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walt's WIPs - Currently in Project Management (Read 13005 times)

Started by Bastard Walt, May 12, 2009, 08:03:31 pm
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Re: Reiji Oogami [KOF EX2]
#41  May 19, 2009, 12:58:52 am
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*Raposo joins the party.

Well, you're the boss. Give me what you need. I was wondering if you wanna everything to be made over his actual sprites, as I think we could at least steal Shen's gethits and run anims for time saving.
@ Byakko: .\/.
#42  May 19, 2009, 01:18:11 am
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Raposo: First we'll resize all the sprites, and then split into several batches. I'll send you a PM in a couple of days. Don't worry about the "styles clashing". Even after I receive your sprites, I might try to make them all come together as I see fit. Not that I don't trust you or anyone, but for uniformity's sake to be fair.

Somehow i suspected you were working on this some time ago, can't really tell why though.
Please screw the original kof colorlimit and give him dark outlines in the pants and more skin tones :)
. . . and also screw the original palette
I showed a sprite in RandomSelect a couple years back. I mentioned the character several times in different threads :P
About skin tones, actually he already has 4, which are enough I would say... they're just applied incorrectly. Fixable.
Outlines on the pants are a bit harder to define, I'll keep the count to 4 as well, just make palettes with more contrast.
"We live in a world of perpetual outrage"
Re: Reiji Oogami [KOF EX2]
#43  May 19, 2009, 03:41:56 am
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now you are talkin man
good ruck
"I’m never gonna grab anything by its balls, especially life. especially if life shows up in the incarnation where it would have testicles. if life showed up and had balls, the last thing I would do is grab those balls" - kyle kinane
Re: Reiji Oogami [KOF EX2]
#44  May 19, 2009, 04:31:12 am
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some sprites go all the way to 6 tones for a single color (98kim and goro's pants), though 5 is more than enough, and even 4 works for most cases.
Re: Reiji Oogami [KOF EX2]
#45  May 19, 2009, 06:34:28 am
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4 tones for the skin works good, but I think is better to use 5 tones for the pants, to make him look more KOF and less NGBC.
That’s when I thought, “good grief”
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Until I saw the holes
Inside his hand
Re: Reiji Oogami [KOF EX2]
#46  May 19, 2009, 10:20:04 am
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Fucking sexy abs. Really cool job on that, but I wasn't expecting less coming from you. :)
Thanks [E] for the resize program. It's very helpful ^_^
#47  May 20, 2009, 03:45:37 am
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The results of today's experiments:

From left to right: Resize - (process) - final product.

Reiji is so sexy, he's fun to sprite :smitten:

"We live in a world of perpetual outrage"
Re: Reiji Oogami [KOF EX2]
#48  May 20, 2009, 04:50:25 am
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soooo . . . when are you gonna add 1 more color to the hair?  :)
also embetter the shading on the inner shirt  >:(, but yeah, looks secsi
Re: Reiji Oogami [KOF EX2]
#49  May 20, 2009, 04:51:39 am
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look nice this project about the chizuru husbad reiji oogami ,walt congratulations

Re: Reiji Oogami [KOF EX2]
#50  May 20, 2009, 05:03:40 am
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@Cooper. But I like it the way the hair looks with 2 colors :worried: You had to check the only place I left some squareish pixels, but you missed the fingers on the fist, the head from scratch, the torso muscles definition, the re-positioning of the shoulders (as it will be done for most if not all frames) you nitpick >:(  ... you have a good eye



Thanks xiondash :nice: Though I'm not so sure about Reiji being Chizuru's husband :P
Quote
Reiji shows up with a King of Fighters invitation at the home of Kyo Kusanagi, who is living in America. As a representative for Chizuru Kagura, he asks Kyo to join him as his teammate in the championship competition so that they can investigate the waves of mystery that are interfering with the "Orochi" seal. For some time, Reiji was rumored to be Chizuru's husband; however, they are actually just friends, and representatives of the same clan. This is why Reiji's daughter is dressed in a similar outfit to Chizuru
"We live in a world of perpetual outrage"
Re: Reiji Oogami [KOF EX2]
#51  May 20, 2009, 03:43:50 pm
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really nice worl walt
how many time does it takes you to edit 1 frame?


