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W.I.P. EB Gotenks SSJ (Read 22132 times)

Started by Fausto Mugen, July 01, 2016, 06:27:49 pm
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Re: W.I.P. EB Gotenks SSJ
#21  February 17, 2017, 11:41:30 am
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this gonna be great. this feels a little bit custom cvs style!  I wanted it really! dbz extreme butoden chars with cvs custom gameplay! never give up!!!

The Most Powerful Being!
Re: W.I.P. EB Gotenks SSJ
#22  February 17, 2017, 06:29:39 pm
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this gonna be great. this feels a little bit custom cvs style!  I wanted it really! dbz extreme butoden chars with cvs custom gameplay! never give up!!!

You should give up posting like that though, not everything has to look CvS-like or PotS-like. There's nothing from CvS in this character, yes it's custom but not CvS custom.

I have some feedback: the Galactic Donut has shadow when guarded. The Buu Buu volleyball attack donuts have the same problem.
Re: W.I.P. EB Gotenks SSJ
#23  February 18, 2017, 12:38:00 am
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really loving the concept of this character, he's very fun to play with.
great add to my roster
Re: W.I.P. EB Gotenks SSJ
#24  February 21, 2017, 02:54:51 pm
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[Google Translate]

Quote
I have some feedback: the Galactic Donut has shadow when guarded. The Buu Buu volleyball attack donuts have the same problem.

Fixed, thank you for the feedback  :) .

Quote
this gonna be great. this feels a little bit custom cvs style!  I wanted it really! dbz extreme butoden chars with cvs custom gameplay! never give up!!!

Thank you, but it's not "CvS style", it's more like "VS style" or "SvK style", really I want not give it a name xD.

Quote
really loving the concept of this character, he's very fun to play with.
great add to my roster

Thank you very much!

Update 2017/02/21

- Fixed the shadow bug in "Galactic Donuts" and "Ultra Buu Buu Voleyball" donuts when guarded.
- Fixed the default hitsparks bug in "Kamikaze Ghosts" when guarded.
- Added "Crouch Weak Punch" and "Crouch Middle Punch" (frankensprite).
- Added compatibility with HyperDBZ / Z2 characters (Dash Collision, Flip Knockout, Chou Kamehameha Fatality, Brocken Back).
- Added two extra palettes for Gotenks: Goku SSGSS y Vegeta SSGSS.
- Some minor fixes.
- Updated the "Readme.txt" file

Download from the first post, more updates soon.
Enjoy it!

P.D: Added a new video demonstration on the first post.

Screenshots:
Spoiler, click to toggle visibilty
Last Edit: July 03, 2017, 02:41:41 pm by Fausto Mugen
Re: W.I.P. EB Gotenks SSJ
#25  May 05, 2017, 12:31:29 pm
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[Google Translate]

"Returning from an intense battle against laziness ..."

Update 2017/05/05

- Fixed the "transparency bug" in Mugen 1.0.
- Changed the special "Back Strong Kick" to basic attack "Launcher Kick".
- Updated hitdefs for basic attacks (based in with HyperDBZ / Z2 characters).
- Added "Super Jump".
- Added more winquotes (some against specific dbz characters) taken from Raging Blast 2 and Budokai Tenkaichi 2; added also translation to spanish language.
- Added four extra palettes for Gotenks: Hyper Dimension, Vegeta SSJ, Future Trunks SSJ, Teen Gohan SSJ2.
- Added some new sounds.
- Fixed alignment for "air sprites".
- Some minor fixes.
- Updated the "Readme.txt" file

Download from the first post, more updates soon.
Enjoy it!
Re: W.I.P. EB Gotenks SSJ
#26  July 03, 2017, 03:06:19 pm
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[Google Translate]

"Returning from an intense battle against laziness ..."

Update 2017/07/03

- Changed the "damage dampener" (only for basic attacks for now, based on POTS / Z2 chars).
- Added notifications of "Counter" and "First Attack" (based on POTS / Z2 chars).
- Updated "Dah Collision".
- Updated the aura FX.
- Updated the Super BG FX.
- Updated some values in hitdef for basic attacks.
- Added two extra palettes for Gotenks: "Broly" and "Great Saiyaman".
- Updated the "Readme.txt" file

Download from the first post, more updates soon.
Enjoy it!

Re: W.I.P. EB Gotenks SSJ
#27  July 03, 2017, 03:34:09 pm
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Ah, now this looks interesting,
Re: W.I.P. EB Gotenks SSJ
#28  July 03, 2017, 05:04:37 pm
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I like GoTrunks sprites, very cool! :D
Re: W.I.P. EB Gotenks SSJ
#29  October 10, 2017, 01:53:11 pm
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[Google Translate]

"Returning from an intense battle against laziness ..."

Update 2017/10/10

- Added japanese voices from Budokai Tenkaichi 3, Shin Butoden 2 and the anime (selectable in the "Config.txt" file).
- Added latin spanish voices from  the anime (selectable in the "Config.txt" file).
- Added a new throw: "Final Cannon" (air and land versions).
- New hires FX for "Galactic Donut" and "Ultra Buu Buu Vollleyball" (edited by me, it's not perfect) and now share the same palette (maybe i update the palette template for Gotenks in the future).
- Changes in the special "Die Die Missiles".
- Changes in the super "Ultra Buu Buu Volleyball".
- Kamehameha, Ki Ball and Revenge Cannon now share the same palette (maybe i update the palette template for Gotenks in the future).
- Added two extra palettes for Gotenks: "Bardock SSJ" and "Shin Butoden (Sega Saturn)".
- Some minor fixes.
- Updated the "Readme.txt" file

Download from the first post, more updates soon.
Enjoy it!

Some screenshots
Spoiler, click to toggle visibilty
Re: W.I.P. EB Gotenks SSJ
#30  November 30, 2017, 12:09:28 pm
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Hello!

I've been busy these days, but I hope to launch the char this year, if I get my inspiration back.
For now I share with you a couple of new ideas, please tell me your opinions.

1) Possible new palette template (does it look good?)

Spoiler, click to toggle visibilty

2) Great Rolling Kick: an anime attack, which also appears on Sui's Gotenks.
I did it with frankensprite, but it can look good in the game.

Spoiler, click to toggle visibilty
Re: W.I.P. EB Gotenks SSJ
#31  November 30, 2017, 02:23:43 pm
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CS is fine for me. And Great Rolling Kick needs some light edits to make it look less weird, but nice work!
You guys can check MKDT Official Channel, a WIP MK MUGEN game:
https://www.youtube.com/channel/UCP79jruTFbZbEshHfa4gv0w
The real channel for MK: Devastation. Subscribe and Like for more. ;)