mahboy said, April 14, 2011, 01:24:14 amO VS CPUGo to watch mode, select the character you want as P1, press CTRL+1 when the characters are doing their intros. Problem solved.Shamrock said, April 14, 2011, 01:48:18 amI would like to have the ability to assign a specific boss for each character.This a thousand times over.Also, the ability to assign a boss stage and not have it show up at random with the others. For example, if I want Shin Gouki to Burning Osaka as his stage and the rest to be randomly chosen, goddamnit I don't want fucking Burning Osaka to be included.
Well with story mode you'd technicly have to pick each char you fight one by one so select a bos per char would be included technicly.
MalaDingDong said, April 14, 2011, 02:54:44 ammahboy said, April 14, 2011, 01:24:14 amO VS CPUGo to watch mode, select the character you want as P1, press CTRL+1 when the characters are doing their intros. Problem solved.Shamrock said, April 14, 2011, 01:48:18 amI would like to have the ability to assign a specific boss for each character.This a thousand times over.Also, the ability to assign a boss stage and not have it show up at random with the others. For example, if I want Shin Gouki to Burning Osaka as his stage and the rest to be randomly chosen, goddamnit I don't want fucking Burning Osaka to be included.I don't have A.I triggered because the battles are tough with A.I on, do i have to have A.I on to do this?
Yeah, not just boss stages, it would be good to have a place to set what shows up in random. Every fullgame type thing I want to do is always destroyed by Random.
Well since it says "GameType : VS - Don't change for now, this is the only supported one." in the CFG file. I would like the chance to choose "Coop" or "Beatemup" Which transforms the game to the likes of Golden Axe, Streets of Rage, Captain Commando, Guilty Gear Judgement etc.
mahboy said, April 14, 2011, 03:44:23 amMalaDingDong said, April 14, 2011, 02:54:44 ammahboy said, April 14, 2011, 01:24:14 amO VS CPUGo to watch mode, select the character you want as P1, press CTRL+1 when the characters are doing their intros. Problem solved.I don't have A.I triggered because the battles are tough with A.I on, do i have to have A.I on to do this?Should work without ai, the cpu "without" AI uses basic inner Ai where it throws moves randomly.
I wish you could make the character do attacks other than just normal attacks in Practice mode (the Cooperative mode). It sure will make things easier when I do feedback, sometimes it's hard to input one command and if MUGEN could just do that then it would be better for me. You could put the command in that mode (for example, putting "F,D,B,U,x") and then the character would do that all the time, regardless if it does something or not.Also, auto-guard tends to fail sometimes for some random reasons, so if they could improve, it would be more easier to check if a move is really unblockable or not.
Cyanide said, April 15, 2011, 01:40:54 pm............That has been there since the first release. You just need to mess with things a little.So stuff like Double Res = 2 (blinear filtering) works ? I didn't know that :O
He want's doubleres = 4. He didn't mention any of the others. Doubleres = 4 is simply HR. Mugen 1.0 supports HR and HD natively, It's not like doubleres = 4 improves low res sprites. It simply allows HR display. As 1.0 already allows HR display, the feature is there isn't it.
I would like the addition of a new system for coding lifebars and storyboards, and even screenpacks, that include the adittion of new sctrls used already in chars, like scale, palfx, and even a set of variables and the ability to access any var or animation any character would have avalilable. This way you can code Tag mode lifebars by yourselfDouble portrait support for Vs screen, select screen and victory quotes.See ya!!!
I would love to see elecbyte make two versions of mugen 1.1 one would have tag mode, story mode, ability to play more than 1 song at the select screen, each chars have atleast 1 unique sub boss and a hi score system with a hi score screen after game over screen. For the second type of mugen i would like elecbyte start trying to make a side scroller engine and not just a beat em up, something like metal slug.
Iced said, April 15, 2011, 02:24:30 pmmahboy said, April 14, 2011, 03:44:23 amMalaDingDong said, April 14, 2011, 02:54:44 ammahboy said, April 14, 2011, 01:24:14 amO VS CPUGo to watch mode, select the character you want as P1, press CTRL+1 when the characters are doing their intros. Problem solved.I don't have A.I triggered because the battles are tough with A.I on, do i have to have A.I on to do this?Should work without ai, the cpu "without" AI uses basic inner Ai where it throws moves randomly.yeah i pressed ctrl+1 and nothing happened i pressed it the same time
mahboy said, April 17, 2011, 12:01:51 amyeah i pressed ctrl+1 and nothing happened i pressed it the same timeJust to clarify:- Ctrl+1 in Watch mode.- Ctrl+2 in Versus mode.Doing that allows you to have a one vs one fight against the AI, no need to go to Arcade for that.