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What makes a video game for you? (Read 4331 times)

Started by Lith, July 27, 2014, 11:44:54 pm
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What makes a video game for you?
#1  July 27, 2014, 11:44:54 pm
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What in gaming makes you tip your fedora at it?

- I'll list the obvious "good music" post
Last Edit: July 27, 2014, 11:48:03 pm by Lith
Re: What makes a video game for you?
#2  July 28, 2014, 12:02:58 am
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-Games that make you think and have hard puzzles that actually make sense..... and not like Silent Hill where I had to put a candle into a pot and fry it till it melts to somehow find a key that was hidden in it.
-Games that have amazing boss fights - example every Metal Gear Solid game
-Games that actually make you believe that the world the game was set in existed long long before you put the CD in,Morrowind for an example.Skyrim and Oblivion just didn't have that feel.
Re: What makes a video game for you?
#3  July 28, 2014, 12:18:30 am
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I don't wear a fedora and I'm getting sick of that meme

THAT BEING SAID

"retro" style game
>good music and TIGHT mechanics

AAA game
>compelling plot
>choice. Not options on a wheel that have little to no effect on the plot, choice where I feel like I have multiple ways to accomplish an objective and none of them are the wrong or the right way.

action game
>interesting weapons
>combat that feels fantastic and doesn't limit you to using, for instance, blue weapons on blue guys and red weapons on red guys or some variation of that crap
If you close your eyes, your life a naked truth revealed
Dreams you never lived and scars never healed
In the darkness light will take you to the other side
And find me waiting there, you'll see if you just close your eyes.
If you just close your eyes.
If you just close your eyes.
Re: What makes a video game for you?
#4  July 28, 2014, 01:31:36 am
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Quote
What makes a video game for you?
The developer! HAHA-

-Responsive Controls
-Good Sound Track
-Likable characters
-Good level/environment/world design
-Being able to control/customize certain aspects of the game. Even something as simple as changing equipment/magics as long the difference is more than just a power increase.
-Difficulty options or atleast well scaling difficulty. I hate difficult for the sake of difficult as of late. I like my first playthrough to be easyish, then I can up the challenge later if the game is worth replaying.
-Something that doesn't force tedious, mundane shit upon the player as a requirement. Ex. Jumping Puzzles or Countdown Timers
-Also cutsenses where appropriate, not cutscenes for the sake of cutscenes. SquareEnix was the biggest offender of screwing this up.
-No quick time events.
Re: What makes a video game for you?
#5  July 28, 2014, 01:44:06 am
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If it has enough things about it I like.

I'm also under the impression that people keep neglecting data from the game, do you guys know how PotS made his original characters? He actually studied every single game he referenced, down to the core. Doing this properly requires understanding how the original system was made, not just winging it.
Re: What makes a video game for you?
#6  July 28, 2014, 03:31:44 am
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Re: What makes a video game for you?
#7  July 28, 2014, 03:41:05 am
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the obvious one first, fun gameplay.

teh second one is good visuals, and by that I mean visual that I like, a game can have great graphics ona nice rendering engice but if it's shades of gray or goofy character I just won't like how it looks.
Re: What makes a video game for you?
#8  July 28, 2014, 05:27:51 am
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- A bangin' ass OST.
- Good humourous moments.
- Controls that don't feel like ass.
- Really challenging bosses.
Re: What makes a video game for you?
#9  July 28, 2014, 06:06:52 am
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Good controls

A fun multiplayer mode with near-endless customization options

Puzzles that require players to think outside the box

Top-notch voice acting

A massive world open for exploration

Co-operative play

A well-written storyline
Re: What makes a video game for you?
#10  July 28, 2014, 06:16:08 am
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- A good soundtrack
- Character customization (Change clothing, facial structure, tattoos)
- A good progression upgrade system
- A good multiplayer
- A good Single player campaign
- A good Co-op campaign
- Realistic graphics
- Very good gameplay (interact with enemies, non-repetitive combat, ect.)
- A interesting, open world to explore

