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Ukyo by Intense_mc in Mugen 1.0 (Read 439 times)

Started by terrence, May 04, 2012, 04:17:31 pm
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Ukyo by Intense_mc in Mugen 1.0
#1  May 04, 2012, 04:17:31 pm
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This char have a unknow problem:
                                                      When i make the Bust hyper he don't go to the next animation, no matter than i do.

[State 3000, ChangeState Conect]
type = ChangeState
trigger1 = !Animtime
value = 3001 <= he don't go

value 3001, will be the next step (when he run to the enemy).
[Statedef 3001]
type = S
movetype = A
physics = S
juggle = 4
velset = 0,0
anim = 3001
ctrl = 0
sprpriority = 2
¿What happen? :???:
Re: Ukyo by Intense_mc in Mugen 1.0
#2  May 04, 2012, 04:33:01 pm
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!Animtime <- this is the trigger that is causing the problem. This won't changestate as it does not equal the animation time (itself atm). And is statedef 3001 finished with a changestate also with attacks and such?


Try animtime = 0 or some trigger that you want it to end besides !animtime and it should work, unless there is other factors involved.

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Re: Ukyo by Intense_mc in Mugen 1.0
#3  May 06, 2012, 01:47:01 pm
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Thanks for reply!
                          I already try with trigger1 = AnimTime = 0, but neither works. Maybe the problem is another variable.
Its Slash hyper also have this trigger1 = (!AnimTime), but in this case works. :???:. By the way (!AnimTime) looks a strange code, even for me.