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[Theme Thread] CVS Sprite thread (Read 608958 times)

Started by Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#3501  April 10, 2013, 07:00:39 pm
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I lied :I
If I can't be the best, I sure as hell can be the worst.

DGO

Re: [Theme Thread] CVS Sprite thread
#3502  April 10, 2013, 08:24:26 pm
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:)

Last Edit: April 10, 2013, 08:49:50 pm by DGO
Re: [Theme Thread] CVS Sprite thread
#3503  April 11, 2013, 06:52:04 am
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My wips 36% 16% 25%
Re: [Theme Thread] CVS Sprite thread
#3504  April 11, 2013, 07:19:40 am
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Esaka rules Beat that.... Or Just Get outta my way
Re: [Theme Thread] CVS Sprite thread
#3505  April 11, 2013, 04:08:36 pm
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Fighter from DFO/DnF.

Re: [Theme Thread] CVS Sprite thread
#3506  April 11, 2013, 08:29:15 pm
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Re: [Theme Thread] CVS Sprite thread
#3507  April 11, 2013, 09:27:55 pm
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I never said I was going to convert all her sprites.

I'd like to but I don't see anyone that would be interested in willing to code them.
If I can't be the best, I sure as hell can be the worst.

Re: [Theme Thread] CVS Sprite thread
#3508  April 11, 2013, 10:06:58 pm
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i know people who are, but you are not interested or willing in them coding it.
Re: [Theme Thread] CVS Sprite thread
#3509  April 12, 2013, 12:15:26 am
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Well no, I would be Interested in re-doing her sprites if someone who's a great coder would be willing to make use of them.
Otherwise it's a time waste if nobody liked/would even consider making a use for them.

Hell. I had plans to include extra separation aswell.
If I can't be the best, I sure as hell can be the worst.

Re: [Theme Thread] CVS Sprite thread
#3510  April 12, 2013, 05:17:22 am
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So the character that's been release could not make use's of new sprites by you.

DW

Re: [Theme Thread] CVS Sprite thread
#3511  April 12, 2013, 05:26:19 am
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I lied :I

Cool!!

@Divine : Do you think, what I think? :)

No, not me! >_< I have my hands full with stuff lol. Antagonist's Fighter char is awesome regardless. No need for me to do anything. The converted sprites could be used for Antagonist's version. Someone already coded her. Convert the sprites if you like, that'd be cool.

I never said I was going to convert all her sprites.

I'd like to but I don't see anyone that would be interested in willing to code them.

How is someone not interested in coding her, when there's already a version of her out? The coding is already done. :P Also, if you want someone to code something for you, ask them. They can either say yes, or no. No need to be timid about it. Especially if you're willing to sprite the char. That's half the work with char creation.
Re: [Theme Thread] CVS Sprite thread
#3512  April 12, 2013, 05:59:36 am
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Fighter has some really cool stuff going on, I just wish she was 6-buttons  :( .
Last Edit: April 12, 2013, 06:43:50 am by BILL.G
Re: [Theme Thread] CVS Sprite thread
#3513  April 12, 2013, 02:57:44 pm
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I like the recently made Fighter and the ideal plan was to make an alternate SFF for her.

Just saying, if I publicly released the sprites, would anyone actually be Interested in working with them?
Because I know there's plenty of people to ask personally but I wouldn't want to slow down their projects
(After hearing that Divine is interested in coding Ramza's Megaman X, I wouldn't want to slow that project down)

If I can't be the best, I sure as hell can be the worst.

Re: [Theme Thread] CVS Sprite thread
#3514  April 12, 2013, 06:10:05 pm
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I did some research on the character, and I would include her in Capcom vs. The World if you converted the sprites. Would be a nice addition and The World side needs more women.
Son, the last thing you'll realize you need is what you've already got.
Re: [Theme Thread] CVS Sprite thread
#3515  April 12, 2013, 06:30:57 pm
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I'll consider it Sean, I won't go ahead and rush it though even though they're not that hard to edit.
I will need to edit say over 2000+ sprites if I edit Antagonist's version (considering he has all her sprites for her 4 different playstyles)

If you'll keep her as a single gameplay style but use some of her other styles in that single style then I'll gladly do so. (Makes it exclusive to your version and less sprites for me to actually edit)

Noticing she has some Shoryuken sprites/different hadoken (as an example) sprites I don't recall seeing those in Antagonist's Fighter I wouldn't want to edit alot more sprites than I would have to.

Maybe we can talk more about this via PM or Skype?
If I can't be the best, I sure as hell can be the worst.

DW

Re: [Theme Thread] CVS Sprite thread
#3516  April 12, 2013, 08:50:17 pm
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Yeah, I got a lot going on. >_< Luckily, X is a ways down the road. I would have coded her though, if I weren't up to my neck with projects. :P Along with if there wasn't a great version already out. You should still convert the sprites though. For Antagonist's version, along with her being a char in Sean's game. That'd be cool.
Re: [Theme Thread] CVS Sprite thread
#3517  April 14, 2013, 08:15:32 pm
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Regular size




Ultimate Armor

      Posted: April 14, 2013, 10:02:15 pm


Project X Zone size lol

     Posted: April 15, 2013, 12:15:11 am
Last Edit: April 15, 2013, 12:15:11 am by RamzaNeko
Re: [Theme Thread] CVS Sprite thread
#3518  April 15, 2013, 11:02:32 am
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Takuma & S.Mr.karate win pose

             
Re: [Theme Thread] CVS Sprite thread
#3519  April 15, 2013, 05:06:27 pm
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Ora, ora!

Yes

I THINK he's slightly oversized, I didn't realize how much his legs are actually bent.
Re: [Theme Thread] CVS Sprite thread
#3520  April 16, 2013, 08:13:47 pm
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