YesNoOk
avatar

[Theme Thread] CVS Sprite thread (Read 608958 times)

Started by Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#4721  November 23, 2014, 05:39:23 pm
  • ****
  • Lifebars Engineer
    • Algeria
    • Zeratul455@hotmail.com
wow thats look really good alex
Re: [Theme Thread] CVS Sprite thread
#4722  November 23, 2014, 06:55:44 pm
  • ***
  • Official Digital Artist for Capcom vs SNK 3
    • Canada
    • nass.yh95@gmail.com
    • http://black-hatter-95.deviantart.com
I know it doesn't have 16 colours but it's CvS inspired.

Fixed all of the stuff I mentioned in my post.

Wow. That is beautiful. And yeah, the damn 16 color limit is really hard to maintain. ;)
Eager for more though! :D :D
Re: [Theme Thread] CVS Sprite thread
#4723  November 23, 2014, 08:31:18 pm
  • ****
  • CSing since 2013 ^^
    • USA
    • Skype - SageHarpuiaJDJ
What I like about you Alex is that not only you give good criticism, you also know how to fix things properly. I like spriters like you and others who can apply what they know to their work. It makes that person a true dependable critic, and you're definitely one of those people.



Decided to edit Churchoryu's Nagase sprite. I've been on and off with this for awhile now. I first resized the sprite in photoshop. Afterwards, I got a ref image that showed that this character's design had a LOT of details, and a good amount was missing in Churcho's sprite. I actually understand why, cause boy, dem details were a pain when I shrunk down the lineart that I traced over. I still need to get a good grasp on CvS faces as well as shading, since I think I messed up on some shading and I'm not really contempt with the face. I plan on animating it too.
Click my Sig if you want a CS commission!
Re: [Theme Thread] CVS Sprite thread
#4724  November 23, 2014, 08:42:39 pm
  • ***
  • Official Digital Artist for Capcom vs SNK 3
    • Canada
    • nass.yh95@gmail.com
    • http://black-hatter-95.deviantart.com
What I like about you Alex is that not only you give good criticism, you also know how to fix things properly. I like spriters like you and others who can apply what they know to their work. It makes that person a true dependable critic, and you're definitely one of those people.
This. It's a really accurate description of Alex's critique style. His advice (along with feedback from other users like MotorRoach, JZ and Felo) is really what helped me get slightly better.
One of these days... I'll be like that ;D




Actually you got the Nagase look down. I think she would really look like that if Capcom wanted to put her in a CvS game. But, do you think a midtone could be applied to Nagase's left (artist) leg? Dunno, I fell like the leg shouldn't be that dark. Maybe a midtone since it's far away from the light source, but my knowledge of anatomy isn't all that though :(
Re: [Theme Thread] CVS Sprite thread
#4725  November 23, 2014, 08:50:51 pm
  • ****
  • CSing since 2013 ^^
    • USA
    • Skype - SageHarpuiaJDJ
I think that it could, but I'm not sure. Since the Nagase sprite was edited from Malin I can look at her base and see.
Click my Sig if you want a CS commission!
Re: [Theme Thread] CVS Sprite thread
#4726  November 23, 2014, 09:06:24 pm
  • ***
  • Official Digital Artist for Capcom vs SNK 3
    • Canada
    • nass.yh95@gmail.com
    • http://black-hatter-95.deviantart.com
I think that it could, but I'm not sure. Since the Nagase sprite was edited from Malin I can look at her base and see.

In that case, take a look at the CvS Malin sprite by chamat (found this in the CvSvC thread). Could give you an idea though.
Re: [Theme Thread] CVS Sprite thread
#4727  November 23, 2014, 09:07:35 pm
  • ******
  • Just... Ask the question
    • Panama
I know it doesn't have 16 colours but it's CvS inspired.

Tbh I dont see the irk of always making sprites with 16 colors. It is really nice to being able to do cvs sprites with the official color count but I dont the see the problem with going over the limit so the sprite can look the best it could.

