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VS. STYLE DEBUTS Presents - REMY (Read 8721 times)

Started by ShinZankuro, April 10, 2015, 08:57:57 am
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VS. STYLE DEBUTS Presents - REMY
#1  April 10, 2015, 08:57:57 am
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First thing.. My apologizes for my absence... I have a real life and a family to care about.. But I won't and I will NEVER forget my works on Mugen, and here's a proof of that :D

From SF3 obscure cast:

REMY!!

(Preview video by Rodriguez Cook, thanks :D ]

DOWNLOAD: http://www.mediafire.com/download/8lm8bv9beb1ln32/Remy.zip :DOWNLOAD

I will put only few Screenshots, because of my homework... But If someone makes a video I will be eternally grateful and I will put on this post :D

For now, appreciate him! Even I can't believe I did a conversion of a "REMY character" to VS Style, I get various trial errors but... Well, enjoy him XD

Spoiler: README AND MOVELIST (click to see content)

Spoiler: SCREENSHOTS (click to see content)

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Last Edit: April 10, 2015, 07:20:56 pm by ShinZankuro
Re: VS. STYLE DEBUTS Presents - REMY
#2  April 10, 2015, 09:38:07 am
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Ooooooooohhhhhh dayum ma boi! I was not expecting that to see that coming! I sure hope that Remy would be in my collection.
(Off-topic, just a bit: Any changes for Magma Dragoon, asides from hyper FX to be changed soon?)
Re: VS. STYLE DEBUTS Presents - REMY
#3  April 10, 2015, 10:41:27 am
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OH YES !!! More MOOOOOOOOOOOORE !!!!!
Re: VS. STYLE DEBUTS Presents - REMY
#4  April 10, 2015, 07:23:16 pm
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  • Death is the start of a brand new cycle
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Preview video added by Rodriguez Cook! :D

Ooooooooohhhhhh dayum ma boi! I was not expecting that to see that coming! I sure hope that Remy would be in my collection.
(Off-topic, just a bit: Any changes for Magma Dragoon, asides from hyper FX to be changed soon?)

Yeah, some moves will gain a little enhances. Like the normal shoryukens, his Hiryuken will sends to very high air and his palfx codes for fire attacks will be enhanced as far also for hyper combo finishes :D

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: VS. STYLE DEBUTS Presents - REMY
#5  April 11, 2015, 12:46:27 am
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And here is a review by Ermac445/Swagga Kings.


I tested too, and i approved for sure. Congrats! :sugoi:
Re: VS. STYLE DEBUTS Presents - REMY
#6  April 12, 2015, 08:13:35 pm
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Feedback:
- Blue Nocturne is spelled "Blue Nocture" (when you defeat the enemy);

- the Light of Virtue (hold back, then forward and punch) uses a non-fitting sound (it's like he's using an EX move);
 - also there is no guardsound;

- forward medium kick can't be guarded while standing but while crouching, but it should be the opposite!
It shouldn't be guarded while crouching but you should be able to guard it when standing;

- crouching medium kick is misaligned (you have to align it with posadds);

- misaligned hitsparks for almost all basic attacks; here's the list:
Spoiler, click to toggle visibilty
- The aerial strong kick doesn't have a guardspark;

- no guardsound for these moves:
Spoiler: list (click to see content)

- Remy should guard attacks that are above him (or some special moves) with a different animation; but he can't and so debug messages appear; they say:
WARNING: PLAYER STREET FIGHTER 3 REMY IN STATE 150: CHANGED TO INVALID ACTION 160

- you can chain the launcher (DF, strong punch) as many times as you can into itself for no reason (I could chain it twice);

- some sprites need to be cropped;

- the grab animations are misaligned and aren't animated properly;
 - anim 800, anim 805;

- if you do the Tech Hit (when you get grabbed you do the grab motion to evade from it), debug message

appears, saying: WARNING: PLAYER STREET FIGHTER 3 REMY IN STATE 802: CHANGED TO INVALID ACTION 802

- Light of Justice uses a hit sound before it starts;

- if the enemy is crouching, the last hit of Supreme Rising Rage Flash doesn't connect;

- some CLSNs could be simplified a lot, like the ones in anim 1000, 1050;

- I don't know why Remy moves like that at the end of anim 430.


I also have lots of feedback for Charlie, do you want it? I don't want to necrobump the other topic, so I can post it here if you want.
Last Edit: April 13, 2015, 11:43:12 am by Alex Sinigaglia
Re: VS. STYLE DEBUTS Presents - REMY
#7  April 12, 2015, 10:24:54 pm
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Thanks for the shout out 【MFG】gui0007 :D
Re: VS. STYLE DEBUTS Presents - REMY
#8  April 14, 2015, 09:49:00 pm
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  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
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    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
Feedback:
- Blue Nocturne is spelled "Blue Nocture" (when you defeat the enemy);

- the Light of Virtue (hold back, then forward and punch) uses a non-fitting sound (it's like he's using an EX move);
 - also there is no guardsound;

- forward medium kick can't be guarded while standing but while crouching, but it should be the opposite!
It shouldn't be guarded while crouching but you should be able to guard it when standing;

- crouching medium kick is misaligned (you have to align it with posadds);

- misaligned hitsparks for almost all basic attacks; here's the list:
Spoiler, click to toggle visibilty
- The aerial strong kick doesn't have a guardspark;

- no guardsound for these moves:
Spoiler: list (click to see content)

- Remy should guard attacks that are above him (or some special moves) with a different animation; but he can't and so debug messages appear; they say:
WARNING: PLAYER STREET FIGHTER 3 REMY IN STATE 150: CHANGED TO INVALID ACTION 160

- you can chain the launcher (DF, strong punch) as many times as you can into itself for no reason (I could chain it twice);

- some sprites need to be cropped;

- the grab animations are misaligned and aren't animated properly;
 - anim 800, anim 805;

- if you do the Tech Hit (when you get grabbed you do the grab motion to evade from it), debug message

appears, saying: WARNING: PLAYER STREET FIGHTER 3 REMY IN STATE 802: CHANGED TO INVALID ACTION 802

- Light of Justice uses a hit sound before it starts;

- if the enemy is crouching, the last hit of Supreme Rising Rage Flash doesn't connect;

- some CLSNs could be simplified a lot, like the ones in anim 1000, 1050;

- I don't know why Remy moves like that at the end of anim 430.


I also have lots of feedback for Charlie, do you want it? I don't want to necrobump the other topic, so I can post it here if you want.

Thanks for the feedback man :) I will try to use my little free time to update these char and Nash :)

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: VS. STYLE DEBUTS Presents - REMY
#9  April 14, 2015, 10:02:31 pm
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By the way, for Charlie, you spelled the word "somersault" wrong. You wrote "summersault" more than once, but it's somersault.
Re: VS. STYLE DEBUTS Presents - REMY
#10  April 14, 2015, 10:05:25 pm
  • *****
  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
By the way, for Charlie, you spelled the word "somersault" wrong. You wrote "summersault" more than once, but it's somersault.

Thanks for pointing this D:

I accidentaly forget about the way of spelling that word, I will fix this soon :)

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: VS. STYLE DEBUTS Presents - REMY
#11  April 15, 2015, 02:33:11 am
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Thanks mstrrrr...! it is good to see a new Vs Style character, :3