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[UPDATED] BlazBlue: Chrono Phantasma Ripped! (Read 9150 times)

Started by SirRouzel, March 27, 2014, 08:24:01 pm
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[UPDATED] BlazBlue: Chrono Phantasma Ripped!
New #1  March 27, 2014, 08:24:01 pm
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FINAL & LAST UPDATE: Nº8!
 
ADDED: STORY MODE

 
 
 
DOWNLOAD LINKS:
 
Announcer Voice: MEGA / MediaFire
[Includes: Voice Actor + Their Character Announcer Voice]
 
Character Voice: MEGA / MediaFire
[Includes: All Characters + VS "X" Character Voices]
 
English Character Voice: MEGA / MediaFire
[Includes: The Same As Above ↑]
 
Sound Effects: MEGA / MediaFire
[Includes: All The Global Console Sound Effects]
 
Misc: MEGA / MediaFire
[Includes: Textures/Portraits/Names/Fonts & More]
 
Online Profile: MEGA / MediaFire
[Includes: Templates In 3 Versions "Big/Normal/Small" + Their Color Palettes & All The Profile Icon's Avaliable In The Game.]
 
Credits: MEGA / MediaFire
[Includes: Sprites/Logos/Textures]
 
Arcade Profile: MEGA / MediaFire
[Includes: Portraits/Names/Emblems/Textures]
 
HUD: MEGA / MediaFire
[Includes: Life Bars/Heat Gauge/Fonts/Unlimited Portraits/Names/Astral Finish/Win & Lose Names/Arcade Event Portraits &More]
 
Gallery: MEGA / MediaFire
[Includes: Arcade Ending/Portraits/Chibi Portraits/Misc & More]
 
Story: MEGA / MediaFire
[Includes: Gallery/Character CG's/Menu/Extras]

BGM: MEGA / MediaFire
[Includes: BBCT/BBCS/BBCP & Story Mode BGM]
Last Edit: May 07, 2014, 09:59:20 pm by Just No Point
Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#2  March 27, 2014, 08:40:02 pm
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The character voices English or Japanese?
Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#3  March 27, 2014, 08:46:11 pm
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Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#4  March 27, 2014, 08:47:04 pm
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Alright. Thanks all the same.
Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#5  March 28, 2014, 11:24:05 am
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Amazing! The announcer sounds have much quality! I start to update my old fight.snd file. Thank you very much for the release and I hope the next rip of this game was the hud sprites!
Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#6  March 28, 2014, 11:49:44 am
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Amazing! The announcer sounds have much quality! I start to update my old fight.snd file. Thank you very much for the release and I hope the next rip of this game was the hud sprites!

No Problem! Glad To Help.

Also... Yeah.
I Already Have Ripped: Hud/Sprites/Gallery.  But! The ".HIP/.HPL" File Is Somewhat Codified In Someway I Can't Open It [I Don't Know How To Decode This]

So... I Am Open To Give All That Above For Anyone Who Want's To Give It A Try!
Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#7  March 28, 2014, 01:04:59 pm
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Impressive work! I'm very unfamiliar with PS3 coding so this was hard to for me to figure out. Congrats with ripping these sounds!

I'm also in the same position as you - I can't find a way to decode these sprite files for months. You don't mind if we work together and figure this out?
Sound Pack Completion: CT=40%, CSE=75%
Working on decoding BBCP files and progressing on other characters (CSE EN).
BlazBlue - Complete Resource Thread
Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#8  March 28, 2014, 01:11:19 pm
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Impressive work! I'm very unfamiliar with PS3 coding so this was hard to for me to figure out. Congrats with ripping these sounds!

I'm also in the same position as you - I can't find a way to decode these sprite files for months. You don't mind if we work together and figure this out?

Thanks! I Appreciate Those Words.

