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"Vs Style DEBUTS"(Official Thread) (Read 54247 times)

Started by ShinZankuro, December 25, 2013, 07:28:43 pm
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Poll

LAST 2014's VS. STYLE DEBUTS RELEASE!!

GEN(Street Fighter)
4 (36.4%)
HAUZER(WarZard)
7 (63.6%)

Total Members Voted: 11

Re: Marvel Vs. Capcom - THE DEBUTS(Official Thread)
#41  March 15, 2014, 10:09:14 am
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It looks great!

I for one, am EXTREMELY EXCITED ABOUT THIS!!!
NO MORE CPS2;

I only use it for project-specific purposes.
Re: Marvel Vs. Capcom - THE DEBUTS(Official Thread)
#42  March 15, 2014, 10:16:16 am
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I love the idea of getting lesser known characters and giving them a vs styled moveset!!! Can't wait to see what comes out of this!
Also, I know you're just getting started the project and all, but have you thought of making a character from the Capcom game "Red Earth" sometime in the distant future? Would be pretty darn interesting to see.
Re: Marvel Vs. Capcom - THE DEBUTS(Official Thread)
#43  March 15, 2014, 06:01:30 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
I love the idea of getting lesser known characters and giving them a vs styled moveset!!! Can't wait to see what comes out of this!
Also, I know you're just getting started the project and all, but have you thought of making a character from the Capcom game "Red Earth" sometime in the distant future? Would be pretty darn interesting to see.

Blade/Jihad is one of then :)
Re: Marvel Vs. Capcom - THE DEBUTS(Official Thread)
#44  March 15, 2014, 09:02:33 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
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News!

I will upload a video preview those chars:

* Adon
* Dudley
* Knuckles
* Jedah
* Gen
* Pyron

Some chars are incomplete[ in some terms, like FX, etc ], but you can see my point of project.

Please Wait! ^^
Re: Marvel Vs. Capcom - THE DEBUTS(Official Thread)
#45  March 15, 2014, 09:22:15 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante



Here the preview! Sorry for the bad quality video, and for not looping the bgm.
Re: Marvel Vs. Capcom - THE DEBUTS(Official Thread)
#46  March 15, 2014, 11:09:54 pm
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All of it is looking awesome!
NO MORE CPS2;

I only use it for project-specific purposes.
Re: Marvel Vs. Capcom - THE DEBUTS(Official Thread)
#47  March 16, 2014, 10:02:05 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
GOOD, EXCELLENT, MARVELOUS NEWS!!!!!1

Gallon[The first and most important goal for project] are CLOSER TO FINISH!!

Codes are OK, and Sparkset are changing! Probably him will gain the new hyper bg I said before!

Keep tunned!
Re: "Vs Style DEBUTS"(Official Thread)
#48  March 18, 2014, 02:22:07 am
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
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NEWS!

- Renamed the project name to "VS Style DEBUTS"

- Dee Jay are in starts!

Climax Beat are complete!
Re: "Vs Style DEBUTS"(Official Thread)
#49  March 18, 2014, 10:14:29 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
DEE JAY and Sagat news:

* - Deejay's Hyper Air Slasher gained a new projectile
* - Deejay's Sobat Carnival hyper gained new velocity X and Y. Looks like "Hazan Tenshokyaku" concept.
* - Climax Beat are now a fire based hyper move like on screenshot here:




SAGAT[For who downloaded the test version]:

* - Fixed Super Jump code
* - Fixed launcher state
* - fixed the hyper floor position
* - Velocity of Hyper BG are corrected.




For now is this.
Re: "Vs Style DEBUTS"(Official Thread)
#50  March 19, 2014, 03:15:01 am
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Fire FX on Dee Jay look kinda' odd, but looking forward to him none the less!
Re: "Vs Style DEBUTS"(Official Thread)
#51  March 19, 2014, 03:24:50 am
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
Fire FX on Dee Jay look kinda' odd, but looking forward to him none the less!


Thanks dude!

NEWS ABOUT GILL [Not so good]

I'm a little stuck because Gill codes[Super Jump problem and his bicolor states ] :/

I'm going to start thinking to give to his sprites a ONE-COLOR. And the bicolor appears in some hypers like "Seraphic Wing", "Meteor Burst" and "Ressurrection". I don't know what people will thnik about this.
Re: "Vs Style DEBUTS"(Official Thread)
#52  March 19, 2014, 03:28:32 am
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
I noticed the one-coloured Gill will be strange to SF III fans, but probably I will use this provisory pallette[One instead of Bi-colors], unless I found a solution for his Super Jump.
Re: "Vs Style DEBUTS"(Official Thread)
#53  March 19, 2014, 03:35:15 am
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For Gill you can code his palette to change depending on which way he's facing using Mugen 1.0+'s RemapPal controller
Re: "Vs Style DEBUTS"(Official Thread)
#54  March 19, 2014, 03:39:47 am
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I'll probably get linched for suggesting this but ... Kong's Gill could super jump and he would remain the proper color depending on whatever side of the screen he was one, I'd check those codes to refrence how he did it ...

Xan

Re: "Vs Style DEBUTS"(Official Thread)
#55  March 19, 2014, 03:41:04 am
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GM's Gill has the colors remaining on the proper side along with the glowing from Third Strike. Might want to take a look at him.
MY YOUTUBE || MY TUMBLR

Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: "Vs Style DEBUTS"(Official Thread)
#56  March 19, 2014, 03:43:28 am
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    • USA
    • www.youtube.com/user/NessTheAvatar
Re: "Vs Style DEBUTS"(Official Thread)
#57  March 19, 2014, 03:55:19 am
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
We hope to fix this. And another problem are the language of codes in GM's Gill. Looks really hard to find the correct state [And has a LOT of codes, even in the most minimal movement]
Last Edit: March 19, 2014, 09:08:02 pm by マスターアサシン
Re: "Vs Style DEBUTS"(Official Thread)
#58  March 19, 2014, 09:08:16 pm
  • ****
  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
NEWS!

- Dee Jay FX and Hyper combos are finished. Only combos is missing to finish him.

ABOUT GILL:

Seriously: That char are a PAIN IN *SS, to convert. So much codes and custom sprites [SF3 powerbars and system, WHY U?!], but I won't give up, and at least the power meter is corrected, his power = 3000:

- Seraphic Wing is now a 1 level hyper, and his damage will be satisfatory reduced.
- Meteor Strike also a level 1 hyper, but I will re-use Pyron's solar meteors to use alongside with giant ice meteors.
- Ressurrection... Meh... I think it's unecessary to explain :P

Super Jump, FX and some new sprites will be delay a little, because he is a very heavy coded character.
Re: "Vs Style DEBUTS"(Official Thread)
#59  March 19, 2014, 09:49:45 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
NEWS:

I added a Poll, to see who everyone wants to see in mugen with a Vs. Style moveset!

Keep voting!
Re: "Vs Style DEBUTS"(Official Thread)
#60  March 20, 2014, 02:57:33 am
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
    • https://www.facebook.com/kleylson.cavalcante
News!


I will upload in this weekend a video of some characters from this project[Dee Jay, Demitri and Sagat].

Vs. Style Gill are in works. If someone can help me and Gnux9 to adjust some codes from GM's Gill, we will appreciate much! ^^