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Zanarkand - A city that never sleep. (Read 8983 times)

Started by !E, November 22, 2007, 07:30:02 pm
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Zanarkand - A city that never sleep.
New #1  November 22, 2007, 07:30:02 pm
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    • Canada
    • before3d.com
Screenshot Preview:


Note:
This is a low-res stage, I accidentally deleted the bigger quality of the image i rip from the game, so no high-res version. :(
This stage support superjump characters (mvc) and it also has anim!.

Download: http://www.sinhra.com
Last Edit: June 12, 2009, 07:51:19 pm by [ETG]
Re: Zanarkand - A city that never sleep.
#2  November 22, 2007, 08:33:53 pm
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Nice stage Eternaga...and welcome back...it`s nice to see you back in the mugen business after this while...how are your prejects coming along?
Not everything that has Lo-res has to be bad...this one looks pretty good for lo-res(which mean i`ll add it to my stages as i use that mugen ;D)
Great release and glad to see you back!

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Re: Zanarkand - A city that never sleep.
#3  November 22, 2007, 08:34:20 pm
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WOw awesome!
Re: Zanarkand - A city that never sleep.
#4  November 22, 2007, 09:01:24 pm
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  • oooooooooooo! Moving picture!!! =O
Zanarkand... I'm intrigued =] *downloads*
Proud non-emo! *Final Fantasy victory music* =D

"I am but a wanderer trapped and binded to this world for eternity. My name....is of no importance"-The Forgotten Knight

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Re: Zanarkand - A city that never sleep.
#5  November 22, 2007, 09:11:25 pm
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 :o wowww
nice to see some fresh stage creations
and you cant go wrong with FF themed either

nice to see you back eter
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Re: Zanarkand - A city that never sleep.
#6  November 22, 2007, 09:26:53 pm
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  • this be some serious mugen shit
yay final fantasy!

awesome stage eternaga, and for some reason i want to give you a hug o_O
Re: Zanarkand - A city that never sleep.
#7  November 23, 2007, 04:41:51 am
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That's one of the better non-sprited low-res stages I've seen in a long time. I've never been that big on FF and I stil have to have it, excellent work. Off-topic: I couldn't help but notice the lifebars, where are they from, or are they private?

\\\"Nothing justifies 5ing burning cats, Not Even Doom Music.\\\" - Titanium-Gecko
Re: Zanarkand - A city that never sleep.
#8  November 23, 2007, 04:57:51 am
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Player 1 and Player 2 have unequal start points. (p2startx = -p1startx)

Use floortension (try 30-50).

The stage is essentially a single layer stage...and the whole thing is animated.  That presents problems, especially when only certain parts of the stage need tweaking.  The fog near the starry night sky does not loop well at all.

Since it's also just a single layer, (animated) single image stage, the whole stage suffers from significant color loss.  This can be helped by splitting the original image into separate layers.  If that is not enough, then try splitting each layer into smaller pieces and save each piece in 256 colors.

It's also not a good idea to use both shadow and reflection at the same time.
Last Edit: November 23, 2007, 05:47:27 am by ziltama
Re: Zanarkand - A city that never sleep.
#9  November 23, 2007, 09:52:43 am
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OH MY DEVIL!

This is very nice, it is actually pretty rare to see stages like these.

Keep it up.
Re: Zanarkand - A city that never sleep.
#10  November 23, 2007, 05:38:18 pm
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I hearby declare this stage as... beastly. XD

Awesome stage. I needed a Zanarkand stage. (I have the Zanarkand ruins music)
Re: Zanarkand - A city that never sleep.
#11  November 23, 2007, 07:43:29 pm
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Awesome,
*Downloads*
Re: Zanarkand - A city that never sleep.
#12  November 24, 2007, 12:43:39 am
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  • why worry?
Zanarkland...sweet... ;D ;D

Been Through Worse....
Re: Zanarkand - A city that never sleep.
#13  November 24, 2007, 03:37:06 am
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This looks so freakin sick. But i can't download it. Whenever i try downloading it, it goes to sendspace, and a little window comes up and says:"This slug-in has performed an illegal operation. You are advised to restart firefox immediately." And then before I even do anything, firefox freezes, and that error report thing comes up. Help?

edit: i tryed using internet explorer, now it works. great stage

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Last Edit: November 24, 2007, 03:48:06 am by someguywhojustposted

!E

Re: Zanarkand - A city that never sleep.
#14  November 24, 2007, 06:34:29 am
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  • Where’s the impostor?
    • Canada
    • before3d.com
Player 1 and Player 2 have unequal start points. (p2startx = -p1startx)

Use floortension (try 30-50).

The stage is essentially a single layer stage...and the whole thing is animated.  That presents problems, especially when only certain parts of the stage need tweaking.  The fog near the starry night sky does not loop well at all.

Since it's also just a single layer, (animated) single image stage, the whole stage suffers from significant color loss.  This can be helped by splitting the original image into separate layers.  If that is not enough, then try splitting each layer into smaller pieces and save each piece in 256 colors.

It's also not a good idea to use both shadow and reflection at the same time.

thanks for the tip.

This looks so freakin sick. But i can't download it. Whenever i try downloading it, it goes to sendspace, and a little window comes up and says:"This slug-in has performed an illegal operation. You are advised to restart firefox immediately." And then before I even do anything, firefox freezes, and that error report thing comes up. Help?

edit: i tryed using internet explorer, now it works. great stage

here is an alternative link : http://www.mediafire.com/?dqg9n99jing
Re: Zanarkand - A city that never sleep.
#15  November 28, 2007, 02:24:31 am
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it needed 3 sceen shots so u no its good ;D
Re: Zanarkand - A city that never sleep.
#16  November 28, 2007, 10:09:18 pm
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Great Level! So what's nexted, the Ruins of Zanarkand? That would be a very cool stage with all those souls that fly in the background.

Re: Zanarkand - A city that never sleep.
#17  December 04, 2007, 07:39:57 pm
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awesome stage Eternaga, just awesome. welcome back  :ninja:  ;D
Re: Zanarkand - A city that never sleep.
#18  December 05, 2007, 03:07:43 am
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First off kick ass stage. It will be on my roster.

I know you said you lost the big image but is your small image as pixelated as the stage is? If not will you be releasing an update that has smoother graphics? I understand that with all that animation that it would be very time consuming I'm only asking so I know if I should be on the look out for it or not.

Two thumbs up.