To Be Honest. I  Was Inspired By You, To Do This! Hahaha

Also. Sure Thing! Let's Work On It.
Re: BlazBlue: Chrono Phantasma Sounds [Announcer - BGM - Voices - SE]
#9  March 29, 2014, 07:08:02 am
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Wow! I´m waiting you can decode the sprites, thank you for your work!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#10  April 06, 2014, 06:01:19 pm
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HUD Ripped!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#11  April 06, 2014, 07:09:07 pm
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Looks really good, well done. Also holy shit you ripped at least one Terumi sprite, that is really good you guys. Was it a sort of sample sprite though or one of the main ones?
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#12  April 06, 2014, 07:13:16 pm
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oh goodness yes
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#13  April 06, 2014, 07:15:29 pm
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YES! I MANAGED TO RIP ARCADE PORTRAITS & GALLERY


^^ can you share these please? :-)
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#14  April 06, 2014, 07:21:53 pm
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Bloody brilliant :buttrox:
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#15  April 06, 2014, 07:59:00 pm
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YES! I MANAGED TO RIP ARCADE PORTRAITS & GALLERY


^^ can you share these please? :-)

Soon. I Need To Rip The Other Things.

So Far I Have: Arcade Ending Gallery - Challenge Mode - Character Select BG + Some Sprites - The Chibi Lobby [Online Mode] - Drive Names - Emblems
Fonts - Lifebars/Gauge - Menu - Select Mode - Names - Portraits - Sample Sprites - Stage Names - Story Icons - Tutorial & Versus Gallery
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#16  April 06, 2014, 08:00:42 pm
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Looks really good, well done. Also holy shit you ripped at least one Terumi sprite, that is really good you guys. Was it a sort of sample sprite though or one of the main ones?

It Was A Sample Sprite. You Know... When You Are About To Select Palette On CP.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#17  April 06, 2014, 08:26:01 pm
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Ah yeah I get it now. Nice job either way.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#18  April 06, 2014, 08:37:57 pm
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Wow! Amazing work! When a release of the lifebar sprites? Thank you for your brillant work!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#19  April 06, 2014, 08:46:27 pm
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Wow! Amazing work! When a release of the lifebar sprites? Thank you for your brillant work!

Well... Hope People Take It As A Good Thing: After I Finish On Ripping All What Is Possible.

P.S: Don't Want To Sound Like A "DB" Or Something.... Hehe.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#20  April 06, 2014, 10:51:13 pm
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Perfect! Good to see that is possible. One question, the sprites you rip have the same quality that you see when you play the original game? Thank you for your time.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#21  April 06, 2014, 10:57:00 pm
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They're taken straight from the game's files, so they should be.

By the way Rouzel, since you have access to the game's files, mind uploading Terumi and Kagura's VRI's?
Since testing from Kokonoe's (via the update for 1.01 since the game's JP launch), the VRI files can be opened and viewed in any .pac/.hip viewer with no problem. At least getting their effects would be cool until a new way to decrypt the new character .hip files is found.
Last Edit: April 06, 2014, 11:01:01 pm by Shwa
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#22  April 06, 2014, 11:05:11 pm
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They're taken straight from the game's files, so they should be.

By the way Rouzel, since you have access to the game's files, mind uploading Terumi and Kagura's VRI's?
Since testing from Kokonoe's (via the update for 1.01 since the game's JP launch), the VRI files can be opened and viewed in any .pac/.hip viewer with no problem. At least getting their effects would be cool until a new way to decrypt the new character .hip files is found.

Sure Shwa!

Just A Tiny Problem:

Since I Ripped So Many Files... I Don't Remember Which Exactly "ID" Have Each Character Effects.

I Will Look Into It After I Finish The Gallery/HUD/Sprites/Etc... Rips.

Sorry For The Inconvenience

P.S: Maybe [& Just Maybe] I Can Get .hip Files Working. Just I Need To Know How This "Github" Works. HIP2BMP.

If You Know Something About This Or Someone... PM Me & We Will Work On It!
Last Edit: April 06, 2014, 11:11:42 pm by SirRouzel
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#23  April 06, 2014, 11:06:18 pm
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Perfect! Good to see that is possible. One question, the sprites you rip have the same quality that you see when you play the original game? Thank you for your time.

