....and it works, all except it doesn't hit. Anyone look at this code and tell me what I'm missing?
;Dash Fist A
[Statedef 1500]
type = S
movetype= A
physics = N
juggle = 1
velset = 0,0
poweradd = 0
anim = 200
ctrl = 0
sprpriority = 2
[State 1500, 1]
type = PlaySnd
trigger1 = AnimElem = 1
value = 8400,0
[State 1500, 2]
type = velset
trigger1 = animelem = 1
x = 4
[State 1500, 4]
type = Width
trigger1 = time = [0, 33]
value = 60,0
[State 1500]
type = PlaySnd
trigger1 = AnimElem = 1
value = 8400,0
[State 1500]
type = hitdef
anim = 200
trigger1 = AnimElem = 3
offset = 0, 0
velocity = 35
attr = S, SA
priority = 5, Hit
damage = 45, 5
animtype = light
hitflag = MAF
guardflag = MA
sparkno = s7772
sparkxy = -10, -65
pausetime = 7,13
hitsound = 5,3
guardsound = 6,0
ground.hittime = 15
ground.type = high
ground.slidetime = 15
ground.velocity = -12.5
air.velocity = -12,-4
air.fall = 1
fall=1
fall.recover = 0
air.juggle = 10
envshake.time = 10
envshake.ampl = 4
yaccel = .5
removeongethit = 0
ground.cornerpush.veloff = 0
[State 1500, Change]
type = ChangeState
trigger1 = AnimElem = 5
value = 0
ctrl = 1