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Wanted M.U.G.E.N Tools (Read 642 times)

Started by Unstabler, June 02, 2014, 06:17:22 am
Wanted M.U.G.E.N Tools
#1  June 02, 2014, 06:17:22 am
  • **
    • Canada
    • unstabler2012@gmail.com
    • www.mediafire.com/?7e103tuw8ozz8
As previously mentioned, I was thinking that I would like to try and program some new tools for M.U.G.E.N, and I was wondering if the community could provide some suggestions/feedback on this subject, or direct me to an existing list of wanted tools (if it exists).

Some examples of tools I was thinking of include:
  • A tool that runs through the code of selected characters and tries to catch and display as many coding errors as possible.  A possible example of the types of errors that could be caught are listed here.
  • Similarly, perhaps a tool that can catch common coding omissions/suggestions as listed here for characters and here for stages.
  • A tool that would automatically generate an animated GIF preview of selected stages.  This could be useful for providing previews of stages without having to record videos and upload them on YouTube.
  • A tool that provides a window that lets you easily adjust parameters of a particular stage and preview those changes in a window without having to constantly re-open M.U.G.E.N
  • A tool that converts characters or stages to different M.U.G.E.N versions
  • A tool that generates an HTML reference guide for all chosen characters.  It would provide all stats, provide all movesets with visual command inputs and animated GIFs of each of your character's moves.
  • A tool that goes through your M.U.G.E.N directory and lets you know if there are any characters, stages, or background musics currently not being used.
  • Similarly, a tool that goes through selected characters or stages and lets you know if there are any sprites, sounds, animations, or command inputs that are unused.
  • A tool that converts M.U.G.E.N code files into HTML files that would link each stated M.U.G.E.N trigger and StateDef parameter to its definition as stated on the Elecbyte format, and color codes user variables, constants, etc. for easier viewing
  • A tool that adjusts all stages so they will maximize their zoom without showing any gaps