Ok sooo here's the indexed sprite right? Spoiler, click to toggle visibiltyNothin wrong with that image.....I put it in a stage and run it then this shit happens???Spoiler, click to toggle visibiltyFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU---!!!!! someone explain to me how this is possible to suddenly happen from a 64 color index image? I need help
Winmugen is only capable of 16bit display. So, you go over that many colours it breaks. It probably reserves X for the characters and Y for the stage and screenpack.1.1 has bumped it to 24bit.