Well i got into the coding thing and i really want to get seriouse on coding an AI. Can someone please give me there opinion cause i've been seeing some of the characters AI threw Fighter Factory and some have diferrent methods. I want to get more into coding AI, then moving on from there. I know some of the basics but i always feel like i need a teacher of some sort. Im willing to learn about how everything works in mugen Creating. Before i just collected characters and played with some of them and watch them fight but thats not me anymore i want to get seriouse on creating Characters, AI, ect. I know some people say you have to learn on your own but i think i need an extra boost. I've been looking at some tutorials but i feel like i need more or at least tips and pointers. But anyway if some one's looking for a person willing to learn then im him.
Thing to implement first : Winane's AI detection method.Things to learn about : triggers. Enemy's position, randomisation, chains.Once you have detected that the AI is active, all you need to do is determine in which case you want to do which move. Hence, the triggers I mentionned above.And that's pretty much it. You simply need to know that if the enemy is jumping at you, you'll usually try to do an uppercut or an anti-air move. If he's near you, do a close attack. If he's far and lying down, run at him. If he's far and attacking, try to see if you don't have a long range move like a fireball or a dash punch/kick/whatever. There's nothing else but triggers - and don't forget the ability to chain moves in them.
Alright then i already downloaded winane's optimal AI activation code if that's what your talking about.Im gonna study this and see were i can go with it. I'l right back fore more questions later on. Peace