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Yatagarasu Attack on Cataclysm - Crowdfunding Campaign (Read 84967 times)

Started by Bronko, June 27, 2013, 04:27:13 pm
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Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#1  June 27, 2013, 04:27:13 pm
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Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#2  June 27, 2013, 04:36:14 pm
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6 New Characters? All New Features? Gonna be good I know it
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#3  June 27, 2013, 04:40:00 pm
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 :wtfgoi:
Now THAT was unexcepted.
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#4  June 27, 2013, 06:15:52 pm
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Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#5  June 27, 2013, 06:20:52 pm
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It's funding for 2 characters, the rest are stretch goals.

Shame that they went with Flexible Funding, though. Those IGG campaigns always tend to scare people away.
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#6  June 27, 2013, 06:24:17 pm
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If I manage to get a call soon, I'll be able to donate around $60.
I already bought the game and got to know the team a bit, and they're amazing. I'm gonna support them the best I can.
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#7  June 27, 2013, 06:50:04 pm
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I am donating 400 usd so they put a naked hanzou palette.

Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#8  June 27, 2013, 06:52:26 pm
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Donated $60. May donate again.
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Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#9  June 27, 2013, 06:53:11 pm
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In a more serious tone, it would be good if some of us could cooperate and make a relatively big donation so we get a book or a character, i.e. one of the big donations threats.
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#10  June 27, 2013, 07:50:50 pm
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Good point. I'm willing to pitch in again if others wanna add money to make one large donation.
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Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#11  June 27, 2013, 08:01:44 pm
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I like the idea of making a Guild joint donation. That game embodies in many ways what the whole MUGEN community is all about - Not letting the FG dream die out. Those are damn talented artists with proven experience in successful projects we enjoyed, and it's time to give back.

I might donate $20, but I definitely need to get a PayPal account up and running.
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#12  June 27, 2013, 08:04:53 pm
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Ill throw a few bucks next paycheck
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Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#13  June 27, 2013, 11:24:20 pm
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Here's hoping that they reach their goals.
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#14  June 28, 2013, 07:23:14 pm
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Donated with no hesitation. Gonna vote for Qadl.

・・・・・・・・⑨
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#15  June 29, 2013, 04:33:05 am
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How much do we have to pay for them to remove the awful parry system with 2 buttons?
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#16  June 29, 2013, 09:55:43 pm
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I'm hesitant, but I'll play the game first before I make assumptions.
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#17  June 30, 2013, 01:07:31 am
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Hey guys,

GenkiPatton (aka Seon King) from Nyu Media here.

Just thought I'd pop on to say thanks very much for your support for our Yatagarasu campaign! It's nice to see such a positive response here (& no mention of GGPO so far :) Contributions are of course hugely appreciated, but please help spread the word too - we have a long way to go!

If you have any questions for me or the dev team, I'll be happy to answer them here.

Cheers!
Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#18  June 30, 2013, 01:13:22 am
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Might donate a twenty or so. Looks cool.
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Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#19  June 30, 2013, 01:55:28 am
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I am all for new fighting games done by independent teams.
I will put some money towards it with my next paycheck for sure.
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Re: Yatagarasu Attack on Cataclysm - Crowdfunding Campaign
#20  June 30, 2013, 03:00:30 am
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Hey GenkiPatton/Seon King!

I hope you don't mind me asking, but is there any particular reason that you and/or the dev team chose to the run the campaign with flexible funding instead of fixed? I've been trying to get some friends interested in the campaign but a lot of them are completely turned off since it's running under flexible funding which carries a terrible stigma with it.

I keep hearing that the dev team is confident in their netcoding. How exactly does it work? Is it the usual host a game and then give your friend your IP address to play kind or is it something else?