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Whats Gone Wrong? (Read 616 times)

Started by SithAngel, February 18, 2008, 12:05:20 pm
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Whats Gone Wrong?
#1  February 18, 2008, 12:05:20 pm
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ok, I've started a new character using the Elecbyte template. I've started to add the sprites and stuff.
but my character can walk thru player 2.

Whats gone wrong or what do I need to do to fix this?
Re: Whats Gone Wrong?
#2  February 18, 2008, 12:13:06 pm
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You need CLSN2s ?
Re: Whats Gone Wrong?
#3  February 18, 2008, 12:16:43 pm
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what?
Re: Whats Gone Wrong?
#4  February 18, 2008, 12:20:00 pm
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In the AIR file. You know? The one that controls animations?

[mcode]Clsn2: 2
 Clsn2[0] = #,#, #,#
 Clsn2[1] = #,#, #,#
100,0, 0,0, 2[/mcode]

that sorta thing?
Re: Whats Gone Wrong?
#5  February 18, 2008, 12:21:37 pm
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You must add collision boxes (CLSN boxes) to the AIR file. See the tutorial in the docs folder for an overview.

You probably don't want to use the tool they describe to create the boxes, but I guess you're using something like Fighter Factory already anyway. It can do the job.

Any frame in an animation without CSLN 2 (CLSN 2 can be hit, CLSN 1 can hit) has no push effect. You should also adjust your character's width by changing the width parameter in his constants in the CNS file. This determines how fat your char is, you see it in CLSN view in MUGEN (CTRL + C to enable and disable this mode) as an orange width bar.
"Several times now, Achamian thought he had glimpsed golden haloes about Kellhus's hands. He found himself envying those, such as Proyas, who claimed to see them all the time."
--R. Scott Bakker
The Thousandfold Thought (2006)
Last Edit: February 18, 2008, 12:25:37 pm by Sepp
Re: Whats Gone Wrong?
#6  February 18, 2008, 12:38:34 pm
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oh, yeah.. I already have. I'm using fighter factory.
But when I walk my character up to player 2, I can make him walk right thru him.
look..

Re: Whats Gone Wrong?
#7  February 18, 2008, 12:45:36 pm
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Can we get the AIR data then? For walking and standing.
Re: Whats Gone Wrong?
#8  February 18, 2008, 12:48:12 pm
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edited
Last Edit: February 18, 2008, 12:56:51 pm by SithAngel
Re: Whats Gone Wrong?
#9  February 18, 2008, 12:50:49 pm
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AIR data. She meant animation number 0 and 20 from your char's AIR file.

oh, yeah.. I already have.

Are you certain you already have? Does every frame of your walking animation have a CLSN2 box? Can you see those boxes in MUGEN (press CTRL + C)? What is the width parameter of your character?

The GIF animation you posted should not be possible if you did everything right unless your char's walking speed is high. MUGEN's pushing behavior allows things to pass through each other at very high velocities sometimes.

And does it only seem so in your GIF, or does the left player actually push player 2 back at first? That would indicate that there is at least some correct pushing... perhaps you missed to give a few frames a CLSN box, or your width is very small and your walking speed very high.
"Several times now, Achamian thought he had glimpsed golden haloes about Kellhus's hands. He found himself envying those, such as Proyas, who claimed to see them all the time."
--R. Scott Bakker
The Thousandfold Thought (2006)
Last Edit: February 18, 2008, 12:54:17 pm by Sepp
Re: Whats Gone Wrong?
#10  February 18, 2008, 12:52:14 pm
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Errrrm.... ok. Well, I'm not sure why you posted your CNS. I was talking about AIR file.

Also, you seem to have overcomplicated your stance and walking anims.

edit: beaten -_-
Re: Whats Gone Wrong?
#11  February 18, 2008, 12:58:40 pm
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ok, I've sorted it.
I swear to god, I added the CLSN2 boxs to the walk lastnight.
But I just checked, and now there gone. lol

Thanx guys, I've got it working now lol