Re: [Theme Thread] CVS Sprite thread
#4728  November 23, 2014, 09:34:07 pm
  • ***
    • motorroach.tumblr.com/
The only problem I have with your Nagase is how tiny her head looks now. I would make her hair a little bigger.
Re: [Theme Thread] CVS Sprite thread
#4729  November 24, 2014, 03:18:00 am
  • ****
  • I'm behind you!!!
If I had the money I'd commission that Sagat. looks badass and more up to date.


Join at...    http://stormex.webs.com/
Re: [Theme Thread] CVS Sprite thread
#4730  November 26, 2014, 03:23:33 pm
  • ***
  • Cool Jaeger Santa!!
    • Argentina
    • simonrojasnoel@hotmail.com
It deserves a CVS version

Credits to Diepod, he made the original SF3 Sprite
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#4731  November 26, 2014, 03:27:55 pm
  • *****
  • LET THE SWAGGING COMMENCE
    • Philippines
    • Skype - markpachi
    • http://markpachi.mugenflowzone.com/

  • Online
The head does not look CvS at all, and needs more work, in my opinion.



Re: [Theme Thread] CVS Sprite thread
#4732  November 26, 2014, 03:31:56 pm
  • ***
  • Official Digital Artist for Capcom vs SNK 3
    • Canada
    • nass.yh95@gmail.com
    • http://black-hatter-95.deviantart.com
There is a CvS Violent Ken, Shao! LOL :laugh:
Aside from what Markpachi said, maybe you could add a few midtones to the left (artist) leg like you did the right. Also, left and right (artist) arms need more toning, they don't look muscular at all.
Re: [Theme Thread] CVS Sprite thread
#4733  November 26, 2014, 04:13:12 pm
  • avatar
  • **
    • demongorne.webs.com/
Re: [Theme Thread] CVS Sprite thread
#4734  November 26, 2014, 04:16:54 pm
  • *****
  • LET THE SWAGGING COMMENCE
    • Philippines
    • Skype - markpachi
    • http://markpachi.mugenflowzone.com/

  • Online
I honestly don't see why using either of those would make a difference, unless if you wanted to directly add the image to a SFF file, which I doubt would be done at all.



Re: [Theme Thread] CVS Sprite thread
#4735  November 26, 2014, 05:08:35 pm
  • ***
  • Cool Jaeger Santa!!
    • Argentina
    • simonrojasnoel@hotmail.com
A quickly edit of his face
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#4736  November 26, 2014, 05:54:04 pm
  • *****
  • LET THE SWAGGING COMMENCE
    • Philippines
    • Skype - markpachi
    • http://markpachi.mugenflowzone.com/

  • Online
Eh, it still doesn't look like CvS, and looks more like Balthazar's style. I honestly suggest either just faceswapping one of Violent Ken's heads, or using it as a reference, but if accuracy isn't what you're going for, not head swapping it is fine. It's just that the face looks too cartoon-ish for it to be CvS, in my opinion.



Re: [Theme Thread] CVS Sprite thread
#4737  November 26, 2014, 11:47:28 pm
  • *****
  • aka G.o.D.
    • Italy
    • god-of-death-alex.deviantart.com/

Re: [Theme Thread] CVS Sprite thread
#4738  November 27, 2014, 12:20:53 am
  • ***
  • Official Digital Artist for Capcom vs SNK 3
    • Canada
    • nass.yh95@gmail.com
    • http://black-hatter-95.deviantart.com
Markie has a point. But it looks good.
Oh, and why aren't there any midtones on the left (artist) leg??? :P
Re: [Theme Thread] CVS Sprite thread
#4739  November 27, 2014, 12:41:51 am
  • ***
  • Cool Jaeger Santa!!
    • Argentina
    • simonrojasnoel@hotmail.com
As far a i know, FF3 reconizes .PNG and .PCX
Also, the PNG format allows you to paint with the transparent color(i feel more comfortable with it)
Oh, and why aren't there any midtones on the left (artist) leg??? :P
Wait a second
Spoiler, click to toggle visibilty
Re: [Theme Thread] CVS Sprite thread
#4740  November 27, 2014, 11:14:22 am
  • ****
  • Halfway between both negatives
    • UK
    • www.garchompmatt.webs.com
Because .pcx doesn't show up in web browsers?

Also, yeah, who outside of Total Annihilation modders use .pcx files any more?
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.