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Yuri Sakazaki Released! (Read 26846 times)

Started by QuickFist, January 11, 2014, 04:05:12 am
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Yuri Sakazaki Released!
#1  January 11, 2014, 04:05:12 am
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Last Edit: January 19, 2014, 07:14:06 pm by QuickFist
Re: Yuri Sakazaki Released!
#2  January 11, 2014, 04:07:54 am
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Downloading now! Thanks for sharing this girl :)
Re: Yuri Sakazaki Released!
#3  January 11, 2014, 04:09:36 am
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Freakin' sweet, DLing now!  Looking good sir!  Looking good!
Re: Yuri Sakazaki Released!
#4  January 11, 2014, 04:22:10 am
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So far I see nothing wrong. Great AI. Seemingly balanced. Nice blend of moves. Though the pallete thing shows up during round 2 for me.
Re: Yuri Sakazaki Released!
#5  January 11, 2014, 04:27:00 am
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nice downloading now thx
Re: Yuri Sakazaki Released!
#6  January 11, 2014, 04:27:24 am
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Downloading!!  :yippi:
Re: Yuri Sakazaki Released!
#7  January 11, 2014, 04:30:18 am
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Just take my cookies. Awesome release!
Re: Yuri Sakazaki Released!
#8  January 11, 2014, 04:35:30 am
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(when air combos are turned on) superjump x-vels are pretty weird, because of the MvC-style jump control. I don't think it's necessarily needed and doesn't really work in the style of superjump anyway; it just makes everything look weird.

Ground Raioken's hitsound is heavy punch, which seems weird, because it's a projectile.

Air Raioken gives PalFX to p2, even though it's not a fire attack or anything or that sort.

Her butt move can be performed with DF+MP, in addition to just F+MP. It should only be able to be done if the latter command is used.

There's some weird camera behavior during the winposes (by design, it seems). Without zoom, it looks pretty weird, IMO.

During Haoh Raioken, she should play another voice sample after she fires the projectile. And the non-projectile explod effect doesn't match up with the movement of her arm (it's too slow)
Re: Yuri Sakazaki Released!
#9  January 11, 2014, 04:38:45 am
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FUCK! Im at my moms!  I cant DL her! Must wait till Sun. I'll have a crazy vid by then(I always do) Thnx 4 the release bro!
Re: Yuri Sakazaki Released!
#10  January 11, 2014, 04:53:56 am
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(when air combos are turned on) superjump x-vels are pretty weird, because of the MvC-style jump control. I don't think it's necessarily needed and doesn't really work in the style of superjump anyway; it just makes everything look weird.

Ground Raioken's hitsound is heavy punch, which seems weird, because it's a projectile.

Air Raioken gives PalFX to p2, even though it's not a fire attack or anything or that sort.

Her butt move can be performed with DF+MP, in addition to just F+MP. It should only be able to be done if the latter command is used.

There's some weird camera behavior during the winposes (by design, it seems). Without zoom, it looks pretty weird, IMO.

During Haoh Raioken, she should play another voice sample after she fires the projectile. And the non-projectile explod effect doesn't match up with the movement of her arm (it's too slow)

-I fixed the Raioken's hitsound
-why didn't you mention this before? >:I
-I fixed the hand FX on the Haoh Raioken too! Is at 1 tick each frame dude

Re: Yuri Sakazaki Released!
#11  January 11, 2014, 04:56:59 am
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Awesome! Downloading Yuri now.
Re: Yuri Sakazaki Released!
#12  January 11, 2014, 04:58:34 am
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Re: Yuri Sakazaki Released!
#13  January 11, 2014, 05:59:08 am
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After trying her out for at least a few minutes, I noticed that there's a green color on Yuri's belt when she moves backwards. (Sprite 21,2). Thought I might point that out.

Also, I forgot to mention that your Orochi Iori has an issue where the smoke when he breathes stays in place if the opponent pushes him.
Re: Yuri Sakazaki Released!
#14  January 11, 2014, 09:10:43 am
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Ah!! :)
Thank you my friend for this new character! Can't wait to try her!!
Re: Yuri Sakazaki Released!
#15  January 11, 2014, 03:53:30 pm
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She plays very nice Quick. Thanks for another awesome character!
Re: Yuri Sakazaki Released!
#16  January 11, 2014, 06:45:34 pm
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It's been a long time since my last release, sorry this took so long.
* Cybaster looks at the rythm at which he releases stuff ...  :thinking: ... :haw:

- Haoh Raiouken is missing a noFG assertspecial during the explosion.
- I don't know if it's because of the system sounds or the vels, but she feels kinda "heavy". Would have expected more motion on her backdash for example. Maybe it's just me...

Another nice character ! :thumbsup:
Re: Yuri Sakazaki Released!
#17  January 11, 2014, 08:20:16 pm
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Updated
-Fixed the hand FX on Haoh Raioken
-Removed the PalFX on Air Raioken
-Added Dash/Run, also she can attack in dash forward

I'd like to add this feature to all my chars, but I'd like to have your opinion on it first
http://www.mediafire.com/download/fhd62o5aomjpqic/Yuri+Sakazaki.rar

I'll upload the updated ver. without the dash in a min.Updated

Last Edit: January 11, 2014, 08:29:51 pm by QuickFist
Re: Yuri Sakazaki Released!
#18  January 11, 2014, 08:27:44 pm
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Great job on Yuri QuickFist. I'm looking forward to your next projects.
Re: Yuri Sakazaki Released!
#19  January 11, 2014, 09:57:52 pm
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-Colour separation on legs is really inconsistent
-Damage scaling is poorly implemented. After a certain amount of hits, the scaler becomes multiplied by 0 (resulting in no damage for those that don't know)
-Clsn work is very inconsistent
-Projectile priority is too high. Is able to negate super projectiles with standard projectiles



-DP juggles forever for an infinite http://www.youtube.com/watch?v=NlOE132_T-Q&feature=youtu.be
-You somehow messed up the forward dash http://www.youtube.com/watch?v=N51nRi0UnzQ&feature=youtu.be

This character needs a lot of work. You should go over the basics again and don't rush.
Re: Yuri Sakazaki Released!
#20  January 11, 2014, 10:03:50 pm
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