That's Right!

The Sprites Have The Same Quality As The Game.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#24  April 06, 2014, 11:07:23 pm
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#25  April 07, 2014, 03:53:03 am
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Nice to see our collaboration working. Just a little bit more and we'll get the sprites working for everyone!
Sound Pack Completion: CT=40%, CSE=75%
Working on decoding BBCP files and progressing on other characters (CSE EN).
BlazBlue - Complete Resource Thread
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#26  April 07, 2014, 12:29:51 pm
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For some reason the music's not working here.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#27  April 07, 2014, 03:48:05 pm
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For some reason the music's not working here.

That's Strange Though... Are You Sure You Have All The Audio Codecs?

I Can Play Them Without Problem. For Reference... I Use MPC-HC [Media Player Classic - Home Cinema]
It Gives You Audio & Video Codecs. Normally... Without Them I Can't Play The Songs
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#28  April 07, 2014, 04:01:35 pm
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Figured it out.

When I tried to convert them to something else it told me it was missing a codec. I downloaded the codec, converted the music, and they work now.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#29  April 07, 2014, 06:30:41 pm
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You should host all this stuff on TSR, that way it becomes more accessible and don't get lost on the depths of internet.
Pusha 2 said:
They could make a fighting game where the roster was nothing but beavers made out of cotton candy and I'd play if the gameplay was good because that's really all I give a shit about.
Villains Wiki
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#30  April 07, 2014, 06:54:33 pm
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TSR? What Exactly Is That?

Also I Uploaded This On Dustloop Too
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#31  April 07, 2014, 08:14:12 pm
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This is brilliant. Thanks for sharing this!

I really hope I could port BBCP's hitsparks and HUD to MUGEN and contribute them here.
Where to find me:
Twitter | Youtube

Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#32  April 07, 2014, 09:01:01 pm
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Nice good to see some progress ^_^
I have a question are you going to include the 3d round textures too, with the hud?
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#33  April 07, 2014, 09:05:44 pm
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#34  April 07, 2014, 09:06:36 pm
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The site's down for me for some reason.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#35  April 07, 2014, 09:08:10 pm
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It's just down in general right now.
It was up a few days ago so I wouldn't worry too much.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#36  April 07, 2014, 10:21:51 pm
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#37  April 07, 2014, 10:24:18 pm
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This is brilliant. Thanks for sharing this!

I really hope I could port BBCP's hitsparks and HUD to MUGEN and contribute them here.

Feel Free To Help IF You Want.

I'm Always Open For Help & IF You Have The Files For That. Just Give Me The Links & I Will Post Them Here
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#38  April 07, 2014, 11:41:34 pm
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Very good work!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#39  April 08, 2014, 12:08:59 am
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You should host all this stuff on TSR, that way it becomes more accessible and don't get lost on the depths of internet.
I also have access to the files myself. I forwarded the program to SirRouzel to rip the files. Since I have barely have time around ripping, SirRouzel can get the files ripped and ready for you guys to download. I can host the files within my mediafire if Rouzel doesn't mind.

They're taken straight from the game's files, so they should be.

By the way Rouzel, since you have access to the game's files, mind uploading Terumi and Kagura's VRI's?
Since testing from Kokonoe's (via the update for 1.01 since the game's JP launch), the VRI files can be opened and viewed in any .pac/.hip viewer with no problem. At least getting their effects would be cool until a new way to decrypt the new character .hip files is found.
I can start ripping those right now - it'll probably take a few minutes to do. I already have Bullet's effects and Jin/Noel/Haku/Mu in a separate folder.

