I know right!? Me!? SPRITE!? BWAHAHAHAHA!But in all seriousness, I thought it was about time I tried to do something again. You can thank Ryoga for somewhat perking my interests again and to Chamat for getting me attempting this again. Though whether or not I'll actually try to do things for the Midnight Bliss & Shock Project myself is debatable. I'm still not a good spriter by any means, and I haven't sprited anything in 3-4 years. Some of the more ancient sprites (found in my ancient thread years ago). Keep in mind that these have NOT been touched in 3-4 years, and this was back when I first attempted hi-res style (the only one I actively tried to fix up was Reimu. Komachi was the very last one and was in beta before I stopped):Touhou Hi-Res Sprites (Guilty Gear styled):Komachi Onozuka:Reimu Hakurei:Remilia Scarlet:Sakuya Izayoi:Youmu Konpaku:And now for more modern time stuff!1st sprite is the original sprite by Chamat. 2nd sprite is my fix up of that sprite (only the eye was fixed up. I moved it down some, to make it seem more natural. 3rd sprite is my starting attempt of actually DOING animations believe it or not. The only thing I'm working on right now is the skirt, using Reisen's as sort of an example (she's the only one with a short enough skirt I think that works closely enough to help me with this...). It doesn't SEEM bad, but it feels a bit....off methinks. Not because of me not touching most of the inner colors, but because of the overall look of the flowing of the skirt. It doesn't seem....right.This character, by the way, is an original character for my RPG Maker game, Touhou Fantasy. I've been needing in-battle sprites for her for a long time now, and since Chamat made the original sprite (such a cool guy he is~), and since he's busy, I decided what the heck, I'll try to give it a go. Of course, how often this thread is going to be updated depends on how much motivation I have to work on this. I know just how rough spriting can be and how long it can take (and I do have other things to do such as my LPs, working on the FFWiki for whatever reason, and of course, working on my RPG Maker game whenever I get around to it). Any help, criticisms, feedback, whatever, would be GREATLY appreciated! No, this won't be for MUGEN (I wouldn't have the patience to make a full character out of her), so don't worry about that. If more details are needed on what I NEED to do, well...I'll post that as I go!To think I'd actually be spriting yet again after 3-4 years of not spriting.
In case if it's not obvious, I have no idea what I'm doing! It LOOKS nice so far, but I don't think it's going to loop right. And that doesn't include the shading and obviously the rest of the animation either @_@;;
Yeah, I don't know if I'll ever go back to retouch on those. Reimu alone took like a month to do, then I remember it being shorter and shorter with each sprite (about half time. So Reimu took about a month, Remilia about 15 days, Youmu about 7, Sakuya about 4...). I do have GIMP and Photoshop, but I've never really used those to animate at all so no idea how to do that lol. Though so far she's not looking TOO bad hm? I knew that there was still some stuff to fix up, but eh. I'll get to those after I get the wave done (I'm aiming for possibly 7-9 frames, depending on how it turns out).Ah right, I should probably show the sketches. Lemme find them real quick...Sketches:Sprites:This one is unused. The one below this is the current overworld spritesheet.As for other animations, I had in mind for her to like move to and fro from her feet to her toes, and then back again. Though that would mean I'd have to refix the skirt locations and stuff AGAIN, but...hmmm. I do intend on making the bottom part of her shirt thing (the black part) to have some motion to it as well, and maybe that flower a bit too. Probably won't do more than 5 sprites a day though, just to save myself some sanity lol.
Ah yes. I should specify that. The first one was done by the original concept artist a couple years ago (whom mysteriously vanished and has never spoke to me again since that time...), the second by a different artist. I myself did nothing on the arts (the only art I had influence and a hand in was Chaos's, and that was to give SOME resemblence to FF's Chaos). Dunno what you mean by good point though o.o??I should pick up drawing again someday too...I haven't drawn in 10+ years now though so that'd be worse than me spriting probably @_@;; Some of my last works are on my Deviantart, so maybe I can post them here if ya'll are interested in seeing em?
I'm more of a mimic artist than an artist artist. I have trouble drawing anything from my head without SOME kind of reference...Some examples of my art:These 2 were the very last ones I fixed up in Photoshop (when I scanned these, the drawings were pretty smeared and smushed from years of being in a folder...). Some others...Spoiler, click to toggle visibiltyYeeeeeah bringing back 10+ year old art!Also, holy crap that was a fast fix . That's actually what I was trying to aim for with that animation too. This job is harder than I remember lol @_@EDIT - I'll more than likely use that as my base for the rest of the animations, no doubt about that. I'll still probably attempt to finish mine just to see how I would've handled it. I'm quite curious as to how it would've turned out now lol.[
Just to show that I tried at least! I checked the animation in Fighter's Factory (didn't save gif cuz obvious transparency issues, and I don't know how to do gifs otherwise really), and it seemed okayish aside from looping back nicely...if someone wants to make that into a GIF, by all means, go for it. Ignore the very first and very last sprites though (first is obvious, and last is a duplicate of the sprite before it). Hey, if anything, I tried ya? Still going to use CVS's animation though because it flows a lot better than mine does. ^^;;
I was thinking something more like this would be fitting (obviously her hands are behind her so it'd be slightly different, but you get the idea). (Yes, I pulled that out of the Database thingie here....don't have time to find an actual gif of it!)
