one of the character uses the code below:
[State 1301, pos]
type = PosSet
trigger1 = time = 0
x = enemy,pos X
y = 0
However in simul mode, this code triggers a problem coz the character will only fly to P2 instead of P4 even when P2 is long dead..
I tried
[State 1301, pos]
type = PosSet
trigger1 = time = 0
trigger1 = P2 != life
x = P4,pos X
but it didn't work.
Any suggestions ?
y = 0