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UPDATE: Naruto Shippuden: Minato NZC (Read 2204 times)

Started by zuuboi, August 25, 2014, 08:10:55 pm
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UPDATE: Naruto Shippuden: Minato NZC
New #1  August 25, 2014, 08:10:55 pm
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Heres a small update im adding to Minato for now i'ev done a few minor changes nothing too serious i plan on doing more and adding some air specials and at least 1 more super in there here is what changed

1. The level 3 super is a bit more stronger
2. He doesnt have a seizure on the lev 1 super anymore
3. The Kuni drops faster
4. You don't move during the rasangan super
5. I added the time over animation i actually forgot that
6. you cant combo the air anymore
7. The supers arent 1 button anymore he is now a 3 button char.

 heres a few pics and the vid with a link in the description. oh an and tell me if you guys are interested in a Gon and Killua that might be my next project






Heres the vid with the link in the description
https://www.youtube.com/watch?v=c0VVToMBM44
Last Edit: September 13, 2014, 12:02:47 am by zuuboi
Re: Naruto Shippuden: Minato NZC
#2  August 25, 2014, 08:19:36 pm
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Re: Naruto Shippuden: Minato NZC
#3  August 25, 2014, 08:27:23 pm
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Re: Naruto Shippuden: Minato NZC
#4  August 25, 2014, 09:41:03 pm
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man I dont know sh*t about coding so I cant give you any feedback but thank you so much for releasing one of my personal favourites naruto characters.Good luck with your gon and killua project which I am definitely following!
Re: Naruto Shippuden: Minato NZC
#5  August 25, 2014, 11:16:17 pm
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man I dont know sh*t about coding so I cant give you any feedback but thank you so much for releasing one of my personal favourites naruto characters.Good luck with your gon and killua project which I am definitely following!

No problem man, your comment alone means lot. your welcome!
Re: Naruto Shippuden: Minato NZC
#6  August 25, 2014, 11:57:04 pm
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checked it out and heres my feedback

1. Damage on your level 3 Beam super should be more it does the same as the level 2

2. your level 1 should knock down on the last hit imo it looks weird, ALSO why is he doing a weird dance before the super.

3. all supers have a strange bug if you use it during a combo he seems to float into the air and to get down you have to jump. you just walk on the air in the end basically

4. you should not be able to move during the rasengan after the kunai throw you can cancel out of it and it causes some interesting things.

5. holding down and pressing c to throw the kunai when the kunai hits it just stays there for a bit before dropping down and looks strange.

6. why does he have no real air comboability its strange just doing a weird hop kick and thats it.

7. I dislike your super system it  should just be a three button character with directional inputs using a b and c having supers as one button is not fun to me whatsoever and just feels strange.

8. I dislike your combo system because you do not have to even touch the enemy and you can just combo the air this is kind of pointless.

9. the clone that comes out to grab them should hold them in place so they cannot move as you attack it you should use a custom state and target bind during that attack.

10.  lastly heres a picture of your debug flood you wanna fix that http://i.imgur.com/cVNJqU0.png

overall this needs improvements but its not terrible hope you iron out the bugs I mentioned.
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Re: Naruto Shippuden: Minato NZC
#7  August 26, 2014, 01:03:50 am
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checked it out and heres my feedback

1. Damage on your level 3 Beam super should be more it does the same as the level 2

2. your level 1 should knock down on the last hit imo it looks weird, ALSO why is he doing a weird dance before the super.

3. all supers have a strange bug if you use it during a combo he seems to float into the air and to get down you have to jump. you just walk on the air in the end basically

4. you should not be able to move during the rasengan after the kunai throw you can cancel out of it and it causes some interesting things.

5. holding down and pressing c to throw the kunai when the kunai hits it just stays there for a bit before dropping down and looks strange.

6. why does he have no real air comboability its strange just doing a weird hop kick and thats it.

7. I dislike your super system it  should just be a three button character with directional inputs using a b and c having supers as one button is not fun to me whatsoever and just feels strange.

8. I dislike your combo system because you do not have to even touch the enemy and you can just combo the air this is kind of pointless.

9. the clone that comes out to grab them should hold them in place so they cannot move as you attack it you should use a custom state and target bind during that attack.

10.  lastly heres a picture of your debug flood you wanna fix that http://i.imgur.com/cVNJqU0.png

overall this needs improvements but its not terrible hope you iron out the bugs I mentioned.

Hey thx for taking the time to to try out my char and double thx for this input i will definitely take this into consideration!
Re: Naruto Shippuden: Minato NZC
#8  August 26, 2014, 02:43:41 am
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You're welcome a few of those are just opinions but there's some real bugs in there floating into space during supers is probably not something you wanted to happen.
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Re: Naruto Shippuden: Minato NZC
#9  August 27, 2014, 01:12:34 am
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where is that background from where can i download that stage
Re: Naruto Shippuden: Minato NZC
#10  August 27, 2014, 02:09:10 am
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