For the win pose i want the orbs explod to start at p2 position but it coming from the center of the screen,the postype is = to p2 but it's not working.[State 0, Explod]type = Explodtrigger1 = animelem = 7anim = 600026ID = 600026pos = 0,0postype = p2 ;p2,front,back,left,rightremovetime = 900vel = 0,-3sprpriority = 1could someone tell me what's wrong?
how does it look on the axis? if it's not in the center of the axis, then that's your problem; you'll need to set it at a different position.
Yeah thats strange, if p2 is dead the p2 stuff wont work (like p2name that was discussed in the forum before)You got to calculate the distance to your enemy for yourself then.So change this part of your explod controller and it should work:[mcode]pos = abs(floor(enemynear,pos X-pos X)) ,0postype = p1 [/mcode]