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Vegeta Dragon ball allstars 1.5 (Update 9\11\13) (Read 12703 times)

Started by Neocide, February 04, 2013, 02:06:34 am
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Vegeta Dragon ball allstars 1.5 (Update 9\11\13)
#1  February 04, 2013, 02:06:34 am
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Okay well as promised here is vegeta, he's basically here to show off the system for the game for the most part. I might release more characters with solo releases to show off a little more. Dunno as of now though.

Please read the read me as there are things in him you won't really figure out without the read me. Thank cybaster for a lot of deep beta testing, without his help I don't think he'd be released yet. No AI so please don't ask me why he acts weird when fighting against him. If someone would like to make an AI patch feel free. I might try my own take at his AI later on.

no plans for a english sound pack atm, I'm basically done working on him for the forseeable future other than fixing any left over bugs etc.

Spoiler, click to toggle visibilty



Vegeta Update 9-11-13
Last Edit: September 11, 2013, 11:49:20 am by Neocide
Re: Vegeta Dragon ball allstars 1.0
#2  February 04, 2013, 02:08:58 am
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this is great im getting him now :)
Re: Vegeta Dragon ball allstars 1.0
#3  February 04, 2013, 02:37:30 am
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Finally!

No disrespect for the others Vegetas out there but ill REALLY will keep this one!
Thanks for the release Neocide!

Re: Vegeta Dragon ball allstars 1.0
#4  February 04, 2013, 09:25:07 am
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Finally people can test it out =D
I hope everyone will love our work   :impressed:

"During a time of struggle, K-ON's beautiful story provided the influence needed for me to become an ideal president. I am now a better man."
— Barack Obama, 44th president of the United States
Re: Vegeta Dragon ball allstars 1.0
#5  February 04, 2013, 09:50:32 am
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People need to test out this character !!! :)

Original sprites.
Nice and original gameplay which fits DBZ very well and is still balanced.
Nice effects, sounds, ideas, etc.

There'll probably be some gameplay/comboing issues I haven't found, so guy, get to your pads. :twisted:
Re: Vegeta Dragon ball allstars 1.0
#6  February 04, 2013, 02:20:15 pm
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Thanks for the char! Congratulations for this great Vegeta!

I found a bug, I can't explain well so it won't be of any help, but when I was attacking in air (I don't remember the attack) and the other Vegeta attacked me, I stayed in the air, but after a bit he returned to the ground.
I'll explain better if I re-find the bug.

By the way, why do you have two helper.cns in the .def file?

Re: Vegeta Dragon ball allstars 1.0
#7  February 04, 2013, 02:27:06 pm
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I didn't notice the double helper thing actually. and the disappear bug I've seen in watch mode, Keep debug on, it should show wth is going on. I forget what it is. Possibly something to do with a guard state. I'm glad you enjoy him, seems like very few do. :/
Re: Vegeta Dragon ball allstars 1.0
#8  February 04, 2013, 02:54:08 pm
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I also noted that:
- anim 8520 for Air Raid (FX) should be inverted, and should be a bit smaller;
- if you get hit before the last fireball (Million Dollar Renzoku) the effect of the last fireball stays for a bit:
Spoiler: image (click to see content)
- if I attack Vegeta while in air, he will fall down, down down...
Spoiler: gif + explanation of what happened (click to see content)

Last Edit: February 04, 2013, 04:07:07 pm by G.o.D.
Re: Vegeta Dragon ball allstars 1.0
#9  February 04, 2013, 03:54:49 pm
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Fixed. Updated.
Re: Vegeta Dragon ball allstars 1.0
#10  February 04, 2013, 04:07:26 pm
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Updated my post :P
:)

Last Edit: February 04, 2013, 04:13:46 pm by G.o.D.
Re: Vegeta Dragon ball allstars 1.0
#11  February 04, 2013, 04:18:39 pm
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that is an odd one to replicate, it could be due to some vels in the jump attacks. I'll fiddle around a bit.

fixed. the recover anim was way too long.
Last Edit: February 04, 2013, 04:27:22 pm by Neocide
Re: Vegeta Dragon ball allstars 1.0
#12  February 04, 2013, 05:01:15 pm
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My mugen crashes once it gets past the vs screen when using this char. Anyone know why? I really want to try him out.
Re: Vegeta Dragon ball allstars 1.0
#13  February 04, 2013, 05:10:17 pm
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It's for Mugen 1.0.

Now I found the bug:
when you teleport (c button, you're on ground and the enemy is on air) and you get hit, Vegeta will stand on air.

Last Edit: February 04, 2013, 06:05:41 pm by G.o.D.
Re: Vegeta Dragon ball allstars 1.0
#14  February 04, 2013, 11:35:48 pm
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Fixed, updated.

It was a clsn in his zanzoken anim. if you were hit in it he'd just stop the attack and stay mid air in state 0.

Re: Vegeta Dragon ball allstars 1.0
#15  February 04, 2013, 11:38:06 pm
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tried it out, it was pretty good.. congratulations neocide.
Re: Vegeta Dragon ball allstars 1.0
#16  February 05, 2013, 12:29:30 am
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Tried it! Thank you for this char! It is very good and amazing!
Are you going to release another DBZ char ?
Re: Vegeta Dragon ball allstars 1.0
#17  February 05, 2013, 01:45:57 am
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that all depends. might have to wait till I finish the full game. I dunno yet.
Re: Vegeta Dragon ball allstars 1.0
#18  February 05, 2013, 08:32:13 am
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He plays very fluent I was worried dbz characters would be stiff in mugen but im looking forward to the full game
Re: Vegeta Dragon ball allstars 1.0
#19  February 05, 2013, 03:57:48 pm
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Awesome, these teleport functions are awesome :)
Re: Vegeta Dragon ball allstars 1.0
#20  February 05, 2013, 05:49:42 pm
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Definately one of the best char in history of dragon ball mugen creations !

Beautiful Fx's, great sprites, char polished in every detail.
You Can see a lot of work You put in this Vegeta.
I have a feeling that the gameplay is a bit to slow, kinda "arduous". It could be "my bad", because im used to Choujin style.
Anyway I liked more the gameplay that Your Goku had - it was awesome.
Still - A wonderful char from a great creator.

Congratulations and I'm looking forwart for future creations.