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"Vs Style DEBUTS"(Official Thread) (Read 54231 times)

Started by ShinZankuro, December 25, 2013, 07:28:43 pm
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LAST 2014's VS. STYLE DEBUTS RELEASE!!

GEN(Street Fighter)
4 (36.4%)
HAUZER(WarZard)
7 (63.6%)

Total Members Voted: 11

Re: "Vs Style DEBUTS"(Official Thread)
#421  December 10, 2014, 10:08:34 pm
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Hell Yeah Baby! You rock.
Re: "Vs Style DEBUTS"(Official Thread)
#422  December 10, 2014, 10:10:16 pm
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That's great news, Shin.

I'll have something for you soon.
NO MORE CPS2;

I only use it for project-specific purposes.
Re: "Vs Style DEBUTS"(Official Thread)
#423  December 10, 2014, 10:18:25 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
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You guys will never know how happy I am now...

Probably this is for me is the most BIGGER contribution to a project in VS Style. Bigger than anything I imagined. Bigger than DEVILOTTE[Who unexpected inspired me to do!]!! LOL!

Any spriter helps will be ETERNALLY WELCOME!

She[My friend] will helps me on some sprites, after I finish the concept sheet[Yeah, it's like a spritesheet but with concepts XD]

For me it's the best Mugen Contribution ever, thanks to you guys!! *--*
Re: "Vs Style DEBUTS"(Official Thread)
#424  December 10, 2014, 10:29:33 pm
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Good news. :)

Re: "Vs Style DEBUTS"(Official Thread)
#425  December 10, 2014, 10:32:34 pm
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Getting bigger and bigger!



Ignore the different size variations and the cannon size. This will be obviously corrected during the conversion on the second level of project[And Anomalia Cannon on second version will be the fierce punch]
Re: "Vs Style DEBUTS"(Official Thread)
#426  December 10, 2014, 10:56:19 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
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Back to normal conversions... Some news! :D

- Acey's Haggar hitpauses are fixed.
I'm searching a blink FX for the two moments during two hyper combos


- Remy is confirmed! :)

- Makoto "Seishisen Godanzuki" evolved to a UNBELIAVIBLE level [LOL!]


- Gen are gaining nice updates, but I have the same DAMNIT problem about the stance changing who conflicts with Super Jump code D:


Re: "Vs Style DEBUTS"(Official Thread)
#427  December 10, 2014, 10:59:53 pm
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Remy, Gen, and Shade?!

Awrite, awrite, awrite!!! :D
Re: "Vs Style DEBUTS"(Official Thread)
#428  December 10, 2014, 11:11:07 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
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Re: "Vs Style DEBUTS"(Official Thread)
#429  December 10, 2014, 11:18:56 pm
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nice to hear about haggar wasent a big fan of acey gameplay so hoping something good from you
good luck
Re: "Vs Style DEBUTS"(Official Thread)
#430  December 10, 2014, 11:26:49 pm
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thanks man!

Now I'm searching the problem with Gen change stance.

It's something with variables involved, I think.

It's possible to change this?

Spoiler, click to toggle visibilty

And this:

Spoiler, click to toggle visibilty
Re: "Vs Style DEBUTS"(Official Thread)
#431  December 10, 2014, 11:37:40 pm
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Change var(7) = 0 to var(8) = 0 in the first changeanim of the stand state.

Re: "Vs Style DEBUTS"(Official Thread)
#432  December 10, 2014, 11:45:01 pm
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Just three things:
- 1: congratulations for your projects.
- 2: Let's water the RESPECT between mugen fellows. If Beximus doesn't wants to share his effects(by now, I don't know about the future), it's up to him. You don't have to be mental about if he releases or not whatever of his project; who's working in that project? Him. Then it's NORMAL him having the exclusivity of his own work. I'm speaking about the floor during the super moves. Beximus shown me those time ago. He made them himself.
- 3: Please, stop the puns about Devilotte. It make looks you a bit immature.

Re: "Vs Style DEBUTS"(Official Thread)
#433  December 10, 2014, 11:48:45 pm
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
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Just three things:
- 1: congratulations for your projects.
- 2: Let's water the RESPECT between mugen fellows. If Beximus doesn't wants to share his effects(by now, I don't know about the future), it's up to him. You don't have to be mental about if he releases or not whatever of his project; who's working in that project? Him. Then it's NORMAL him having the exclusivity of his own work. I'm speaking about the floor during the super moves. Beximus shown me those time ago. He made them himself.
- 3: Please, stop the puns about Devilotte. It make looks you a bit immature.

I will change much of those FX on this project.

The floor I will change also, but I don't know exactly what type of floor I will put. [He gave permission to use the old floor, but I want to put something new]

Re: "Vs Style DEBUTS"(Official Thread)
#434  December 10, 2014, 11:56:00 pm
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Let's see:

It's okay with this?





I updated the old floor. I hope are ok with this, I don't want problems.
Re: "Vs Style DEBUTS"(Official Thread)
#435  December 11, 2014, 12:07:08 am
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    • Brazil
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Re: "Vs Style DEBUTS"(Official Thread)
#436  December 11, 2014, 12:40:33 am
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  • "That's great, super, EXCELLENT!!" Announcer,SFZ3
    • Brazil
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New floors:

LVL 1:



LVL 3:



[Soon I will make a Alt. LV3 and EX-LV3 ones]

Oh, and before someone asks... This Super BG is made by me. Just explaining. [Now I'm searching the Super Start animation. Could someone helps me in this case? The best in your opinions and PLEASE A OPEN SOURCED ONE. ]
Re: "Vs Style DEBUTS"(Official Thread)
#437  December 11, 2014, 12:43:10 am
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    • Zeratul455@hotmail.com
What do you mean by start animation? also im not really a fan of the bg I think you should use the one from mvc1
Re: "Vs Style DEBUTS"(Official Thread)
#438  December 11, 2014, 12:45:34 am
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    • Brazil
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What do you mean by start animation? also im not really a fan of the bg I think you should use the one from mvc1

The MvC1 animation is oversaturated D:

I'm planning to use some frames from X-Men Days of Future Past opening animation, but I don't want problems AGAIN for this project.

And finding good animations is fucking hard :/
Re: "Vs Style DEBUTS"(Official Thread)
#439  December 11, 2014, 01:12:36 am
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Oi ShinZankuro tudo bem?
Eu queria que você me ensinasse como patchear um char de M.U.G.E.N. No Estilo Marvel VS Capcom.
e como desbloquear screenpacks e chars de mugen, pois alguns chars e screenpacks não aparecem os sprites  no Fighter Factory.
Obrigado e Valeu!!!
Re: "Vs Style DEBUTS"(Official Thread)
#440  December 11, 2014, 01:22:11 am
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