With that said, we got Rouzel and I ripping the same files - we were deciding whether or not to merge this thread with my Complete Resource thread to make it easier for everyone to go to one thread to get their BlazBlue rips.
Sound Pack Completion: CT=40%, CSE=75%
Working on decoding BBCP files and progressing on other characters (CSE EN).
BlazBlue - Complete Resource Thread
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#40  April 08, 2014, 12:13:09 am
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Oh, those look really nice. Congrats on the successful rips, man. :)



Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#41  April 08, 2014, 12:43:17 am
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@Shwa: (And whoever is interested) BBCP Character Effects - includes Amane, Azrael, Bullet, Kokonoe, Terumi, Jin, Noel, Hakumen and Mu. Link here.

Edit: I forgot to mention they are only in BMP. They already have their color sets within them. They can be easily added in Mugen via Fighter Factory 3.

Edit 2: Arakune sprites were in Azrael folder, I changed it and added Azrael's effects. Arakune is added in the rar file.

Edit 3: ReRe01 let me know about Izayoi's files not being in her folder - her effects were in Kagura's folder. I moved it to Izayoi's folder and updated the link. Thanks ReRe!
Sound Pack Completion: CT=40%, CSE=75%
Working on decoding BBCP files and progressing on other characters (CSE EN).
BlazBlue - Complete Resource Thread
Last Edit: April 10, 2014, 02:44:34 am by Seraphs Ares
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#42  April 08, 2014, 12:47:17 am
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This is a little bit of a stretch but I thought I'd ask anyway.

Are the hitsparks and common fx rippable?
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#43  April 08, 2014, 12:48:46 am
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This is a little bit of a stretch but I thought I'd ask anyway.

Are the hitsparks and common fx rippable?
I may have to look into it. The files aren't labeled like in XB360. It should be one sprite sheet like in the other games.
Sound Pack Completion: CT=40%, CSE=75%
Working on decoding BBCP files and progressing on other characters (CSE EN).
BlazBlue - Complete Resource Thread
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#44  April 08, 2014, 12:51:02 am
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This is a little bit of a stretch but I thought I'd ask anyway.

Are the hitsparks and common fx rippable?

Yeah.
I Forgot Which ID It Was. But Yeah. The Hitsparks Are Rippeable
Last Edit: April 08, 2014, 12:54:54 am by SirRouzel
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#45  April 08, 2014, 12:52:08 am
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Awesome :buttrox: looking forward to it
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#46  April 09, 2014, 07:18:00 pm
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Updated With English Voices
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#47  April 11, 2014, 07:17:17 am
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Where can I find Hakumen's heat guage (the ones with the magatama)? I want to use it in my art for my fightstick.
Last Edit: April 11, 2014, 07:49:10 am by supersaiyandoyle
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#48  April 11, 2014, 07:55:33 am
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thanks for those english voice rips im downloading all I might have a use for them.
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#49  April 11, 2014, 09:41:31 am
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thanks for those english voice rips im downloading all I might have a use for them.

Sure! No Problem.

Soon I Will Add More Things & Also Good Luck With That Project Then!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#50  April 11, 2014, 09:42:34 am
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#51  April 11, 2014, 10:22:17 am
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#52  April 11, 2014, 10:27:28 am
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#53  April 11, 2014, 07:46:08 pm
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Gallery's Done To Be Downloaded.
[Note: See First Page To See What Includes]

Also. Added MediaFire Mirrors For: Announcer - BGM - SE - Character - Character English.


Enjoy!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#54  April 11, 2014, 08:38:52 pm
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Awesome share! Thank you very much!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#55  April 12, 2014, 05:58:39 am
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The gallery link is down :(
<- Foros Mugen en español. And also English forums.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#56  April 12, 2014, 06:01:48 am
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Last Edit: April 12, 2014, 06:05:12 am by SirRouzel
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#57  April 12, 2014, 09:30:24 am
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@SirRouzel

Wow! I mean wow!!!  Thank you for sharing these epic images in their full resolution!  All the images in the "main" folder have given me a reason to start building Screen Packs once again!! Gotta finish CVS3 but then I can work on BB vs GG!!

