An MB I'm making for a Urien via tracing because the ones I found so far are horrible (Including CFJ):Critics and Feedbacks are welcome.Torso shading was based off of Mai Shiranui, Chun-Li, and Athena.Golden Accessories shading are based off DictatorEyes are based off of AthenaAdded triangle because Illuminati.Chest shading are based off of Mai
(There are other MBs for Urien? Only one I've ever seen is his CFJ, which isn't anything special aye).That's a rather interesting design you have going for the MB though. The way the torso part is handled (the part with the triangle) and skirt seems a bit flat to me though, and not sure about how the toes and arms are handled either. Hands looks real good though, as well as the upper torso. It's not a bad start though, but a few touching up here and there can make it look pretty good I have to say. Keep at it! ^^
I believe the torso is most likely to be kept from the light (which is at the top center) which is why the triangle is flat. (I'll add it some shade though)I'm not sure what you mean on the arms though. (Too thin, or are their poses off?)I remember seeing a MB based off a Darkstalker bliss, the styles clashed a lot, IMO.Edit:
Huh...I don't recall ever seeing one like that. Yeah, the shading works a lot better for the torso now. Also think the toes look better now too. As for the arms, and it may be just me, but the way the arms bend, particularly the right arm (the left arm in retrospect looks fine now that I looked at it a second time), seems off. I can't really explain it. I guess it just seems...noodle-like is the best way I can describe it? From where the upper arm to elbow to lower arm is in particular.(Also, that headpiece...I've seen it so often, but I don't know what it really is!)
It's a mayan crown, I used an mayan costume model as a reference:Spoiler, click to toggle visibiltyAlso, I tried to give more definition to her tendon:
I dont like the eyes position on that one. The attire looks great all in all but the expression is really sillyPlayed around with it a bit just because:Changed her left eye, all the pixels 1 pixel to the right.
Yeah, I think adding the details to the tendons there makes it look better. Seems pretty good overall! Very original in fact. ^^
An almost finished CVS Dragon Ken idle animation I made. Just needs a little bit more editing. Credits to Marancv for the original CVS concept.
Jesuszilla said, September 09, 2014, 01:28:06 amOther than spelling (should have been "were lacking," "it's," as well as capitalizing "English"), yes, it's understandable. Quite clear, actually; it's better than most of the native English speakers on here.Thanks! Nice to know that my English is understandable.Markpachi said, September 09, 2014, 07:56:16 amShingo's inner thirt needs some folds, in my opinion.I've added more folds on his shirt but I'm not sure if it goes well on animations Spoiler, click to toggle visibiltyAnd Kasumi:
porcaro said, September 14, 2014, 02:56:40 pmI love your kasumi . Do you have plans for her ? I don't know, I'd like to convert her but I have another projects on hold.
This just happened:The first one it's my conversion from ambasa's Kyoko, the second one is based on this picture + some ideas:Spoiler, click to toggle visibilty
Ok, so here is Gill's MB. I've gotten lot better shading-wise thanks to sabockee's fix of Urien's MB, but I'm not sure on her clothing. I like the face, but it looks more anglo-saxon-ish more than a greek face. Critics and feedback are welcome.
Face is too rounded. Looks MSPaintish. The angle of the arm also bothers me, and it looks like she has two right hands.
Oooh~ That is quite nice~ Let's see what I can give feedback on:*It feels like the breasts are far too low on the sprite? I don't know, that's just something that feels a bit off to me.*Not sure on that right arm (the sprite's left arm). I don't know if that's how it's supposed to look bent that way. On that note, not sure if the arms are the right length, or if they're too thick for CvS style.*This may be just me, but I'm going to go on a limb and say that the hair is supposed to be long, yes? If it's long enough, can probably still see parts of it behind Gill there, especially on the left side.*Not sure on the angle of the left underarm to torso (though that's something I struggle with myself).*Perhaps the skirt needs touched up on with the ruffles and folds and the like? Not sure on that either.*Aye, there's something off about the face. I can't say exactly what it is, but there's just something a tad bit off.Other than that, it's a good start! The legs and feet I feel turned out really well, and the shading's not too bad I feel (though I'm bad at shading myself so what do I know?). Hopefully that feedback will help some? I know I'm rather vague with my feedback so...^^;