-No Debug flood...but once again, no readme

-Dude no offense, but this feels nothing like Yoshimitsu

I mean a different playstyle is one thing, but he has none of the space ninja's familiar moves (The Helicopter, Harakiri, his various spinning attacks, flea stance, etc.).
-MK voices...
-The taunt is completely out of character for Yoshimitsu...
-He has invincibility frames during the "Classic Stab", while falling from a forwards jump, in his Stand -> Crouch animation, Standing S.Punch, Standing L.Kick, Crouching L.Punch, Crouching S.Kick, Slash(D,DF,F,y), Air L.Punch, Super Stab, and during "Devil."
-He can stand in the air using Slash(D,DF,F,y).
-"Classic Stab" deals as much damage as one of his super attacks.
-His clsns need a lot of work. I mean they don't need to be exactly pixel perfect, but they should cover your character enough to provide a general idea of where a character can be hit.



-You might want to re-work your super commands, some are too simple (D,DB,B,y/etc.) , generally those kinds of commands are used for special attacks, where as slightly more complicated ones like (D,DF,F,D,DF,F, x/D,DF,F,x+y/etc.) are used for supers.
-His attacks have infinite priority, you need to cover the red with the blue.