Amazing work and I can't wait to see your ripped sprites

Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#58  April 12, 2014, 09:39:37 am
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BlazBlue: Chrono Phantasma   ಠิ﹏ಠิ  ,I don`t have any word to say only Wow!Hope it`s finish soon!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#59  April 12, 2014, 09:56:39 am
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@SirRouzel

Wow! I mean wow!!!  Thank you for sharing these epic images in their full resolution!  All the images in the "main" folder have given me a reason to start building Screen Packs once again!! Gotta finish CVS3 but then I can work on BB vs GG!!

Amazing work and I can't wait to see your ripped sprites



Anytime! Glad You Like It.

I'm Doing Right Now The HUD... So Expect Something Nice & Better For That Screen Pack.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#60  April 13, 2014, 02:24:46 am
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Thanks for the rips. Sprites is what you working on?
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#61  April 13, 2014, 02:37:07 am
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#62  April 13, 2014, 02:45:21 am
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Thanks for the English and Announcer voices. You and ares da men
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#63  April 13, 2014, 02:50:02 am
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#64  April 13, 2014, 03:04:20 am
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#65  April 13, 2014, 03:06:19 am
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And Ares ripped The CS Jap voices, so can you rip the CS English voices also?

Uhm... Yeah. Why Do You Ask?

I Will Not Rip CS:EX Voices... Ares Said He Will Do It All The Voices.

I'm Only For Chrono Phantasma Right Now
Last Edit: April 13, 2014, 03:09:43 am by SirRouzel
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#66  April 13, 2014, 03:12:01 am
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#67  April 13, 2014, 03:16:27 am
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Oh, la-ti-da!

Is The Character sprites are going to be ripped also?

Like I Said: We Are Working On Chrono Phantasma Sprites.

IF You Mean CS:EX Sprites... They Are On Dustloop [I Think Here Too]

You Just Need To Find Them
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#68  April 13, 2014, 07:31:44 am
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I found the Old Themes For the Returning characters in The BGM Download, Maybe they are DLC?
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#69  April 13, 2014, 07:55:46 am
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I found the Old Themes For the Returning characters in The BGM Download, Maybe they are DLC?

They Are DLC [Only On US Version]...

JP Version: IF You Buy Specific Chapters OF "BlazBlue: Alter Memory" [Anime] You WIll Get Old CT/CS Stages & Music Back.

US Version: All As DLC
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#70  April 13, 2014, 08:42:10 am
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To The People Who Didn't Saw My Comment Before:

HUD Is Already Ready To Be Downloaded.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#71  April 13, 2014, 09:48:01 am
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To The People Who Didn't Saw My Comment Before:

HUD Is Already Ready To Be Downloaded.

I downloaded the Hud earlier currently making it, and notice the rounds isnt there. Did you add it in a different pack?
"The Wheel of Fate is Turning" and textures.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#72  April 13, 2014, 10:05:27 am
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I downloaded the Hud earlier currently making it, and notice the rounds isnt there. Did you add it in a different pack?
"The Wheel of Fate is Turning" and textures.

It's Not On Different Pack.

I Just Didn't Want To Add Them To The HUD.

But... Thinking About... It Will Fit Well In It.

Alright Then! Give Me A Momment & I Will Add All Those Textures To The HUD.
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#73  April 13, 2014, 11:47:16 am
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Thanks To DartzPie For The Idea!

Updated HUD With Added Things. Such Like: Win & Lose Names/More Portraits/Astral Finish Textures & More

Download It Right Now!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#74  April 14, 2014, 06:36:26 am
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Awesome! They´re impresive I start with the lifebars soon!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#75  April 14, 2014, 10:31:37 pm
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Alright You Guys!

Added/Uploaded "Arcade Profile"
[Includes: Names/Portraits/Emblems/Textures]

Note: IF You Don't Know What Contains Exactly Arcade Profile.... Here's A Preview:



Sorry For The Spanish Text BTW...


