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Type Wild Sprite Ripps (Read 2194 times)

Started by Luis Alejandro, August 25, 2008, 01:56:09 am
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Type Wild Sprite Ripps
New #1  August 25, 2008, 01:56:09 am
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Just some sprites i ripped from type 2 wild(japanese 2d fighter maker game)
Explode:

Dust Trail:

Ground Pound fx

Guard Fx:

Landing:

Hyper Beam fx(note, i recolored it, right now its pcx greyscale, color to your liking)

http://www.sendspace.com/file/9iijws


also gonna update this thread with more rips from the game, btw all the character sprites i riped are now open source(thanks to pokeshos response back) but the different fx i used to make them are not(Mostly because there not mine), and the edited sprites i made as well.
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Last Edit: March 01, 2014, 12:35:56 am by Saikoro
Re: Type Wild Sprite Ripps
#2  August 25, 2008, 02:47:53 am
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Use anything you want from my works.  If you need to contact me use email, not private messages.
Re: Type Wild Sprite Ripps
#3  August 25, 2008, 02:53:22 am
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Could you quote them or something? Really curious about what they'd say about Mugen.
Nice of you to share these btw.

Yes. We Need Quotes  8)

Just make your Sprite edits etc..opensource aswell aslong as credit is given this way you stop yourself from being annoyed WHEN SOMEONE DOES IT.

Nice of you. Excellent change now.
Re: Type Wild Sprite Ripps
#4  August 25, 2008, 02:53:48 am
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thanks to pokeshos response back
Could you quote them or something? Really curious about what they'd say about Mugen.

Nice of you to share these btw.
Pyscho Jolteon(and associate of mine) used a translator to talk to them, hes not on right now but once he is ill ask for the full quote.
from what i was told she doesn't mind ppl riping the sprites, but not asking for them(like sprite sheet's and such).

dont worry ill get pj to post it here asap.

@ rajaa, i guess but credit is needed  >:( lol.

**EDIT
i asked pj this before so im just gonna quote what we said:

Quote
Anyway, I've contacted you to say that Pokesho said yes anyway, even though you've already released your Type:Wild characters to the public, but I have no evidence because the person I enlisted won't cooperate. As soon as I'm done with everything, I will continue with my own Lucario WIP, with intentions on releasing him to the public. I don't care what Kung Fu Man says anymore because Pokesho has already said yes. After releasing Lucario to the public, I will start on doing Blaziken as promised.

can i get the exact quote from the interpretor that got the response back from pokesho?:

Quote
Re: Long Time, No See
Not exactly in the exact words but hey....

We Mugenites are allowed to use the content in Type:Wild, but if it's not going to be a huge release, it's cool with her (lolololololololololololol), but we have to rip the content ourselves.

That's all they said.... long story short, anyway.
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Last Edit: August 25, 2008, 03:01:49 am by Luis Alejandro
Re: Type Wild Sprite Ripps
#5  August 26, 2008, 09:34:43 pm
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So we basically just can't (shouldn't) make Type Wild full games, that definitely sounds fair.
Use anything you want from my works.  If you need to contact me use email, not private messages.