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TMNT Liberty (By Ryoucchi & Omega) (Read 5817 times)

Started by Omega, July 18, 2017, 12:22:37 pm
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TMNT Liberty (By Ryoucchi & Omega)
#1  July 18, 2017, 12:22:37 pm
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Hello Everyone,

Here is a new TMNT Stage. Liberty Alive In Technodrome. It's coded by Ryoucchi.
The idea behind this stage is easy. In the original TMNT: Turtles In Time Game, Krang steals the Libery Statue in the intro.
As a side plot, I had the following idea.What if the Liberty statue was brought to life for destroying New York City and the World?

When I was browsing the forum, I saw ELECTRO's Hawk Stage from The Game Best Of Best. It had a Liberty Statue which I could use and replace it with the one in TMNT Turtles In Time.
I had to colorize it a bit and so some small editing. It's a simple statue which holds the platformer with his hands and moves it's lips. It gives the stage a bit variation.
In the original Game, The Liberty is a part of Hawk's Stage. I also added Foot Soldiers and extended the floor. It also has Delta. In the original game, this Stage is Shredder's final stage. So I had to add the track from TMNT Movie (1990).
It's Shredder's Suite. It's a little edited for looping.

Spoiler, click to toggle visibilty

Stage parts origins:
Teenage Mutant Ninja Turtles - Turtles In Time (1992) - (Snes) - (Konami is the publisher and developer)
Best Of Best (1994) - (Arcade) - (SunA is the publisher and developer)

TMNT Movie 1990 - Shredder's Suite composer is John Du Prez.

Screenshots:




Link: http://www.mediafire.com/file/diqin9impmgbw5g/TMNT+Liberty+Stage+By+Ryoucchi+%26+Omega.rar

Enjoy Everyone!
Re: TMNT Liberty (By Ryoucchi & Omega)
#2  July 18, 2017, 01:43:01 pm
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that's another awesome tmnt edit stage

keep it up the good work
Re: TMNT Liberty (By Ryoucchi & Omega)
#3  July 19, 2017, 01:46:04 am
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Good to see those Liberty sprites are useful for other projects.
Re: TMNT Liberty (By Ryoucchi & Omega)
#4  July 19, 2017, 02:13:08 pm
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That face creeps me out. Good merge job.
Re: TMNT Liberty (By Ryoucchi & Omega)
#5  July 19, 2017, 08:33:51 pm
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Nice idea to use the screaming Lady Liberty from the Hawk stage.  :thumbsup:

I do have to say that the static Foot Soldiers without any animations isn´t good.
Re: TMNT Liberty (By Ryoucchi & Omega)
#6  July 19, 2017, 09:12:04 pm
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Nice idea to use the screaming Lady Liberty from the Hawk stage.  :thumbsup:

I do have to say that the static Foot Soldiers without any animations isn´t good.

I on the other Hand just think, that they are just deactivated. I mean they are Robots after all. But that´s just my opinion
Re: TMNT Liberty (By Ryoucchi & Omega)
#7  July 19, 2017, 09:58:22 pm
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That is fitting great, nice idea!
look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 897 | Chars: 8 | Fullgames: 1 | Spritesheets: 85
Re: TMNT Liberty (By Ryoucchi & Omega)
#8  July 19, 2017, 10:37:53 pm
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good work Omega I knew you could make an awesome mugen stages. Now the Sprite ripper Become Master of stage xD Keep up the awesome stuff buddy :D
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Re: TMNT Liberty (By Ryoucchi & Omega)
#9  July 20, 2017, 01:09:17 am
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Well done. You blended the statue's hands grabbing the guard rails well.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
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Re: TMNT Liberty (By Ryoucchi & Omega)
#10  July 20, 2017, 03:01:39 am
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Very cool indeed. Liberty looks way better than the dead-eyed, square-jawed original I love your custom stages, Omega. Appreciate the classic audio track as well. Keep it up
Re: TMNT Liberty (By Ryoucchi & Omega)
#11  July 20, 2017, 09:17:22 am
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Thanks guys. I appreciate it alot. I thank Ryoucchi for his Stage coding knowledge and talent.