Sorry friend
Here:
[Statedef 20]
type = S
physics = S
movetype = I
physics = S
anim = 20
[State 20, AfterImage]
type = AfterImage
trigger1 = animelem = 1
time = -1
length = 20
palcolor = 256
palinvertall = 1
;palbright = 30,30,30
;palcontrast = 120,120,220
;palpostbright = 0,0,0
;paladd = 10,10,25
;palmul = .65,.65,.75
;timegap = 1
;framegap = 4
trans = "add" ;"none","add1","sub"
;ignorehitpause =
;persistent =