Also... Updated HUD For Third Time! [More Portraits Added]

Download Them Right Now!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#76  April 15, 2014, 04:15:57 am
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Added: Arcade/Story Credits

[Includes: Sprites/Logos/Emblems/Textures]
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#77  April 16, 2014, 04:19:36 pm
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Ugh... After Making All The 728 Profile Icon's To PNG.
 
It's Finally Here!:
 
Online Profile
[Includes: Templates In 3 Versions "Big/Normal/Small" + Their Color Palettes & All The Profile Icon's Avaliable In The Game.]
 
 
Enjoy & Have A Good One People!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#78  April 16, 2014, 05:36:54 pm
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how about the Location Test Voices? are these is ripped?
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#79  April 16, 2014, 05:40:14 pm
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#80  April 17, 2014, 07:39:35 pm
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Yo guys! In case anyone is curious, Spriters Resource is online again.
Pusha 2 said:
They could make a fighting game where the roster was nothing but beavers made out of cotton candy and I'd play if the gameplay was good because that's really all I give a shit about.
Villains Wiki
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#81  April 27, 2014, 05:23:52 pm
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When I Started This...  At First. I Didn't Want To Share This With Anyone.

 
But Then. Thanks To My Friends & My Brother "Luzbhell" For Changing My Mind.
 
I Really Appreciate That!
----------------------------------------------------------------------------------------------------
 
Now... Here It Is!
 
The Last & Final Update Is Now Ready To Everyone For Download!
 
Story Mode Added
----------------------------------------------------------------------------------------------------
 
..::IMPORTANT NOTE::..
 
Since I Think I Already Give To Everyone What Is "Useful" For Them... I Will Not Upload Anymore [Unless It's A Request]
 
I Will Not Visit Much Here Anymore [As For The Other Forum Too]... Since I Already Did What People Wanted For So Long.
 
Still! Feel Free To Post A Comment/Question Here [I Will Totally Answer Your Questions/Comments. That's For Sure!]
 
In Case A Link Is Down. Send Me A PM & I Will Fix It!
----------------------------------------------------------------------------------------------------
 
Alright... I Think That's All People.
 
 
Thanks To Everyone Who Show Support On This & Everyone On MugenGuild
 
As For Sprites & Chibi Sprites... I Will Still Working On It With Ares.
 
As Soon We Have Something Special. We Let Everyone Know!

P.S: Videos Soon Will Come With Something Extra!
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#82  April 27, 2014, 06:11:22 pm
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So no hitsparks? :-\
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#83  April 27, 2014, 06:16:53 pm
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Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#84  April 29, 2014, 07:54:31 am
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The stage images!!! Amazing finally I can play witn CP stages!!! But... you forgott the vs and win screen can you rip them? Thank you very much
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#85  April 29, 2014, 09:01:31 am
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The stage images!!! Amazing finally I can play witn CP stages!!! But... you forgott the vs and win screen can you rip them? Thank you very much

It's On "Misc.rar" Called As "Winner" & "VS"
Last Edit: April 29, 2014, 10:47:18 am by SirRouzel
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#86  April 29, 2014, 05:37:19 pm
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Hello, SirRouzel, I saw all you've shared with all of us, but I have a question, comrade, Where are the Characters Sprites? I should wait all the time you take for ripping all BBCP, beforehand, thank you for this resource compilation.

Atte.

RockHowardMX
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#87  April 29, 2014, 06:00:42 pm
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Hello, SirRouzel, I saw all you've shared with all of us, but I have a question, comrade, Where are the Characters Sprites? I should wait all the time you take for ripping all BBCP, beforehand, thank you for this resource compilation.

Atte.

RockHowardMX

I'm Working On That With Ares. Since The .hip Is Still Giving Us Some Problems

Once We Have Something New... We Let People Know
Re: [UPDATED] BlazBlue: Chrono Phantasma Ripped!
#88  April 29, 2014, 08:48:46 pm
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Yes I download the misc and it ´s all in this file, thank you very much and thank you for rip thia amazing game! Next guilty gear xrd? See you!