That's about all I can think of right now.
Re: What makes a video game for you?
#11  July 28, 2014, 08:34:04 am
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-no censor. gta3 gore vs gta5 for example
-realistic graphic with low system requirement
-low network bandwidth
-no headache guarantee
-have a lot easy mission
-great partner
-save anytime
-flying mode/fun mode
-have hilarious bug /achievement/ gameplay
-overpowered cheat
-easy to mod
-swap model


please visit my request thread. here
bad grammar is art
Last Edit: July 28, 2014, 08:40:31 am by yaminogun
Re: What makes a video game for you?
#12  July 28, 2014, 09:06:30 am
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Good customization options (i.e. butt sliders)
Co-Op Multiplayer
Re: What makes a video game for you?
#13  July 28, 2014, 03:53:52 pm
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Games that don't assume you have friends who will play it with you
Re: What makes a video game for you?
#14  July 28, 2014, 04:07:50 pm
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More games need butt sliders.

Replayablility: an underrated aspect.
Re: What makes a video game for you?
#15  July 28, 2014, 10:29:41 pm
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New Game+

Fun weapons (FPS/TPS)

A silky-smooth framerate (cuz a game's gotta do more than look good on paper)

An intricate, hole-free plot

Plenty of hidden secrets

A difficulty level that's challenging, but not bullshit

Characters that I can actually give two shits about

Plot twists that utterly blindside the player (999 and VLR both do a good job at this)

Side quests that are actually enjoyable
Re: What makes a video game for you?
#16  July 29, 2014, 03:40:00 am
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Re: What makes a video game for you?
#17  August 02, 2014, 09:10:45 pm
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An OST I can hum along to (in my head, of course)

A few light-hearted comedic moments

Quick and easy item management

Responsive motion controls

Content creation features

Interchangeable character classes

Local AND online multiplayer modes
Re: What makes a video game for you?
#18  August 02, 2014, 09:14:14 pm
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The thing a game absolutely needs in order for me to even care about it is good mus-... God damn it oxe! >:(
pls
Re: What makes a video game for you?
#19  August 03, 2014, 10:08:43 am
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Well, aside from being a console game that I use a controller for... A game that merges gameplay with the narrative of the game.

In Monster Hunter, your motivation to play the game is scavenge your way from a pathetic hunter beating forest pests to a legendary mercenary hunting big badass monsters. In the gameplay( which is clunky at first, but feels more situational as you go) you definitely feel the sense of satisfaction overcoming each monster using the right weapon in the right way.

Dark Souls is similar in this to me, but in a different way. Collecting the right weapon and beating big baddies is a theme, but the way this game merges gameplay and narrative are give up to the player. In the game, you can simply explore and defeat enemies as you go until you've beaten them all with no other reason to do so other than "It was the next goal". OR, as you collect items and read the descriptions of items, you release the deep and rich lore of where you are. Either path you take to the end doesn't interfere with the other... which is glorious! Especially as some weapons tell a story of why they attack and have effects as they do.

Last example is Shadow of the Colossus, where the player is just some guy on his own personal quest to save a girl by defeating giant stone monsters. We've seen similar to this in other franchises forever, but this one is different in the way gameplay and narrative merge. You aren't called some epic hero or some badass going to wreck how cause you're bored or something, you're just some kid! When you run, it isn't elegant or looking cool, you're flailing around! When you swing your blade you don't look like you really know what you're doing. You look desperate as you go on and on, clinging for dear life. Visually, the gameplay and the narrative for playing merge!
Re: What makes a video game for you?
#20  August 03, 2014, 10:51:54 am
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The gameplay feels "situational as you go"? wtf does that mean
Re: What makes a video game for you?
#21  August 03, 2014, 12:06:15 pm
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Well.... what I mean is for Monster Hunter, the controls and gameplay are often referred to as "clunky", because of how seemingly slow the weapon attacks are when compared to controller input. After understanding the feedback better and how it affects the gameplay, every weapon makes the gameplay more sensible. Not every weapon can be taken to defeat or help defeat every monster type... situational.

