I never said I was going to convert all her sprites.I'd like to but I don't see anyone that would be interested in willing to code them.
Well no, I would be Interested in re-doing her sprites if someone who's a great coder would be willing to make use of them.Otherwise it's a time waste if nobody liked/would even consider making a use for them.Hell. I had plans to include extra separation aswell.
Nedflandeurse said, April 11, 2013, 08:29:15 pmĦƔōgō™ said, April 10, 2013, 07:00:39 pmI lied :ICool!!@Divine : Do you think, what I think? No, not me! I have my hands full with stuff lol. Antagonist's Fighter char is awesome regardless. No need for me to do anything. The converted sprites could be used for Antagonist's version. Someone already coded her. Convert the sprites if you like, that'd be cool. ĦƔōgō™ said, April 11, 2013, 09:27:55 pmI never said I was going to convert all her sprites.I'd like to but I don't see anyone that would be interested in willing to code them.How is someone not interested in coding her, when there's already a version of her out? The coding is already done. Also, if you want someone to code something for you, ask them. They can either say yes, or no. No need to be timid about it. Especially if you're willing to sprite the char. That's half the work with char creation.
I like the recently made Fighter and the ideal plan was to make an alternate SFF for her.Just saying, if I publicly released the sprites, would anyone actually be Interested in working with them?Because I know there's plenty of people to ask personally but I wouldn't want to slow down their projects (After hearing that Divine is interested in coding Ramza's Megaman X, I wouldn't want to slow that project down)
I did some research on the character, and I would include her in Capcom vs. The World if you converted the sprites. Would be a nice addition and The World side needs more women.
I'll consider it Sean, I won't go ahead and rush it though even though they're not that hard to edit.I will need to edit say over 2000+ sprites if I edit Antagonist's version (considering he has all her sprites for her 4 different playstyles)If you'll keep her as a single gameplay style but use some of her other styles in that single style then I'll gladly do so. (Makes it exclusive to your version and less sprites for me to actually edit)Noticing she has some Shoryuken sprites/different hadoken (as an example) sprites I don't recall seeing those in Antagonist's Fighter I wouldn't want to edit alot more sprites than I would have to.Maybe we can talk more about this via PM or Skype?
Yeah, I got a lot going on. Luckily, X is a ways down the road. I would have coded her though, if I weren't up to my neck with projects. Along with if there wasn't a great version already out. You should still convert the sprites though. For Antagonist's version, along with her being a char in Sean's game. That'd be cool.
Regular size Ultimate Armor Posted: April 14, 2013, 10:02:15 pmProject X Zone size lol Posted: April 15, 2013, 12:15:11 am