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Ultra Street Fighter IV Inspirate Screenpack 1.1 (Read 5727 times)

Started by Frank_9926, August 28, 2014, 10:12:48 pm
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Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#21  August 29, 2014, 08:07:12 pm
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Awesome screenpack! My only suggestions are both font-related...both the combo font and the winner textbox fonts feel like they should be bigger to go the rest of te SFIV theme...I know that English is not your native language so in case you don't get what I mean let me try to explain a little better.

The text for the NAME under the lifebars are from SFIV so it looks PERFECT...but the COMBO fonts look kinda small and tiny in comparison. The same goes for the text that was mentioned to be too grey and clash with the background on the WINNER SCREEN...it seems too small for that very large text box. I'm not saying to make the COMBO font the SAME SIZE as the NAME font but maybe a bit bigger wouldn't hurt. And the font on the WINNER SCREEN should maybe be twice as big as it is now...? This may just be my opinion; any of your more seasoned creators object to what I'm suggesting here?

P.S. For the combo fonts it looks like if you DO change their size you'll probably have to move the font on the PLAYER 1 side over to the right a bit cause if you leave it as-is and increase the size it'll probably overlap the other player portraits in TURNS MODE. Hmmmm...maybe as an alternative you could move the portraits in TURNS MODE up to under the NAME font on the player bars...? Just another suggestion.
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#22  August 29, 2014, 08:47:03 pm
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This ain't that bad!! You certainly captured the feel of Ultra SF4 nicely. With a few tweaks here and there, you could make good work even better. And thanks for sharing; I'm adding this to my collection. ;D
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Last Edit: August 29, 2014, 08:52:24 pm by Saikoro
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#23  August 30, 2014, 08:53:27 am
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Awesome screenpack! My only suggestions are both font-related...both the combo font and the winner textbox fonts feel like they should be bigger to go the rest of te SFIV theme...I know that English is not your native language so in case you don't get what I mean let me try to explain a little better.

The text for the NAME under the lifebars are from SFIV so it looks PERFECT...but the COMBO fonts look kinda small and tiny in comparison. The same goes for the text that was mentioned to be too grey and clash with the background on the WINNER SCREEN...it seems too small for that very large text box. I'm not saying to make the COMBO font the SAME SIZE as the NAME font but maybe a bit bigger wouldn't hurt. And the font on the WINNER SCREEN should maybe be twice as big as it is now...? This may just be my opinion; any of your more seasoned creators object to what I'm suggesting here?

P.S. For the combo fonts it looks like if you DO change their size you'll probably have to move the font on the PLAYER 1 side over to the right a bit cause if you leave it as-is and increase the size it'll probably overlap the other player portraits in TURNS MODE. Hmmmm...maybe as an alternative you could move the portraits in TURNS MODE up to under the NAME font on the player bars...? Just another suggestion.

Thanks for the like :):).... for  the combo fonts, i think you're right so i will try to make them a bit bigger and put them without overlap the other ports in turns mode :):) 
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#24  August 30, 2014, 08:54:08 am
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This ain't that bad!! You certainly captured the feel of Ultra SF4 nicely. With a few tweaks here and there, you could make good work even better. And thanks for sharing; I'm adding this to my collection. ;D

Thank you :):):)
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#25  August 30, 2014, 09:40:43 am
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Awesome screenpack! My only suggestions are both font-related...both the combo font and the winner textbox fonts feel like they should be bigger to go the rest of te SFIV theme...I know that English is not your native language so in case you don't get what I mean let me try to explain a little better.

The text for the NAME under the lifebars are from SFIV so it looks PERFECT...but the COMBO fonts look kinda small and tiny in comparison. The same goes for the text that was mentioned to be too grey and clash with the background on the WINNER SCREEN...it seems too small for that very large text box. I'm not saying to make the COMBO font the SAME SIZE as the NAME font but maybe a bit bigger wouldn't hurt. And the font on the WINNER SCREEN should maybe be twice as big as it is now...? This may just be my opinion; any of your more seasoned creators object to what I'm suggesting here?

P.S. For the combo fonts it looks like if you DO change their size you'll probably have to move the font on the PLAYER 1 side over to the right a bit cause if you leave it as-is and increase the size it'll probably overlap the other player portraits in TURNS MODE. Hmmmm...maybe as an alternative you could move the portraits in TURNS MODE up to under the NAME font on the player bars...? Just another suggestion.

Thanks for the like :):).... for  the combo fonts, i think you're right so i will try to make them a bit bigger and put them without overlap the other ports in turns mode :):) 

I fixed That and there's Few images to show :

Winner Fix :


Combo Fix :


Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#26  August 31, 2014, 05:26:36 am
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The size for both seem perfect now...on the combo fonts I would say you can go ahead and move them up about halfway between where you have them now and the lifebars. (say between the last/bottom 2 portraits of the waiting chars in the turns.
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#27  August 31, 2014, 12:03:52 pm
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The size for both seem perfect now...on the combo fonts I would say you can go ahead and move them up about halfway between where you have them now and the lifebars. (say between the last/bottom 2 portraits of the waiting chars in the turns.

OK... :) :) I fixed the combo fonts and this a screenshot with the font moved.....

Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#28  September 02, 2014, 12:09:48 am
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Here is the error I am getting. Please help, thanks.

Error detected.


Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: C:\Users\Ultra Street Fighter IV Mugen\mugen.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 2923134...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 1280x720...render mode 2_22...trying 1280x720x32 mode 0x0...failed.
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#29  September 02, 2014, 12:11:50 am
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You don't have a good enough PC to run it.
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#30  September 02, 2014, 07:18:09 am
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Yeah, try running it at a lower resolution. That might help.



Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#31  September 02, 2014, 10:26:42 am
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Good job man looks great.
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#32  September 02, 2014, 10:44:21 am
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Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#33  September 02, 2014, 01:50:49 pm
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Here is the error I am getting. Please help, thanks.

Error detected.


Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: C:\Users\Ultra Street Fighter IV Mugen\mugen.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 2923134...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 1280x720...render mode 2_22...trying 1280x720x32 mode 0x0...failed.

I'm Sorry.... Try to run it with 640x360 Resolution maybe it can work fine
Re: Ultra Street Fighter IV Inspirate Screenpack 1.1
#34  September 02, 2014, 01:51:18 pm
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Good job man looks great.

The size for both seem perfect now...on the combo fonts I would say you can go ahead and move them up about halfway between where you have them now and the lifebars. (say between the last/bottom 2 portraits of the waiting chars in the turns.

OK... :) :) I fixed the combo fonts and this a screenshot with the font moved.....



Looks good now! Thanks!

Thanks Guys :)