Xenomic said, October 01, 2012, 05:24:58 amThe first one was done by the original concept artist a couple years ago (whom mysteriously vanished and has never spoke to me again since that time...)Maybe if you got on MSN more often, if ever... .\/.
So nothing new yet as well...I haven't had the motivation to work on this. On top of that, I am also waiting to see what my original concept artist will be doing with his sprite version of Hope. I have seen a early prototype, and well....I'll leave it at that. Dunno if he wants me to show it to anyone or not, so I shall wait. The problem though for me now is when/if he finishes this sprite, not only will IT have to be animated, but I'll have to decide which of the two I'll want to use. We'll just see what happens I suppose, but I may still work on Chamat's version nonetheless to at least have some progress with that while waiting on this.However, everytime I look at the sprite and think about spriting, I get put off really, really quickly. I really want to work on it myself and get some stuff done, but at the same time, it's like I go "Ugh! But I want to do other things that I may or may not even do at all!". Yes, I would love to learn spriting since it would aid me (and probably would be a fun hobby if I ever get over my perfectionism with myself)...just all that time and dedication is what puts me off. Any advice on this little issue? I know I probably should start with something smaller than this, but I'm working on THIS particular one just so it's done for my game at the very least. Sorry if that seems to be like one giant wall of complaining or whatnot from me. I tend to do that from time to time I think ^^;; Also apologize for the lack of updates in this particular post. I'll try to make it up in the next one (assuming I'm not busy LPing or anything else like sitting there doing nothing the entire day ^^;; ).(Also, darn you Auto-Merger!!! ) Posted: October 10, 2012, 09:04:48 amSo I did a TINY bit of work, though I think I need to do one more animation before I start going backwards with the frames. Hmmmm....oh, and this is the black part of her shirt (so the very bottom, where it overlaps her skirt). On a sidenote, after looking at her concept art, I just realized that the blue parts of her shirt aren't actually part of the shirt itself, but a part of the shawl it seems. Or maybe I'm seeing it wrong still...I don't know! @_@;;
Current update. Original concept artist is attempting to do Hope's battle sprites in a more Soku-ish style (no offense to Chamat and CVS, as their help in the other sprites was very much welcomed), so there's that. He's only got this much done so far though, and not everything is done yet. Hopefully, he'll animate this for me as well, though that might be asking a lot since there's still a lot to do for animations...Yeah, I realize I'm not doing much spriting at all, but motivation has gone out the window for spriting yet again. ;_;
And so the update is done by the original concept artist (whose name I am still keeping hidden, but some people know who he is). The colors are used directly from the original sprite, though some modifications were done to the sprite even from the concept art, such as the skirt. I know I know...I'm not really doing anything MYSELF as per usual, but ehh...maybe this isn't something for me eh? ;__;
OMG! I'm actually alive! And I'm actually attempting spriting again! This...is a beta so far.It uses a slightly modified version of Guilty Gear's May's face (only eye colors and eyebrows. I haven't touched the mouth yet). I'm just outlining things right now, but...I'm not sure if this is going to turn out ok or not. I need to keep her height shorter than May's (May being 5'2", and I'm assuming that Maria here is shorter than her), which is a task in itself...and since I'm no spriter, this is turning out to be...a monumental task all on its own. ^^;;References I'm using for the sprite:Spoiler, click to toggle visibiltyI am trying to keep it as close to the original sprite as you see there, while using the images as references. I...don't know how well this is turning out at all tbh. ;__;Why Maria of all people? And this version of her? Because I like Maria despite not knowing much about Castlevania, and this design is a simpler design to work with. *shrugs*
More tinkering with the outlining today~I did check this sprite against May's, and it seems like she's going to be shorter after all~ How bout that?May's reference sprite:Yes, you can tell the face is the same pretty much, because it fit perfectly for Maria's. Other than that, this has mostly been used as a height difference than anything else. I did use Shannon a bit for the sleeves/skirt bit, but not too terribly much considering she's well...taller than Maria by far. I didn't do the other arm yet because I'm not sure how I'm going to handle that. I feel the chest isn't...quite right either, if you know what I mean. That's something else I've always had trouble dealing with in spriting. @_@;Also, hands. I hate doing hands. >_<Will need to get the legs/feet set up later. I think this is good enough for today. Took about 30 minutes-1 hour to set all of this up. Hopefully she's not too wide/too unanatomically correct? ^^;;
More tinkering, and the more I sprite this, the more I feel it gets worse and worse...*Moved the left arm over some, thinned it up some, and redid the arm/added the right arm using Shannon's arms essentially.*Added the feet and legs, though I feel the legs are...short? Not sure, but the feet look god awful. I have problems with feet like I do with hands.*Redid the chest a little, but not sure if that looks right or not.*Added the rest of her hair that I forgot last time.Criticism and help is much appreciated...
Oh! Why thank you for that! ^^I will still try to work on mine to see how it turns out, but I really do appreciate your sprite. How long did that take you to do? o.O