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Ultimate Mortal Kombat 3 [Remake] (Read 73073 times)

Started by Le@N, February 02, 2009, 12:10:13 pm
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Re: Mortal Kombat: Arcade Edition (mmk)
#21  March 31, 2009, 07:46:13 am
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Hey I'm new so I'm not trying to be a douche or anything, but before I download this build, what would be the differences between playing this and my version in MAME?
Re: Mortal Kombat: Arcade Edition (mmk)
#22  March 31, 2009, 08:03:34 am
  • ****
  • I'm just a passing-by Kamen Rider, remember that.
This is mugen.

oh tobi stop playing with robots and penises.
Re: Mortal Kombat: Arcade Edition (mmk)
#23  March 31, 2009, 08:39:05 am
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and....... the advantage being?
Re: Mortal Kombat: Arcade Edition (mmk)
#24  March 31, 2009, 08:42:26 am
  • ****
  • I'm just a passing-by Kamen Rider, remember that.
It is mugen?

oh tobi stop playing with robots and penises.
Re: Mortal Kombat: Arcade Edition (mmk)
#25  March 31, 2009, 08:50:33 am
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LOL! Good answer!  But are you saying that because of the alternate play modes MUGEN offers or the open ended adaptability........?
Re: Mortal Kombat: Arcade Edition (mmk)
#26  March 31, 2009, 08:57:03 am
  • ****
  • I'm just a passing-by Kamen Rider, remember that.
The 1st option, except that it REALLY plays like MK. the real one

oh tobi stop playing with robots and penises.
Re: Mortal Kombat: Arcade Edition (mmk)
#27  March 31, 2009, 09:05:03 am
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coo.
Re: Mortal Kombat: Arcade Edition (mmk)
#28  April 18, 2009, 03:59:38 am
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Re: Mortal Kombat: Arcade Edition (mmk)
#29  April 18, 2009, 04:17:33 am
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  • FUCK YOUR FACE. ;-)
    • www.mugenfreeforall.com
i got it workin now. had to re-download it. anyways, nothing special here. yet another mkp mockup.

Hah. It's seems, that you have problems with vision))
No.... Its just another Mesh up of MK characters. How many full MK games are there now? Like 7?

This one sucks the worst out of them all.... You cant select characters freely, and to get to the bottom of the character selection is a bitch all in itself.

Your fullgame gets 3 out of 10 stars.  --;
Re: Mortal Kombat: Arcade Edition (mmk)
#30  April 18, 2009, 05:42:43 am
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I like your game, I think it's solid and not overpopulated like those other MKP games. I'm sure you'll do cool stuff in the future. Stay strong ;)
Re: Mortal Kombat: Arcade Edition (mmk)
#31  April 18, 2009, 08:41:52 am
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No.... Its just another Mesh up of MK characters. How many full MK games are there now? Like 7?

This one sucks the worst out of them all.... You cant select characters freely, and to get to the bottom of the character selection is a bitch all in itself.

Your fullgame gets 3 out of 10 stars.  --;

it's a wip and he is doing a great job on stages and other stuff.
what's the problem on making a full game of mk?. this project will be better than many of other games out there
and you said 7 mk's. what about street fighter, or worst.. king of fighter games? there are a lot of projects..
Re: Mortal Kombat: Arcade Edition (mmk)
#32  April 18, 2009, 11:28:26 am
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Thanks, you're right. And that's was not full game, but just demo.))
This version, of course was created together with Fly (and based on alpha's gameplay), my good friend and very
talented coder.))However, It's have bugs, but I don't think, that character's selection is
serious problem. Now Fly making new engine from zero point with umk3-accurate gameplay.
And we're re-ripping sprites from mk2-umk3.
Re: Mortal Kombat: Arcade Edition (mmk)
#33  April 26, 2009, 06:28:48 am
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mmk_v0.3:
http://sharebee.com/eb65dd4d
http://sharebee.com/b772d2f7

What's New:
- Changed all character's sounds;
- Changed all comments;
- Added all basic sounds, such as throw,
punch, roundhouse;
- Fixed lifebars, now look like as in mk4,
with umk3 graphics;
- Also fixed timer speed, all line's positions;
- Added new sprites for Kitana's fatality,
such as Sonya's, Kano's and Sheeva's
body parts;
- Fixed spear's issue, when Scorpion
was beaten by opponent;
- Added new sounds for specials, such as
Kano's, Jade's, Sub-Zero's moves;
- Fixed team menu/messages positions,
also added new letters, such as ' ! ? [ ];
- Fixed Sheeva's throw, now without useless
velsets;
- Fixed issues with sounds for Sheeva's,
Kano's moves;
- Deleted some stages, but now you can
add your own in select.def;
- Changed all sprites for Street_mk3,
now quality is nice, as in mk3;
- Changed all sprites for Vs-screen,
also fixed positions;
- Fixed issues with Kitana's, Sub-Zero's
fatalites;
- Deleted useless graphic, sounds
from mkp5a.

Note: there are fixes, that I can't remember.
I know, that now not all sounds are exists,
but it will be fixed later.
And check new lifebars!! I think, that it's more
better variation, than in v0.2.
About title/menu, I think, that it's not good now,
but I don't have any ideas about that.
I also deleted all icons for inactive cnaracters,
now navigation is more better.
And this game is no need in continues, AI
isn't best and easy to beat with come tricks.

http://img402.imageshack.us/img402/9875/mugen0.png
http://img402.imageshack.us/img402/7500/mugen1.png
http://img2.imageshack.us/img2/1627/mugen2v.png
http://img402.imageshack.us/img402/6629/mugen3.png
Last Edit: April 26, 2009, 09:21:48 am by Le@n
Re: Mortal Kombat: Arcade Edition (mmk)
#34  April 26, 2009, 09:54:25 pm
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  • An improper mind is a perpetual feast
    • brianjesusdiaz.webs.com
Le@n, great fixes and every, but not to be like Indrid cold, but i think i should give you
idea of how the main menu should look like



or



Note: Not an actual screenshots
Just Different Backgrounds.
I'm on a 5000 calorie diet! :D
Last Edit: April 26, 2009, 10:26:20 pm by brianjesusdiaz
Re: Mortal Kombat: Arcade Edition (mmk)
#35  April 26, 2009, 10:29:45 pm
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  • GFX Artist
i havent got to test it yet but for ideas for a select screen make it simular to the mk trilogy select screen and main screen with same idea in mind


If you want a signature or avatar, PM me with what you want, and I'll be sure to deliver.
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MKR

Re: Mortal Kombat: Arcade Edition (mmk)
#36  April 28, 2009, 07:42:50 am
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    • www.mknexusonline.com
Is there any Mk Vs game available in mu.u.g.e.n
Re: Mortal Kombat: Arcade Edition (mmk)
#37  April 30, 2009, 04:41:30 pm
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  • An improper mind is a perpetual feast
    • brianjesusdiaz.webs.com
yep, but they're compilations
I'm on a 5000 calorie diet! :D
Re: Mortal Kombat: Arcade Edition (mmk)
#38  May 01, 2009, 08:56:01 am
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Last Edit: May 01, 2009, 09:09:03 am by Le@n
Re: Mortal Kombat: Arcade Edition (mmk)
#39  May 02, 2009, 05:15:50 am
  • **
  • An improper mind is a perpetual feast
    • brianjesusdiaz.webs.com
I'm on a 5000 calorie diet! :D

OKP

Re: Mortal Kombat: Arcade Edition (mmk)
#40  May 02, 2009, 01:36:01 pm
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  • Rocky Vega
    • www.okp.ownbb.com
Just cool  :suttrox: