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[WIP] RicePigeons' WIP Thread: Yuyuko Saigyouji (palette template up) (Read 37768 times)

Started by Ricepigeon, January 30, 2011, 09:14:19 pm
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Re: [WIP] RicePigeons' WIP Thread: Sanae Kochiya (collab with Daniel9999999)
#161  December 19, 2014, 06:38:36 pm
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Which reminds me...




Palette separation, have fun with it

EDIT:



1: Default
2: Yukari
3: Mima
4: Youmu
5: Lunasa
6: Human Yuyuko (Hisoutensoku pal 3)

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.
Last Edit: December 19, 2014, 10:43:24 pm by Ricepigeon
Re: [WIP] RicePigeons' WIP Thread: Yuyuko Saigyouji (palette template up)
#162  December 23, 2014, 05:50:21 am
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Yuyuko's first of two level 3 spellcards, since people long ago were bugging me to add Yuyuko's fan in one of her spellcards since she was last updated 5 years ago. The spellcard font and cut-in has been heavily revised and are much more accurate to source than what they were previously (aside from the spellcard text, which I tried to get as accurate to Soku's translation patch as I could and Im satisfied with the results).

Additionally, since I know people miss the old spellcard select system...


...allow me to announce that the spellcard select system returns, albeit in a much more simplified and basic form. Basically, its more akin to the Ultra Select from Super Street Fighter IV now in that you'll only be able to select one of your two level 3 spellcards now, which means that in future updates, each character will have at two level 3 supers if they don't already. The system has also been merged with the palette selector.

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.