Was It possible? ???I Mean When You're in Stage 1 (Level 1), You Have Your Var(0) = 10.Then on the next stage, it will remain, still you have Var(0) = 10.thanks.
Oh Great.Thanks. So it was possible.anyway, it works but im not sure if im right, am i right on doing it?I change the State 5900 like this.[mcode][Statedef 5900]type = S[State 5900, 1] ;Clear all int variablestype = null;VarRangeSettrigger1 = roundsexisted = 0value = 0[State 5900, 2] ;Clear all float variablestype = null;VarRangeSettrigger1 = roundsexisted = 0fvalue = 0[State 5900, 3] ;Intro for round 1type = ChangeStatetrigger1 = roundno = 1value = 190[/mcode]then, i use this.[mcode]IntPersistIndex = 0FloatPersistIndex = 0[/mcode]then my Var Not Reseting Every Stage.thanks for help.
Frederika Bernkastel~ said, June 12, 2009, 08:08:42 pmuse 60 instead of 0but when i use higher than 10, my var(10) resets every round and stage.
You're title and question are kind of contracting, it makes it soud like you want your var to reset but it wasn't doing it, judging by the title, I'm sure [E] was just confused.