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Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016) (Read 338700 times)

Started by Uno, April 19, 2015, 06:58:17 pm
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Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#201  October 25, 2017, 09:03:04 am
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Go to options>team mode config>if player KOed, change to "AI keeps fighting", this might solve.
Lasagna
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#202  November 13, 2017, 11:07:40 pm
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sorry still new to the unotag thing i know how to have the partner attack for you but how do you switch with them
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Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#203  November 14, 2017, 07:12:57 am
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Check the config file, everything is in there.
Lasagna
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#204  November 15, 2017, 12:28:49 am
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Ty ash
I need more PSN friends
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#205  December 05, 2017, 01:12:33 am
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Is there a way to run this on Mac/Wine?
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#206  December 11, 2017, 01:39:39 am
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have the tag portable the option for i can use the 2 players?(when i change the player,the 2 player use the computer)
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#207  December 11, 2017, 02:23:00 am
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Is there a way to edit the exit method? Some of my chars don't run..... seeing spiderman float on by is kinda depressing lol.
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#208  December 13, 2017, 09:42:36 am
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Is there a way to only make the tag function work with out the team hypers and partner assist.
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#209  December 13, 2017, 07:42:02 pm
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Yup, you would have to edit/erase it from the commands......that's how I disabled the uno mode and stuff
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#210  January 01, 2018, 02:25:56 am
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Hello Ako si Uno

I noticed your another post that your project files is lost and won't update your staff anymore. which is quite sad.

but I found some of the video by using your patch is quite interesting for me.

can you write a document to tell a character developer how to manually "patch" characters?
like giving out a template. and standards that can works with auto patch ones?

Thanks
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#211  March 10, 2018, 04:36:07 pm
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You guys gave Simul mode a purpose to exist, Thanks.
Screenpack & Stage creator... As i always, not that much. But i am sure it is something Bae...
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#212  May 22, 2018, 09:31:15 pm
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How can I make delayed tag hyper with type K?
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#213  May 22, 2018, 09:37:15 pm
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You can't.
Lasagna
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#214  May 22, 2018, 11:07:29 pm
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Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#215  May 22, 2018, 11:12:13 pm
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Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#216  May 22, 2018, 11:24:45 pm
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I have no idea on how to implement delayed hyper, and apparently, Uno abandoned the project.
Lasagna