my first attempt so I knew it wasn't perfect.- I think I got kinda lazy when it came to the lower parts of his Bullets, but I'll see if I can attempt to make it look a little better.Pyro is gonna be hell to do, but I based the Heavy on a small enough model I managed to catch on a screenshot.
Hyōgo™ said, March 14, 2013, 01:33:10 pm- I don't have the right tools to resize him to CvS scales and would probably just make it more ugly if I tried. (Did the sprite in MS Paint)Yeah, just saying that the sprite is too tall.Hyōgo™ said, March 14, 2013, 01:33:10 pm- I think it can, after all TF2 doesn't have Muscle definition that much to start with. (And hell, I aint gonna try to add that myself)lol that's what I said.Hyōgo™ said, March 14, 2013, 01:33:10 pm- The face was hard to get right, I attempted to make it seem more CvS but it would get rid of some of Heavy's facial features and it's my first attempt so I knew it wasn't perfect.Looks great though.Hyōgo™ said, March 14, 2013, 01:33:10 pmPyro is gonna be hell to do, but I based the Heavy on a small enough model I managed to catch on a screenshot.Because of your sprite, I just might take a shot on spriting Pyro. Thanks!
Per Sean Altly, a Marty McFly commish. Twas very fun, as I am a fan of Back to the Future.For fun:Earlier (and more accurate, but less visually appealing at this scale) hover board, finalized commission sprite, 16-color conversion to satisfy my own OCD.
Oh my god, yes. I definitely love you for spriting Marty, that's just childhood completing over there.lol minor update whatI'll eventually get into new animations for him when I can, honest engines.
Damn, Marty! You got a really awesome looking sprite right there! That Marty McFly sprite looks super tight! I wish I could sprite like you in your own style, man! Excellent job right there! So is Sonic from Motor Roach.
I think many people will feel nostalgic with that Marty sprite! It's not of my times but I've watched those movies and are amazing So, maybe a bit of nostalgic I feel @MotorRoach: that update is minor for our eyesight but I compared it and it definitely makes that stance perfect, nice update