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[Theme Thread] CVS Sprite thread (Read 608949 times)

Started by Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#4581  October 10, 2014, 10:25:54 am
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Very nice man!! I love SF edited chars  :sweetheart:
Well here's another Sensei Ken


HOLY SH...
ARE YOU MAKING SENSEI KEN?
You know, PLEASE!!!!!! FINYSH HIM!
His body can be useful for projects like "CVS Ryuuken" or "CVS Evil Ryu SF4".
P.S.: AWESOME SAGAT! CAN'T WAIT TOO!
Re: [Theme Thread] CVS Sprite thread
#4582  October 10, 2014, 01:36:09 pm
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Takuma crouching lp             

Man i LOVE your CVS takuma sprites, the look really CVS style, i'd like to see more

HOLY SH...
ARE YOU MAKING SENSEI KEN?
You know, PLEASE!!!!!! FINYSH HIM!
His body can be useful for projects like "CVS Ryuuken" or "CVS Evil Ryu SF4".
P.S.: AWESOME SAGAT! CAN'T WAIT TOO!

Gotta say i would really like todo some more sprites but, it was only a concept a i had.
An edt! Long  hair for Ken
Spoiler, click to toggle visibilty
Last Edit: October 10, 2014, 01:40:26 pm by Shao_kun
Re: [Theme Thread] CVS Sprite thread
#4583  October 10, 2014, 07:50:44 pm
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Oh my god, yes, more Takuma. I'm loving every sprite you show of it.
Re: [Theme Thread] CVS Sprite thread
#4584  October 10, 2014, 08:00:17 pm
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Re: [Theme Thread] CVS Sprite thread
#4585  October 10, 2014, 08:13:02 pm
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Actually in the last 7/8 months I'm working very slowly and seldom I feel I loose the motivation to carry on (exuse for my  bad english)
Last Edit: October 10, 2014, 08:32:24 pm by demongorne
Re: [Theme Thread] CVS Sprite thread
#4586  October 10, 2014, 08:31:56 pm
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bullshit.
So far you did a pretty good conversion of Mr.Karate over the years with decent spriting, even if its just a mask. Just keep trying and keep learning. You will get a grasp on the spritework.
You can do it bud.
I'm not Crazy...I'm just Mentally not-ill enough....
Re: [Theme Thread] CVS Sprite thread
#4587  October 10, 2014, 08:38:07 pm
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Thanks for support man I must focus on mugen and erase other shit from my fucking mind Fuuuccckkk!!!!
Last Edit: October 10, 2014, 10:31:13 pm by demongorne
Re: [Theme Thread] CVS Sprite thread
#4588  October 11, 2014, 01:01:53 am
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@demongorne I gotta say that your KOF-CVS sprites are the best, they're really CVS, you see...the details, the Gi based on Ryu, shadding arms, acount of colours...etc
 :sweetheart: Waiting more Takuma, who knows... Akuma will be pleased

Posting some Sagat CVS
Spoiler, click to toggle visibilty
Last Edit: October 11, 2014, 04:19:33 am by Shao_kun
Re: [Theme Thread] CVS Sprite thread
#4589  October 11, 2014, 09:28:24 pm
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Takuma crouching lp             

Man i LOVE your CVS takuma sprites, the look really CVS style, i'd like to see more

HOLY SH...
ARE YOU MAKING SENSEI KEN?
You know, PLEASE!!!!!! FINYSH HIM!
His body can be useful for projects like "CVS Ryuuken" or "CVS Evil Ryu SF4".
P.S.: AWESOME SAGAT! CAN'T WAIT TOO!

Gotta say i would really like todo some more sprites but, it was only a concept a i had.
An edt! Long  hair for Ken


Wow man looks much better Sensei Ken :D
My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#4590  October 11, 2014, 10:12:29 pm
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Re: [Theme Thread] CVS Sprite thread
#4591  October 11, 2014, 10:25:24 pm
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@demongorne: Wow. That is beautiful. I'll be following this for sure! :D
Last Edit: October 11, 2014, 10:29:06 pm by Black Hatter
Re: [Theme Thread] CVS Sprite thread
#4592  October 11, 2014, 10:33:35 pm
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Esaka rules Beat that.... Or Just Get outta my way
Re: [Theme Thread] CVS Sprite thread
#4593  October 12, 2014, 12:51:25 pm
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I ripped the sprites from mame
Re: [Theme Thread] CVS Sprite thread
#4594  October 13, 2014, 02:14:15 am
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Remaking old sprites again. This time, Ray.


P.S: I used a sprite by Judas as reference for the pants.
Re: [Theme Thread] CVS Sprite thread
#4595  October 13, 2014, 02:28:05 am
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Really nice improvement Hades! I think his abs need a bit more work
Posting updates on sprites: CVS Dan and SF4-CVS Dan


Thanks to Alex Sinigaglia for the previously edit
And working on some SF3 to CVS Akuma's punchs
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#4596  October 13, 2014, 02:37:47 am
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Thanks, buddy :) I haven't touched them much because I thought it wasn't necessary :P

Good sprites there too ;)
Re: [Theme Thread] CVS Sprite thread
#4597  October 13, 2014, 05:03:14 am
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Really nice improvement Hades! I think his abs need a bit more work
Posting updates on sprites: CVS Dan and SF4-CVS Dan


Thanks to Alex Sinigaglia for the previously edit
And working on some SF3 to CVS Akuma's punchs


Very nice SF4 Dan Shao_kun :D
My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#4598  October 13, 2014, 03:32:03 pm
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It was going to be like Air Sp
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#4599  October 13, 2014, 06:34:24 pm
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It was going to be like Air Sp


@Shao_kun: No offense man, but... they aren't all that good. Here is my feedback, hoping you'll implement these (if you do, you'll notice a huge change, I promise ;))


First frame: Notice on the right (artist's arm) how he has no detail compared to his left (artist) arm.


Second frame: Same treatment for his left (artist's) arm. It just looks like flabby skin.


Third frame: The left (artist) arm isn't good my friend. It's devoid of detail, and it really doesn't look like an arm. Also, Akuma's entire body, save for right (artist's) arm and head looks contorted, and not good-looking. Also he seems to be missing details in his gi (fold lines)

Basically, in most of your sprites (Sagat included, and that Charlie you made) they are missing lines. When you wanna convert from one style to another, you gotta keep the lines intact and shade them accordingly (if the lines are on the lights, use midtone and shading colors; if they're on the shades, use dark outline colors). This is seen in your Sagat, where (for example, the win pose). You use dampir's standing sprite, before using your own converted sprites. You can see a difference in quality, where the muscles look detailed in dampir's sprites, and those details are lost in yours. Trust me, use what I'm telling, and what others have told you, and I promise you'll see a huge change in your spriting quality.
Oh, and to sum it up, Akuma needs some major fixing. Good luck friendo ;) and sorry for writing this long essay :D
Re: [Theme Thread] CVS Sprite thread
#4600  October 13, 2014, 06:49:08 pm
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Yo...actually i was adding those lines that you said(hours ago)
Actually i was trying to get closer to Fello_Lopp style, anyway...i gotta keep on spriting
Gotta say i'm not of those who write a lot :P
...Not finished yet, 2 frames are missing
Spoiler, click to toggle visibilty
Last Edit: October 13, 2014, 06:57:26 pm by Shao_kun