My only complaint with this Ryu is his combo ability feels really nerfed, for example his MP isn't cancelable when it should be, and he has no negative edge, which makes it even harder to combo with him.
I highly suggest implementing negative edge in him so he'll be more combo friendly.
Here are a few more suggestions -
- Change the command for the Fake Hadouken to QCF+LK.
- Change the command to perform Rage Moves to QCFx2 HP+HK instead of just HP+HK. I think making it HP+HK makes it kinda too easy to use.
- Have the Rage text appear on the side of the screen instead of directly above Ryu.
- Add a Dash/Backwards Dash to him. I know SFA did not have dashes originally, but he's going to be for a full game right? I think it makes sense including a dash ability.
And I think that is pretty much it. He's actually pretty decent, he just needs a couple things tweaked like the suggestions I gave, along with the Custom Combo and Alpha Counter you'll be adding soon, and he'll be good to go, plowing the way for more characters using the same system has him.
Thanks for the feedback Tengu.
He does need negative edge your right, i can pull off some decent combos with him as he is though, but its something ill definately look into
Fake hadouken command suggestion seems more user friendly, thanks.
I think the new Rage command seems like a good idea, to be honest the current one was kind of a temp placeholder
untill i thought of a better one.
Rage text idea - 3rd person who mentioned that to me now, and after using Rage alot in the corner i see its disadvantages
view wise so yea good idea.
As far as dash goes, im more used to playing without dash so i prefer not having it
and keeping to the sfa tradition...ill openly think about it though if more people request it.