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Toadman RMM Ribbit! (Read 9914 times)

Started by laspacho, July 11, 2014, 05:38:14 am
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Toadman RMM Ribbit!
#1  July 11, 2014, 05:38:14 am
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  • Robot Master
    • USA
    • Skype - https://www.twitch.tv/laspacho
    • www.infinitymugenteam.com
This is long over due to be released.  My 6th Robot Master Toadman.  For The Mega Man: Robot Master Mayhem Project.
Thank you to Acey for coding this a few years back.
Toadman is one of the few characters that are finished for the RMM project.
In the first screen shot you'll see the RMM character select screen.  I am in desperate need of coders for the RMM project to make this a reality.
Many talented people have spent a lot of time working on the graphics and sprites for the RMM project and this deserves a talented coder.
If you would like to see this full game released one day, have coding experience, and are willing to help code characters please contact me.
In the meantime, Enjoy playing Toadman.   :)

Thanks







Toadman Stage:



IMT Release Page:
http://www.infinitymugenteam.com/Forum_345/index.php?topic=43339.0

Download Toadman:
http://www.infinitymugenteam.com/Uploads/LASPACHO/Toadman.rar

Download Toadman Stage (With Music) by Enscripture:
http://www.infinitymugenteam.com/Uploads/LASPACHO/Toadman%20Stage.rar
Re: Toadman RMM Ribbit!
#2  July 11, 2014, 05:43:58 am
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FINALLY!!!!!!!!!!! another RMM character I just downloaded this I know im going to love this I will make a video of him after I work more on forte/bass
Re: Toadman RMM Ribbit!
#3  July 11, 2014, 05:47:24 am
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  • Robot Master
    • USA
    • Skype - https://www.twitch.tv/laspacho
    • www.infinitymugenteam.com
Feel free to post a video here, I love seeing people play my characters.
Re: Toadman RMM Ribbit!
#4  July 11, 2014, 06:19:47 am
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Two videos!

Re: Toadman RMM Ribbit!
#5  July 11, 2014, 06:29:02 am
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  • Osu!
  • Dragon Destiny Project
    • Brazil
Very good news, good work Laspacho!
Re: Toadman RMM Ribbit!
#6  July 11, 2014, 06:37:37 am
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  • Robot Master
    • USA
    • Skype - https://www.twitch.tv/laspacho
    • www.infinitymugenteam.com
Thanks Akito!

Great videos Shin Mako.
Re: Toadman RMM Ribbit!
#7  July 11, 2014, 07:42:41 am
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  • green tea
I remember that I add him on mugen characters wish list. But somehow i removed his name and got lost interest for him.
I'm glad he's now released for real.
No breaks! No breaks!
Re: Toadman RMM Ribbit!
#8  July 11, 2014, 09:31:36 am
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Copied and pasted from IMT:
Here's some feedback after playing him for a few minutes:
- The sprites of the lightning are cut off (Not sure if this can be fix because it's a sprite issue).
- The explosions of the missiles seems to be smaller than the mines (Looks weird because the missiles are bigger than the mines).
- There's no stomp sound effect on the Ground Stomp.
- The explosions on the Toad Ball and Air Mine are inconsistent.
- If the opponent blocks Rain Flush in the air, the guard spark is on the bottom instead of where the opponent is blocking it.
- I may be wrong, but I think the commands for Rain Flush and Toad Tongue are reversed (Is the Rain Flush the one with the rain and the Toad Tongue is the one with the mines and missiles?).
- Not sure if it's intentional, but it's possible to double jump after super jumping.

That's all for now. I'll let you know if I find anything else. Great release. :)
I will still do detail and aesthetic feedback for the rest.
Re: Toadman RMM Ribbit!
#9  July 11, 2014, 11:56:56 am
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  • Koi.
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    • Skype - Wizzy.WhipitWonderful
    • wizzywhipitwonderful.webs.com
Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.

Donate Here
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=B92JC32FZ5CME
Re: Toadman RMM Ribbit!
#10  July 11, 2014, 12:15:09 pm
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  • ̢̻̮̫̬̹̞̼̲̪̜̭͇̲͒ͪ̌ͬ̒̄̔̐͘͟ͅ ̢̋ͬ̓͗̏̇̌̑͐ͤ͗̔̊̕͏̴̣͎̟͈̬͚
    • Monaco
can you change his ai difficulty throught mugen option?
http://signavatar.com/32255_s.gif

please visit my request thread. here
bad grammar is art
Re: Toadman RMM Ribbit!
New #11  July 12, 2014, 07:27:19 pm
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  • Robot Master
    • USA
    • Skype - https://www.twitch.tv/laspacho
    • www.infinitymugenteam.com
Thank you for the feedback.  I'm glad everyone is enjoying playing Toadman.
I'm not sure if the AI is setup like that.
Thanks for the feedback too!

---

Here is a larger look at the RMM select screen.



Here is the status of each character and what's needed if anyone might be able to help with coding.

All characters listed have the sprites completed.
Megaman       -Done
Cutman      -Needs coding on RMM Template
Metalman           -Needs coding on RMM Template
Needleman    -Needs coding, sprites already added to RMM template
Toadman      -Done
Roll              -Coded on RMM template, needs power sets
Iceman       -Needs coding on RMM Template
Airman      -Done
Magnetman   -Needs coding on RMM Template
Skullman           -Needs coding
Protoman      -Needs coding on RMM Template    -Have coder
Fireman      -Done
Crashman     -Needs coding on RMM Template
Topman      -Coded on RMM template needs to be finished
Knightman    -Needs coding on RMM Template - I fixed the eye positions on all his sprites
Rush              -Needs coding on RMM Template
Elecman       -Needs coding on RMM Template
Woodman      -Needs coding, sprites already added to RMM template               -In process of being coded
Snakeman    -Partially coded, needs a few more specials and hypers coded     -In process of being coded
Burstman          - Done
Quint             -Needs coding, sprites already added to RMM template
Bass             -Needs coding on RMM Template
-----
Tenguman        -Done
Duo                  -Coded on RMM template needs to be finished
Axl          -Needs additional coding, sprites already added to RMM template               -In process of being coded
Megaman X   -Needs coding on RMM Template
-----
YellowDevil    -Done
**Boss Char   -Needs coding on RMM Template
Dr. Wily            -Needs coding on RMM Template