 
Thanks, Buckus.
Re: Reiji Oogami [KOF EX2]
#52  May 20, 2009, 11:26:17 pm
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soooo . . . when are you gonna add 1 more color to the hair?  :)
also embetter the shading on the inner shirt  >:(, but yeah, looks secsi

Quote
Please screw the original kof colorlimit and give him dark outlines in the pants and more skin tones
agree with c00per in both ideas...
he need another color for the hair...
also a palette with more contrast...
let me try a simple color edit to see if it works better (more kof feeling)
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Re: Reiji Oogami [KOF EX2]
#53  May 21, 2009, 12:25:42 am
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sorry for the double post...
well, I make an edit for you, hope it helps... I tryied with 3 more colors...
+hair
+skin
+pants

fisrt I just tryied with a palette change..but I think it didn't work...


and second, I added those colors, and edit him to try to give him a more KOF feeling...

head isn't convincing, but I change it cause it was really dark...
change our right arm, cause it seems tiny...

well, just to give you an example, cause you help us with Lien, and I want to return you the favor (hope it helps)
 :sugoi:
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Re: Reiji Oogami [KOF EX2]
#54  May 21, 2009, 02:36:41 am
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The problem here is that the character does look very dated if those changes are made. Looks pale, like something taken out of World Heroes or something else 16 bit from the early nineties :P
SNKP's tendency was to evolve KOF Style into something simpler (see Shen Woo, Terry 2K3) with simpler shading patterns, but keeping the high contrast and realistic proportions.

I respect your skills and appreciate your effort, but I can't promise or even tell yet anything else but "re-sized sprites will be refined into the higher resolution". Also, one of the main reasons I decided to do this one is because his face looked badass, and I've decided to keep the dark face on all the frames :)
"We live in a world of perpetual outrage"
Re: Reiji Oogami [KOF EX2]
#55  May 21, 2009, 02:45:27 am
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Wow you're actually still doing this project!?

Good luck mang, I'm hopig to fap play with Reiji soon. ^_^

Say, how's that MGS Screenpack coming along?
Re: Reiji Oogami [KOF EX2]
#56  May 21, 2009, 02:55:31 am
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Quote
SNKP's tendency was to evolve KOF Style into something simpler (see Shen Woo, Terry 2K3) with simpler shading patterns, but keeping the high contrast and realistic proportions.

yes, you are right...but no at all :P
for example, look at kim03, then look him on XI and you will notice that details were added...
also Duolon or someone else that I can remember was retouched...

anyways, was just an idea, cause my impresion on KOF sprites is nearly the opposite thing
"realistic sprites, proportions and shades with great detail"

no matter what's your choice, I will keep an eye on this WIP  :sugoi:
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Re: Reiji Oogami [KOF EX2]
#57  May 21, 2009, 03:01:19 am
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Man those are virtually scratch sprites, nice work.  I think the crouching one is evidence that he could use at least another pants shade though (that or rethinking their arrangement).
Use anything you want from my works.  If you need to contact me use email, not private messages.
Last Edit: May 21, 2009, 03:05:10 am by PotS
Re: Reiji Oogami [KOF EX2]
#58  May 21, 2009, 03:17:02 am
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I also think this type of texture could use another tone. Skin and hair you handled just great though.
Re: Reiji Oogami [KOF EX2]
#59  May 21, 2009, 03:34:19 am
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Say, how's that MGS Screenpack coming along?
Drawing that was easy and exciting stuff, but trying to understand the countless problems I ran into (and that I was absolutely incompetent to resolve) made me decide to set it aside. I'll release all the materials I had gathered so maybe someone can finish coding it come to think of it  ::)
"We live in a world of perpetual outrage"
Re: Reiji Oogami [KOF EX2]
#60  May 21, 2009, 06:39:02 am
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I agree on letting the face almost untouched, but i prefer the high-contrast pants/skin
Anyway for now, the key is to focus on the "re-sized sprites will be refined into the higher resolution", then changes can be made easily if walt changes his mind. . . hell, even if you want between3-4 guys adding 1 extra tone as somekind of "color separation" would be no problem. BUT THAT'S THE FUTURE