I hope that makes sense.
Re: What makes a video game for you?
#22  August 03, 2014, 09:46:09 pm
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So the gameplay itself doesn't, the weapons in the game do.
Re: What makes a video game for you?
#23  August 03, 2014, 10:47:30 pm
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-great graphics
-great game play
-Great sound and music
-Great story
-EDIT: FUN! tagging off what killer Kong said which i should have thought to mention
-Non linear if its a big Adventure game
-Hardly no bugs that crash the game
-Save anywhere (in most Adventure games)
-Very High replay value where you dont want to get rid of it and can play it over again

A few great examples of this are:

Castlevania SOTN
Borderlands
Fallout 3
Resident evil 4
GTA Vice City
God Of war
Chrono trigger (snes)
Super Metroid (snes)
Bioshock


Those are some of the top for me to mention as far as great quality in a video game
Last Edit: August 03, 2014, 11:44:28 pm by Legendary DeMoNk@I
Re: What makes a video game for you?
#24  August 03, 2014, 11:16:20 pm
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Really, the big ones

- How far away a game can take me without losing my interest. I don't like dull or realistic games as much as I like colorful imaginative ones. I like the idea of games being far from reality, more vivid and abstract, it interests me more.
- Good music, obviously. Audio really helps a game a lot.
- Responsive controls is definitely a must.
- Really, beyond these three, I think it's important for it to be FUN at the end of the day overall. Challenging can be a bonus, but I primarily play to be satisfied.
Re: What makes a video game for you?
#25  August 03, 2014, 11:29:46 pm
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So the gameplay itself doesn't, the weapons in the game do.
Yes, I guess I can see it that way.

Since you can only bring one weapon with you per hunt and every weapon differs greatly, I suppose I saw the gameplay itself changing depending on what weapon you brought.
Re: What makes a video game for you?
#26  August 03, 2014, 11:44:09 pm
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Choice of Weaponry, Sound Design, Overall feel of gameplay.

It can look like shit but if it plays like diamonds I don't care.

Or if it has Glaives. Or Halberds. More games need these.

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Re: What makes a video game for you?
#27  August 21, 2014, 11:02:31 am
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An absence of realism. If I want realistic military shooting, I'll join the army.

This is difficult to get across, but...

In a very good game of the right genre, there's a point where you just understand the game's mechanics/AI patterns, and it's less about playing the game and more about speaking the game's language and exploiting it. I love a game being good enough that I can have moments like that. Megaman X4 and Batman Arkham City are games where I've felt that really strongly.
Re: What makes a video game for you?
#28  November 12, 2014, 10:16:06 pm
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Creative enemy and boss designs (cuz colorswaps with higher HP and attack power just don't cut it)
Re: What makes a video game for you?
#29  November 13, 2014, 06:03:16 pm
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-Good gameplay above all else. Goes without saying.
-good music
-Makes you actually feel free
-Being fairly difficult without being bullshit cheap.
-For indie games, NOT focusing on making the game hard because ZOMG RETRO or even hard for the sake of hard. If that's your main focus when making an indie game then I don't wanna know.
-Indie games when they're not overly pretentious.
-Plots and characters that don't flatout insult my intelligence
-Plots that force you to buy and read/translate side materials to even get a halfway decent idea of the plot (read: Blazblue)
-Shoving the whole ZOMG RETRO thing in the player's face. Yes we fucking get it you're using 8-bit graphics and music as a matter of choice now shut the fuck up. Also see the bit I said about indie difficulty.
-The developers if they're actually neat people.
-DLC that can also be unlocked ingame, isn't flatout stupid or insanely greedy (See, $60 MAXI IN LOST SWORDS or Arc Sys' char DLC)
Last Edit: November 13, 2014, 06:06:31 pm by MightyKombat