So im working on this new chain drive for Nao , but when i perform the move it shows me this default hitspark on his feet.

this is the coding for state 3200 , i have no idea what im doing wrong
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;----------------------------------------------------------
; chain drive launch
[Statedef 3200]
type = S
movetype= I
physics = S
anim = 3200
ctrl = 0
poweradd = -1000
velset = 0,0
[State 3000, 1]
type = PlaySnd
trigger1 = time = 10
value = 215,2
[State 3250, 0]
type = PlaySnd
trigger1 = animelem = 10
value = 3200,0
[State 3000, 1]; DM sound
type = PlaySnd
trigger1 = time = 2
value = 800,2
[State 3200, 1]
type = NotHitBy
trigger1 = Time = 0
value = SCA
time = 25
[State 0, Pause]
type = SuperPause
trigger1 = Animelem = 2
time = 25
movetime = 25
[State 3200, 4]
type = Explod
trigger1 = AnimElem = 1
anim = 13000
postype = p1
pos = 0,-90
sprpriority = 1
ontop = 1
supermovetime = 50
bindtime = 1
ownpal = 1
[State 3200, 4]
type = Explod
trigger1 = AnimElem = 1
anim = 13500
postype = p1
pos = 0,-90
ontop = 0
sprpriority = -2
supermovetime = 50
bindtime = 1
ownpal = 1
[State 3200, 3]
type = envcolor
trigger1 = Animelem = 2;time = 1
time = 13;30
under = 1
value = 0, 0, 0
[State 3200, end2]
type = changestate
trigger1 = animtime = 0
value = 3201
ctrl = 1
i also checked for a state -2 or -3 but i cant seem to find that spark